Player Matchup

King Arthur
King Arthur
CosmicWarlock55
King Arthur
Level 156
God Stats
4W - 3L
1,543 SR
Queue Stats
93W - 96L
1,525 Elo+
Party 1
Nemesis
Nemesis
Gawadrolt
Nemesis
Level 149
God Stats
153W - 142L
1,576 SR
Queue Stats
1,039W - 1,017L
1,457 Elo+
Solo
Sylvanus
Sylvanus
SuperSayanShep
Sylvanus
Level 116
God Stats
1W - 5L
1,312 SR
Queue Stats
25W - 34L
1,447 Elo+
Party 1
Xbalanque
Xbalanque
TDFW LEGEND
Xbalanque
Level 106
God Stats
1W - 1L
1,357 SR
Queue Stats
37W - 32L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TwentiethFob0
Morgan Le Fay
Level 105
God Stats
6W - 5L
1,572 SR
Queue Stats
86W - 83L
1,513 Elo+
Party 1
Team Averages
Level 126
1,472 SR
1,488 Elo+

VS

Team Averages
Level 134
1,570 SR
1,444 Elo+
Zeus
Zeus
Brighttf2
Zeus
Level 89
God Stats
1W - 0L
1,323 SR
Queue Stats
13W - 9L
1,497 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HeadFrones
Ah Muzen Cab
Level 157
God Stats
1W - 1L
1,646 SR
Queue Stats
16W - 21L
1,421 Elo+
Party 2
Sylvanus
Sylvanus
Saveforjapan
Sylvanus
Level 107
God Stats
2W - 0L
1,701 SR
Queue Stats
18W - 24L
1,395 Elo+
Party 2
Ao Kuang
Ao Kuang
SeniorJellykins
Ao Kuang
Level 143
God Stats
1W - 1L
1,552 SR
Queue Stats
16W - 23L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
TheCrusher461
Sun Wukong
Level 175
God Stats
3W - 3L
1,627 SR
Queue Stats
373W - 342L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CosmicWarlock55
King Arthur
14
1 / 2 / 0
7,965
498
7,716
15,320
16,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Gawadrolt
Nemesis
15
3 / 2 / 3
8,375
523
9,792
13,421
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
11
1 / 1 / 2
7,361
460
3,679
10,749
7,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
TDFW LEGEND
Xbalanque
14
2 / 2 / 5
8,421
526
8,164
10,684
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
TwentiethFob0
Morgan Le Fay
12
0 / 3 / 0
6,995
437
5,816
8,861
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 0 / 2
8,714
545
9,416
6,144
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
HeadFrones
Ah Muzen Cab
13
1 / 3 / 0
7,926
495
6,091
11,595
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Saveforjapan
Sylvanus
10
0 / 3 / 4
7,408
463
3,960
12,858
8,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
13
5 / 1 / 0
8,484
530
8,896
9,999
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
TheCrusher461
Sun Wukong
16
2 / 0 / 2
9,995
625
7,836
12,322
10,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
7
Kills
10
10
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
0
2
3
L
King Arthur
CosmicWarlock55
King Arthur
1
2
0
0.5
L
Nemesis
Gawadrolt
Nemesis
3
2
3
2.25
W
Ah Muzen Cab
HeadFrones
Ah Muzen Cab
1
3
0
0.33
W
Sylvanus
Saveforjapan
Sylvanus
0
3
4
0.67
W
Ao Kuang
5
1
0
5
L
Sylvanus
1
1
2
2
L
Xbalanque
TDFW LEGEND
Xbalanque
2
2
5
2.25
W
Sun Wukong
TheCrusher461
Sun Wukong
2
0
2
3
L
Morgan Le Fay
TwentiethFob0
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,167
Damage
36,199
59,035
Taken
52,918
36,033
Mitigated
30,308
13,151
Healing
19,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
9,416
579
0
841
6,144
1,986
570
2,835
3,309
62,408
0
L
King Arthur
CosmicWarlock55
King Arthur
7,716
699
0
750
15,320
16,014
0
3,519
11,685
1,238
61,172
L
Nemesis
Gawadrolt
Nemesis
9,792
4,454
0
1,770
13,421
5,310
0
3,943
9,380
0
84,215
W
Ah Muzen Cab
HeadFrones
Ah Muzen Cab
6,091
2,942
0
3,576
11,595
5,530
1,000
1,344
10,251
0
62,459
W
Sylvanus
Saveforjapan
Sylvanus
3,960
971
2,340
2,830
12,858
8,129
51
2,637
10,221
21,243
0
W
Ao Kuang
8,896
2,084
0
5,655
9,999
4,223
97
1,761
8,238
58,324
0
L
Sylvanus
3,679
964
2,714
3,755
10,749
7,246
108
4,718
5,881
26,513
0
L
Xbalanque
TDFW LEGEND
Xbalanque
8,164
5,546
0
3,527
10,684
4,143
486
3,350
7,334
0
59,478
W
Sun Wukong
TheCrusher461
Sun Wukong
7,836
1,545
0
4,365
12,322
10,440
23
1,387
10,935
0
82,934
L
Morgan Le Fay
TwentiethFob0
Morgan Le Fay
5,816
385
0
635
8,861
3,320
0
5,972
2,483
50,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,117
Gold Earned
42,527
472
Minions Killed
482
0
Camps Cleared
0
1,485,222
Distance Traveled
1,499,819
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,714
545
118
7
0
308,391
0
L
King Arthur
7,965
498
105
7
0
271,065
0
L
Nemesis
8,375
523
125
8
0
346,024
7
W
Ah Muzen Cab
7,926
495
103
6
0
247,574
0
W
Sylvanus
7,408
463
32
2
0
271,509
0
W
Ao Kuang
8,484
530
77
5
0
355,950
0
L
Sylvanus
7,361
460
37
2
0
295,215
1
L
Xbalanque
8,421
526
113
7
0
275,165
0
W
Sun Wukong
9,995
625
152
10
0
316,395
3
L
Morgan Le Fay
6,995
437
92
6
0
297,753
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role