Player Matchup

Hera
Hera
 
Hera
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
NPhantasm
Xing Tian
Level 157
God Stats
5W - 3L
1,567 SR
Queue Stats
244W - 238L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
draggon223
Cu Chulainn
Level 153
God Stats
0W - 1L
1,271 SR
Queue Stats
42W - 35L
1,587 Elo+
Party 2
Artemis
Artemis
jonathantellezh
Artemis
Level 141
God Stats
0W - 1L
1,511 SR
Queue Stats
13W - 8L
1,640 Elo+
Party 3
Chang'e
Chang'e
pickllesthefrog
Chang'e
Level 138
God Stats
2W - 4L
1,565 SR
Queue Stats
104W - 105L
1,453 Elo+
Party 2
Team Averages
Level 150
1,483 SR
1,542 Elo+

VS

Team Averages
Level 120
1,524 SR
1,467 Elo+
Janus
Janus
HydroDemon10
Janus
Level 152
God Stats
1W - 2L
1,342 SR
Queue Stats
184W - 167L
1,513 Elo+
Party 1
Cupid
Cupid
Runtsterman
Cupid
Level 77
God Stats
23W - 20L
1,554 SR
Queue Stats
235W - 245L
1,434 Elo+
Solo
Achilles
Achilles
SteveIrwing
Achilles
Level 127
God Stats
2W - 0L
1,590 SR
Queue Stats
46W - 42L
1,468 Elo+
Solo
Bellona
Bellona
USFBull98
Bellona
Level 135
God Stats
4W - 5L
1,633 SR
Queue Stats
104W - 108L
1,487 Elo+
Party 1
Atlas
Atlas
UnlimitedNoel
Atlas
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 47L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 0 / 0
6,451
922
68
146
40
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
NPhantasm
Xing Tian
13
2 / 3 / 1
7,915
1,131
6,569
11,660
10,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
draggon223
Cu Chulainn
13
0 / 2 / 3
7,418
1,060
12,403
11,831
9,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 1
7,771
1,110
3,635
8,091
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 2
7,696
1,099
7,867
6,276
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

299

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
8,045
1,149
11,281
5,138
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 2 / 4
7,430
1,061
4,174
5,527
2,392
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
SteveIrwing
Achilles
13
4 / 1 / 3
8,284
1,183
7,370
7,523
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
USFBull98
Bellona
13
2 / 0 / 6
7,890
1,127
6,527
9,042
9,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 0 / 8
8,420
1,203
5,648
7,199
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
3
Kills
9
9
Deaths
3
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
0
0
W
1
0
8
5
L
Xing Tian
NPhantasm
Xing Tian
2
3
1
0.83
W
1
2
4
1.5
W
Achilles
SteveIrwing
Achilles
4
1
3
5.5
W
Bellona
USFBull98
Bellona
2
0
6
5
W
1
0
8
5
L
Cu Chulainn
draggon223
Cu Chulainn
0
2
3
0.75
L
0
3
1
0.17
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,542
Damage
35,000
38,004
Taken
34,429
25,379
Mitigated
26,993
5,113
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
68
68
0
0
146
40
0
39
107
126
0
W
11,281
706
0
71
5,138
2,241
0
2,344
2,657
33,581
0
L
Xing Tian
NPhantasm
Xing Tian
6,569
106
0
314
11,660
10,333
0
4,316
6,834
11,765
0
W
4,174
2,011
1,052
1,677
5,527
2,392
0
1,506
3,840
0
15,746
W
Achilles
SteveIrwing
Achilles
7,370
1,433
0
1,068
7,523
3,928
0
3,935
3,505
0
18,359
W
Bellona
USFBull98
Bellona
6,527
1,533
0
546
9,042
9,800
0
4,200
4,568
0
13,933
W
5,648
1,255
0
720
7,199
8,632
0
3,632
3,447
10,520
0
L
Cu Chulainn
draggon223
Cu Chulainn
12,403
1,111
0
705
11,831
9,342
0
6,017
5,491
1,428
23,693
L
3,635
1,913
0
1,478
8,091
3,266
0
2,754
5,125
0
34,922
L
7,867
644
1,256
1,360
6,276
2,398
0
3,241
2,776
17,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,251
Gold Earned
40,069
155
Minions Killed
147
6
Camps Cleared
6
585,551
Distance Traveled
777,397
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,451
922
1
0
0
12,533
0
W
Janus
8,045
1,149
58
8
3
143,666
0
L
Xing Tian
7,915
1,131
12
2
0
149,452
0
W
Cupid
7,430
1,061
27
4
2
144,819
0
W
Achilles
8,284
1,183
28
4
1
170,273
0
W
Bellona
7,890
1,127
22
3
0
161,541
0
W
Atlas
8,420
1,203
12
2
0
157,098
1
L
Cu Chulainn
7,418
1,060
39
6
1
160,822
0
L
Artemis
7,771
1,110
68
10
3
118,202
0
L
Chang'e
7,696
1,099
35
5
2
144,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role