Player Matchup

Hera
Hera
ArlenBoxing-1197
Hera
Level 108
God Stats
2W - 2L
1,496 SR
Queue Stats
87W - 73L
1,482 Elo+
Party 1
Thanatos
Thanatos
BunMaster79
Thanatos
Level 61
God Stats
5W - 5L
1,527 SR
Queue Stats
25W - 34L
1,424 Elo+
Party 1
Artio
Artio
LuckyHologram
Artio
Level 68
God Stats
1W - 1L
1,773 SR
Queue Stats
41W - 35L
1,496 Elo+
Party 1
Artemis
Artemis
coopatroopa1122
Artemis
Level 29
God Stats
5W - 2L
1,505 SR
Queue Stats
35W - 23L
1,494 Elo+
Party 1
Surtr
Surtr
jugglebutt97
Surtr
Level 48
God Stats
0W - 1L
1,686 SR
Queue Stats
43W - 35L
1,503 Elo+
Party 1
Team Averages
Level 63
1,597 SR
1,480 Elo+

VS

Team Averages
Level 62
1,705 SR
1,446 Elo+
Danzaburou
Danzaburou
Borleone
Danzaburou
Level 29
God Stats
12W - 6L
1,648 SR
Queue Stats
64W - 66L
1,420 Elo+
Party 3
Thanatos
Thanatos
Collobir
Thanatos
Level 17
God Stats
8W - 3L
1,579 SR
Queue Stats
23W - 24L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
GravePlott12
Kukulkan
Level 127
God Stats
28W - 14L
1,847 SR
Queue Stats
33W - 32L
1,527 Elo+
Party 2
Anubis
Anubis
Magnes1835
Anubis
Level 72
God Stats
20W - 6L
1,769 SR
Queue Stats
165W - 138L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
Skinwalker69874
Gilgamesh
Level 64
God Stats
17W - 6L
1,683 SR
Queue Stats
174W - 154L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,230
523
2,555
6,054
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
BunMaster79
Thanatos
7
0 / 2 / 1
4,630
463
1,484
6,945
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
4 / 3 / 0
5,674
567
2,651
10,793
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 6 / 4
4,530
453
5,316
10,655
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 6 / 0
4,283
428
1,671
10,195
4,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Borleone
Danzaburou
10
5 / 3 / 3
6,537
654
8,585
7,773
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Collobir
Thanatos
12
7 / 0 / 2
6,857
686
5,297
8,585
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
GravePlott12
Kukulkan
10
1 / 0 / 3
6,178
618
3,552
2,397
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Magnes1835
Anubis
12
5 / 0 / 2
7,568
757
7,440
4,472
2,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Skinwalker69874
Gilgamesh
9
2 / 1 / 6
6,221
622
4,141
7,132
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
20
20
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Danzaburou
Borleone
Danzaburou
5
3
3
2.17
L
Thanatos
BunMaster79
Thanatos
0
2
1
0.25
W
Thanatos
Collobir
Thanatos
7
0
2
8
W
Kukulkan
GravePlott12
Kukulkan
1
0
3
2.5
L
4
3
0
1.33
W
Anubis
Magnes1835
Anubis
5
0
2
6
W
Gilgamesh
Skinwalker69874
Gilgamesh
2
1
6
5
L
0
6
4
0.33
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,677
Damage
29,015
44,642
Taken
30,359
19,150
Mitigated
12,749
15,198
Healing
16,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,555
712
0
1,197
6,054
1,933
0
2,316
3,738
39,557
0
W
Danzaburou
Borleone
Danzaburou
8,585
3,756
177
2,376
7,773
2,693
771
943
6,830
0
40,816
L
Thanatos
BunMaster79
Thanatos
1,484
835
55
4,751
6,945
1,962
0
371
6,574
0
21,881
W
Thanatos
Collobir
Thanatos
5,297
1,634
0
7,800
8,585
3,019
0
1,415
7,170
0
42,179
W
Kukulkan
GravePlott12
Kukulkan
3,552
85
0
365
2,397
907
506
1,472
925
41,893
0
L
2,651
762
215
3,054
10,793
7,122
0
1,536
9,257
15,295
0
W
Anubis
Magnes1835
Anubis
7,440
268
0
2,948
4,472
2,126
494
243
4,229
58,633
0
W
Gilgamesh
Skinwalker69874
Gilgamesh
4,141
1,030
177
2,157
7,132
4,004
462
1,259
5,873
244
23,040
L
5,316
3,048
213
3,216
10,655
3,286
0
72
10,583
0
20,160
L
1,671
382
0
2,497
10,195
4,847
0
6,941
3,254
620
16,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,347
Gold Earned
33,361
188
Minions Killed
336
0
Camps Cleared
0
897,428
Distance Traveled
937,128
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,230
523
83
8
0
169,703
0
W
Danzaburou
6,537
654
58
6
0
184,997
0
L
Thanatos
4,630
463
39
4
0
194,486
0
W
Thanatos
6,857
686
75
8
0
227,653
0
W
Kukulkan
6,178
618
76
8
0
184,926
4
L
Artio
5,674
567
17
2
0
187,456
0
W
Anubis
7,568
757
92
9
0
154,809
4
W
Gilgamesh
6,221
622
35
4
0
184,743
2
L
Artemis
4,530
453
20
2
0
164,726
0
L
Surtr
4,283
428
29
3
0
181,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role