Player Matchup

Sun Wukong
Sun Wukong
Batdub81
Sun Wukong
Level 16
God Stats
3W - 9L
1,340 SR
Queue Stats
13W - 22L
1,294 Elo+
Party 1
Baron Samedi
Baron Samedi
FlowerChildSage
Baron Samedi
Level 95
God Stats
1W - 1L
1,266 SR
Queue Stats
23W - 26L
1,369 Elo+
Party 1
Bacchus
Bacchus
xXLoOnEyGaNgXxSM
Bacchus
Level 62
God Stats
5W - 7L
1,353 SR
Queue Stats
69W - 64L
1,281 Elo+
Solo
Team Averages
Level 58
1,319 SR
1,315 Elo+

VS

Team Averages
Level 59
1,366 SR
1,236 Elo+
Yemoja
Yemoja
N0kiaa
Yemoja
Level 75
God Stats
0W - 5L
1,124 SR
Queue Stats
3W - 5L
1,139 Elo+
Solo
Cliodhna
Cliodhna
Wrekit_Ray
Cliodhna
Level 86
God Stats
42W - 41L
1,445 SR
Queue Stats
91W - 93L
1,324 Elo+
Party 2
Zeus
Zeus
xMaiDixieNormusx
Zeus
Level 16
God Stats
14W - 13L
1,530 SR
Queue Stats
36W - 33L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Batdub81
Sun Wukong
13
1 / 3 / 5
10,327
688
10,151
16,165
8,075
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
FlowerChildSage
Baron Samedi
14
7 / 3 / 4
12,172
811
18,757
11,346
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 7
11,181
745
7,884
18,432
21,814
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
N0kiaa
Yemoja
13
0 / 2 / 6
9,984
666
6,235
14,400
16,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Wrekit_Ray
Cliodhna
12
3 / 6 / 2
10,223
682
11,928
17,593
7,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 3 / 2
10,428
695
16,146
10,062
4,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
6
7
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Batdub81
Sun Wukong
1
3
5
1.17
W
Baron Samedi
FlowerChildSage
Baron Samedi
7
3
4
3
L
Yemoja
N0kiaa
Yemoja
0
2
6
1.5
L
Cliodhna
Wrekit_Ray
Cliodhna
3
6
2
0.67
L
3
3
2
1.33
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,792
Damage
34,309
45,943
Taken
42,055
34,856
Mitigated
28,172
8,132
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Batdub81
Sun Wukong
10,151
1,973
0
1,448
16,165
8,075
661
6,379
9,786
0
33,468
W
Baron Samedi
FlowerChildSage
Baron Samedi
18,757
680
2,046
1,857
11,346
4,967
195
6,534
4,812
53,816
0
L
Yemoja
N0kiaa
Yemoja
6,235
2,577
2,621
1,408
14,400
16,731
23
8,441
5,598
17,033
0
L
Cliodhna
Wrekit_Ray
Cliodhna
11,928
2,345
0
5,112
17,593
7,330
119
10,152
7,073
0
44,197
L
16,146
3,049
0
340
10,062
4,111
0
6,913
2,768
49,020
0
W
7,884
1,106
174
2,607
18,432
21,814
343
9,949
8,483
28,615
418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
30,635
136
Minions Killed
135
0
Camps Cleared
0
759,283
Distance Traveled
730,734
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,327
688
49
3
0
271,607
0
W
Baron Samedi
12,172
811
63
4
0
239,551
0
L
Yemoja
9,984
666
17
1
0
240,387
0
L
Cliodhna
10,223
682
53
4
0
267,054
5
L
Zeus
10,428
695
65
4
0
223,293
0
W
Bacchus
11,181
745
24
2
0
248,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role