Player Matchup

Anubis
Anubis
AnguiShedGrub03
Anubis
Level 143
God Stats
0W - 1L
1,702 SR
Queue Stats
33W - 46L
1,545 Elo+
Solo
Kukulkan
Kukulkan
Distôpic
Kukulkan
Level 147
God Stats
2W - 7L
1,342 SR
Queue Stats
226W - 229L
1,454 Elo+
Solo
Thor
Thor
Gigashrek
Thor
Level 153
God Stats
3W - 3L
1,507 SR
Queue Stats
61W - 50L
1,545 Elo+
Solo
Cernunnos
Cernunnos
Scrubtarded
Cernunnos
Level 127
God Stats
6W - 5L
1,582 SR
Queue Stats
102W - 89L
1,508 Elo+
Solo
Chaac
Chaac
Tregua
Chaac
Level 123
God Stats
7W - 6L
1,666 SR
Queue Stats
75W - 78L
1,526 Elo+
Solo
Team Averages
Level 139
1,560 SR
1,516 Elo+

VS

Team Averages
Level 119
1,636 SR
1,488 Elo+
Arachne
Arachne
BigGreasyMilkers
Arachne
Level 145
God Stats
26W - 11L
1,898 SR
Queue Stats
160W - 150L
1,641 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KeyHD
Ah Muzen Cab
Level 148
God Stats
1W - 0L
1,548 SR
Queue Stats
4W - 6L
1,387 Elo+
Party 1
Serqet
Serqet
Nickaveli
Serqet
Level 127
God Stats
2W - 0L
1,669 SR
Queue Stats
3W - 6L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
Sonomichii-
Baron Samedi
Level 53
God Stats
1W - 0L
1,349 SR
Queue Stats
7W - 4L
1,638 Elo+
Party 1
Janus
Janus
TheSteelFang
Janus
Level 123
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 6L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,710
746
7,589
8,288
3,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Distôpic
Kukulkan
14
0 / 4 / 1
7,216
802
9,701
5,859
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
12
1 / 1 / 0
6,808
756
7,926
9,188
3,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cernunnos
Scrubtarded
Cernunnos
12
0 / 1 / 1
6,457
717
3,490
3,175
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Tregua
Chaac
12
0 / 4 / 1
7,084
787
6,178
14,416
11,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
7,929
881
6,382
11,222
7,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
KeyHD
Ah Muzen Cab
14
4 / 1 / 8
7,743
860
11,188
10,157
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Serqet
Nickaveli
Serqet
13
2 / 0 / 12
7,957
884
6,734
12,974
11,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Baron Samedi
Sonomichii-
Baron Samedi
13
3 / 1 / 7
7,392
821
4,924
6,480
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 0 / 8
7,931
881
7,686
4,409
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
15
15
Deaths
2
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
4
0
8
8
L
Kukulkan
Distôpic
Kukulkan
0
4
1
0.13
L
Thor
1
1
0
1
W
Ah Muzen Cab
KeyHD
Ah Muzen Cab
4
1
8
8
W
Serqet
Nickaveli
Serqet
2
0
12
8
L
Cernunnos
Scrubtarded
Cernunnos
0
1
1
0.5
W
Baron Samedi
Sonomichii-
Baron Samedi
3
1
7
6.5
W
2
0
8
6
L
Chaac
Tregua
Chaac
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,884
Damage
36,914
40,926
Taken
45,242
22,683
Mitigated
30,505
9,533
Healing
15,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,589
285
0
1,594
8,288
3,898
100
1,864
6,004
21,270
0
W
6,382
3,560
0
4,828
11,222
7,947
176
3,908
7,314
0
17,256
L
Kukulkan
Distôpic
Kukulkan
9,701
815
0
320
5,859
2,396
0
1,195
4,232
30,666
0
L
Thor
7,926
1,394
0
3,148
9,188
3,672
0
2,365
6,494
0
18,404
W
Ah Muzen Cab
KeyHD
Ah Muzen Cab
11,188
4,085
0
1,321
10,157
4,078
2,060
3,667
6,490
0
26,996
W
Serqet
Nickaveli
Serqet
6,734
1,608
0
4,640
12,974
11,189
153
4,762
8,212
0
11,441
L
Cernunnos
Scrubtarded
Cernunnos
3,490
1,219
0
453
3,175
1,091
0
669
2,365
0
13,028
W
Baron Samedi
Sonomichii-
Baron Samedi
4,924
747
1,752
2,290
6,480
5,462
581
3,269
3,211
13,752
0
W
7,686
625
0
1,116
4,409
1,829
0
1,684
2,725
30,600
0
L
Chaac
Tregua
Chaac
6,178
655
0
4,018
14,416
11,626
0
5,320
8,402
0
15,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,275
Gold Earned
38,952
202
Minions Killed
177
0
Camps Cleared
0
841,254
Distance Traveled
987,895
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,710
746
47
5
0
170,853
0
W
Arachne
7,929
881
28
3
0
213,997
0
L
Kukulkan
7,216
802
70
8
0
175,864
0
L
Thor
6,808
756
32
4
0
190,898
0
W
Ah Muzen Cab
7,743
860
41
5
0
198,670
0
W
Serqet
7,957
884
14
2
0
214,350
0
L
Cernunnos
6,457
717
29
3
0
122,216
0
W
Baron Samedi
7,392
821
15
2
0
166,788
0
W
Janus
7,931
881
79
9
0
194,090
0
L
Chaac
7,084
787
24
3
0
181,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role