Player Matchup

Thoth
Thoth
CheetoDust-868
Thoth
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 243L
1,439 Elo+
Party 2
Ao Kuang
Ao Kuang
Dope_Life19
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 122L
1,425 Elo+
Solo
Nemesis
Nemesis
Hanna_Deszu
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
RONDA R0USEY
Poseidon
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,518 Elo+
Solo
Cthulhu
Cthulhu
train967light
Cthulhu
Level 65
God Stats
9W - 11L
1,469 SR
Queue Stats
237W - 235L
1,455 Elo+
Party 2
Team Averages
Level 72
1,494 SR
1,468 Elo+

VS

Team Averages
Level 100
1,540 SR
1,498 Elo+
Bellona
Bellona
EvergreeMC
Bellona
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,478 Elo+
Party 1
Chiron
Chiron
JonSnowbody
Chiron
Level 86
God Stats
1W - 0L
1,543 SR
Queue Stats
15W - 14L
1,395 Elo+
Solo
Geb
Geb
PardalysS OP
Geb
Level 119
God Stats
5W - 5L
1,437 SR
Queue Stats
75W - 76L
1,497 Elo+
Party 1
Loki
Loki
iTz-iSlayy-
Loki
Level 104
God Stats
119W - 50L
1,678 SR
Queue Stats
274W - 137L
1,600 Elo+
Solo
Kukulkan
Kukulkan
major444
Kukulkan
Level 127
God Stats
306W - 320L
1,541 SR
Queue Stats
306W - 321L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,378
1,047
7,562
10,942
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Dope_Life19
Ao Kuang
12
0 / 3 / 2
7,517
940
3,271
6,858
3,339
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Hanna_Deszu
Nemesis
12
0 / 2 / 0
7,317
915
896
2,511
871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
RONDA R0USEY
Poseidon
14
2 / 2 / 1
9,005
1,126
13,316
9,362
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
13
1 / 6 / 1
7,985
998
12,793
18,831
19,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

239

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EvergreeMC
Bellona
15
5 / 1 / 7
9,457
1,182
10,894
12,372
9,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
14
3 / 1 / 8
9,010
1,126
7,246
7,214
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 11
9,373
1,172
5,048
8,566
7,855
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
6 / 1 / 7
9,894
1,237
9,920
7,260
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
major444
Kukulkan
14
1 / 0 / 12
8,670
1,084
10,450
6,309
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
3
Kills
16
16
Deaths
3
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Ao Kuang
Dope_Life19
Ao Kuang
0
3
2
0.33
W
Bellona
EvergreeMC
Bellona
5
1
7
8.5
L
Nemesis
Hanna_Deszu
Nemesis
0
2
0
0
W
Chiron
3
1
8
7
W
1
0
11
6.5
L
Poseidon
RONDA R0USEY
Poseidon
2
2
1
1.25
W
6
1
7
9.5
W
Kukulkan
major444
Kukulkan
1
0
12
7
L
Cthulhu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,838
Damage
43,558
48,504
Taken
41,721
31,427
Mitigated
27,570
1,491
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,562
473
0
60
10,942
4,240
0
3,120
7,687
23,123
0
L
Ao Kuang
Dope_Life19
Ao Kuang
3,271
693
0
295
6,858
3,339
0
2,476
4,328
5,184
0
W
Bellona
EvergreeMC
Bellona
10,894
3,684
0
1,778
12,372
9,522
0
10,174
1,946
0
17,755
L
Nemesis
Hanna_Deszu
Nemesis
896
64
0
190
2,511
871
0
657
1,780
0
4,877
W
Chiron
7,246
3,577
616
1,044
7,214
3,663
0
6,687
435
0
21,458
W
5,048
369
1,539
1,207
8,566
7,855
0
6,947
1,187
11,302
0
L
Poseidon
RONDA R0USEY
Poseidon
13,316
1,173
0
40
9,362
3,416
0
1,706
7,483
38,583
0
W
9,920
2,363
0
0
7,260
3,197
0
6,075
1,113
0
27,825
W
Kukulkan
major444
Kukulkan
10,450
1,536
104
942
6,309
3,333
0
5,427
882
25,421
0
L
Cthulhu
12,793
580
218
688
18,831
19,561
0
7,534
10,977
19,660
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,202
Gold Earned
46,404
123
Minions Killed
146
4
Camps Cleared
7
646,141
Distance Traveled
818,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,378
1,047
39
5
0
146,372
0
L
Ao Kuang
7,517
940
4
1
1
161,720
0
W
Bellona
9,457
1,182
21
3
2
168,486
0
L
Nemesis
7,317
915
8
1
1
32,128
0
W
Chiron
9,010
1,126
46
6
1
148,826
0
W
Geb
9,373
1,172
8
1
0
171,866
0
L
Poseidon
9,005
1,126
54
7
0
149,826
0
W
Loki
9,894
1,237
25
3
3
164,697
0
W
Kukulkan
8,670
1,084
46
6
1
164,986
0
L
Cthulhu
7,985
998
18
2
2
156,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role