Player Matchup

Horus
Horus
ASPARAGUStypeB
Horus
Level 38
God Stats
2W - 1L
1,793 SR
Queue Stats
91W - 93L
1,439 Elo+
Party 2
Vamana
Vamana
Emsdz
Vamana
Level 51
God Stats
2W - 2L
1,714 SR
Queue Stats
130W - 121L
1,442 Elo+
Party 2
Jing Wei
Jing Wei
Punch_Me_Hard_
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,284 Elo+
Party 3
Kali
Kali
TMNTk7
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,224 Elo+
Party 3
Baba Yaga
Baba Yaga
Thiieving
Baba Yaga
Level 57
God Stats
1W - 3L
1,343 SR
Queue Stats
144W - 126L
1,454 Elo+
Party 2
Team Averages
Level 42
1,570 SR
1,369 Elo+

VS

Team Averages
Level 72
1,516 SR
1,485 Elo+
Atlas
Atlas
Hxdragon
Atlas
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,473 Elo+
Party 1
Chiron
Chiron
Jųnior
Chiron
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 29L
1,504 Elo+
Party 1
Thoth
Thoth
STEVEJOK
Thoth
Level 61
God Stats
2W - 0L
1,474 SR
Queue Stats
39W - 35L
1,385 Elo+
Party 1
Ix Chel
Ix Chel
WolfOllin
Ix Chel
Level 64
God Stats
2W - 0L
1,733 SR
Queue Stats
58W - 29L
1,554 Elo+
Party 1
Lancelot
Lancelot
ultrablue19
Lancelot
Level 104
God Stats
1W - 0L
1,371 SR
Queue Stats
63W - 48L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 13
11,819
739
5,191
24,367
25,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Emsdz
Vamana
18
6 / 7 / 8
12,650
791
14,748
26,626
28,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
18
0 / 10 / 10
10,101
631
13,368
20,419
9,580
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
TMNTk7
Kali
12
0 / 9 / 4
8,459
529
5,007
14,133
6,105
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Thiieving
Baba Yaga
20
10 / 4 / 7
13,170
823
34,007
20,530
12,242
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hxdragon
Atlas
18
2 / 2 / 18
11,037
690
9,946
15,408
18,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Jųnior
Chiron
20
6 / 2 / 17
12,093
756
20,583
16,213
7,688
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
STEVEJOK
Thoth
19
4 / 5 / 18
12,324
770
23,120
13,076
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
WolfOllin
Ix Chel
20
10 / 2 / 20
13,000
813
18,807
14,665
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
ultrablue19
Lancelot
18
12 / 7 / 13
11,959
747
22,374
23,123
16,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
120
18
Kills
34
34
Deaths
18
42
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
4
13
2.13
L
Vamana
Emsdz
Vamana
6
7
8
1.43
W
Atlas
Hxdragon
Atlas
2
2
18
5.5
W
Chiron
Jųnior
Chiron
6
2
17
7.25
L
Jing Wei
0
10
10
0.5
W
Thoth
STEVEJOK
Thoth
4
5
18
2.6
L
Kali
TMNTk7
Kali
0
9
4
0.22
L
Baba Yaga
Thiieving
Baba Yaga
10
4
7
3.38
W
Ix Chel
WolfOllin
Ix Chel
10
2
20
10
W
Lancelot
ultrablue19
Lancelot
12
7
13
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,321
Damage
94,830
106,075
Taken
82,485
81,787
Mitigated
52,786
34,858
Healing
34,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,191
2,019
7,863
11,789
24,367
25,288
284
11,259
13,108
0
13,005
L
Vamana
Emsdz
Vamana
14,748
6,507
1,683
4,660
26,626
28,572
224
12,067
14,559
0
29,937
W
Atlas
Hxdragon
Atlas
9,946
3,150
1,356
2,837
15,408
18,152
205
6,012
9,008
21,479
359
W
Chiron
Jųnior
Chiron
20,583
11,167
2,094
5,042
16,213
7,688
597
5,747
10,268
0
41,722
L
Jing Wei
13,368
8,579
0
1,090
20,419
9,580
1,040
10,270
10,149
0
29,325
W
Thoth
STEVEJOK
Thoth
23,120
557
465
1,143
13,076
4,827
189
5,907
7,120
40,958
0
L
Kali
TMNTk7
Kali
5,007
1,404
0
544
14,133
6,105
0
7,793
6,340
0
8,983
L
Baba Yaga
Thiieving
Baba Yaga
34,007
1,859
2,363
4,866
20,530
12,242
350
10,125
10,405
65,809
0
W
Ix Chel
WolfOllin
Ix Chel
18,807
2,371
9,859
7,476
14,665
6,020
0
8,129
6,357
34,351
0
W
Lancelot
ultrablue19
Lancelot
22,374
3,440
730
3,767
23,123
16,099
223
8,212
14,453
0
31,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,199
Gold Earned
60,413
172
Minions Killed
169
0
Camps Cleared
0
1,399,332
Distance Traveled
1,572,331
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,819
739
15
1
0
324,155
0
L
Vamana
12,650
791
35
2
0
302,184
0
W
Atlas
11,037
690
13
1
0
281,751
2
W
Chiron
12,093
756
39
2
0
317,280
0
L
Jing Wei
10,101
631
44
3
0
269,266
0
W
Thoth
12,324
770
47
3
0
320,941
0
L
Kali
8,459
529
6
0
0
199,781
0
L
Baba Yaga
13,170
823
72
5
0
303,946
0
W
Ix Chel
13,000
813
53
3
0
343,544
0
W
Lancelot
11,959
747
17
1
0
308,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role