Player Matchup

Nike
Nike
 
Nike
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FatRosalina
Medusa
Level 146
God Stats
15W - 12L
1,599 SR
Queue Stats
65W - 55L
1,549 Elo+
Party 1
Da Ji
Da Ji
ItouAya
Da Ji
Level 192
God Stats
2W - 2L
1,366 SR
Queue Stats
158W - 145L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
Kewmark
Kukulkan
Level 127
God Stats
8W - 5L
1,520 SR
Queue Stats
101W - 87L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
TheAsrid
Sylvanus
Level 149
God Stats
2W - 0L
1,675 SR
Queue Stats
3W - 5L
1,529 Elo+
Party 1
Team Averages
Level 150
1,532 SR
1,540 Elo+

VS

Team Averages
Level 102
1,578 SR
1,524 Elo+
Athena
Athena
Derpyisaiah12
Athena
Level 104
God Stats
0W - 1L
1,770 SR
Queue Stats
128W - 111L
1,606 Elo+
Solo
Odin
Odin
Jabbadabs
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 82L
1,541 Elo+
Solo
Anhur
Anhur
StudCarter
Anhur
Level 159
God Stats
25W - 27L
1,557 SR
Queue Stats
398W - 353L
1,517 Elo+
Solo
Thoth
Thoth
Werzixia
Thoth
Level 46
God Stats
55W - 41L
1,565 SR
Queue Stats
71W - 71L
1,468 Elo+
Solo
Bastet
Bastet
gelsaurus
Bastet
Level 113
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 41L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 4 / 0
7,089
591
7,959
13,561
7,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
11
1 / 2 / 1
6,165
514
6,103
7,383
2,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
ItouAya
Da Ji
12
5 / 2 / 2
7,196
600
7,215
10,699
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Kewmark
Kukulkan
12
0 / 1 / 2
6,689
557
1,769
5,554
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
TheAsrid
Sylvanus
11
1 / 0 / 4
6,949
579
3,378
7,624
4,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
6,196
516
3,604
10,003
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
11
3 / 2 / 2
6,516
543
9,182
11,447
10,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
11
1 / 3 / 1
6,246
521
3,785
7,833
2,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Werzixia
Thoth
6
0 / 2 / 0
4,561
380
988
2,229
564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
gelsaurus
Bastet
13
5 / 2 / 2
7,485
624
8,449
12,984
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
9
Kills
9
9
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
4
0
0.5
L
0
0
1
0.5
W
Medusa
1
2
1
0.75
W
Da Ji
ItouAya
Da Ji
5
2
2
3
L
Odin
3
2
2
2
W
Kukulkan
Kewmark
Kukulkan
0
1
2
1
L
Anhur
1
3
1
0.5
W
Sylvanus
TheAsrid
Sylvanus
1
0
4
3
L
Thoth
Werzixia
Thoth
0
2
0
0
L
Bastet
gelsaurus
Bastet
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,424
Damage
26,008
44,821
Taken
44,496
20,342
Mitigated
25,699
16,278
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,959
1,522
0
4,134
13,561
7,235
233
261
12,625
0
48,614
L
3,604
1,027
0
3,038
10,003
7,231
24
1,951
8,052
27,430
0
W
Medusa
6,103
2,603
0
886
7,383
2,460
0
1,455
5,928
0
50,438
W
Da Ji
ItouAya
Da Ji
7,215
2,037
0
2,624
10,699
4,143
0
87
10,576
0
52,836
L
Odin
9,182
1,652
0
1,427
11,447
10,173
0
563
10,884
0
37,320
W
Kukulkan
Kewmark
Kukulkan
1,769
537
0
500
5,554
2,068
16
1,116
4,438
58,429
0
L
Anhur
3,785
2,500
0
2,982
7,833
2,908
1,240
338
7,495
0
51,448
W
Sylvanus
TheAsrid
Sylvanus
3,378
906
4,377
3,757
7,624
4,436
0
1,673
5,862
21,862
0
L
Thoth
Werzixia
Thoth
988
0
0
488
2,229
564
0
1,152
1,077
14,118
0
L
Bastet
gelsaurus
Bastet
8,449
2,333
0
3,890
12,984
4,823
0
1,143
11,841
0
61,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,088
Gold Earned
31,004
380
Minions Killed
290
0
Camps Cleared
0
1,095,739
Distance Traveled
1,005,054
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,089
591
77
6
0
225,579
0
L
Athena
6,196
516
44
4
0
222,950
0
W
Medusa
6,165
514
85
7
0
207,332
4
W
Da Ji
7,196
600
73
6
0
240,152
1
L
Odin
6,516
543
54
5
0
208,820
0
W
Kukulkan
6,689
557
109
9
0
199,314
2
L
Anhur
6,246
521
91
8
0
198,193
0
W
Sylvanus
6,949
579
36
3
0
223,362
0
L
Thoth
4,561
380
22
2
0
117,613
0
L
Bastet
7,485
624
79
7
0
257,478
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role