Player Matchup

Nemesis
Nemesis
GeminiJester
Nemesis
Level 18
God Stats
0W - 1L
1,627 SR
Queue Stats
6W - 11L
1,127 Elo+
Party 1
Ah Puch
Ah Puch
StalkingfromTTV
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
SublimeShaggy
Danzaburou
Level 16
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 1
Erlang Shen
Erlang Shen
gamedawg60
Erlang Shen
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,382 Elo+
Party 1
Maui
Maui
xWrathxGalaxyx
Maui
Level 104
God Stats
0W - 1L
1,340 SR
Queue Stats
37W - 29L
1,497 Elo+
Party 1
Team Averages
Level 51
1,529 SR
1,329 Elo+

VS

Team Averages
Level 41
1,629 SR
1,541 Elo+
Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Awptio
Discordia
Level 14
God Stats
10W - 5L
1,730 SR
Queue Stats
47W - 31L
1,501 Elo+
Party 2
Poseidon
Poseidon
CrystalPug
Poseidon
Level 32
God Stats
18W - 14L
1,543 SR
Queue Stats
57W - 54L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
GwizzlyBear
Sun Wukong
Level 104
God Stats
4W - 1L
1,605 SR
Queue Stats
80W - 55L
1,584 Elo+
Party 2
Chiron
Chiron
ztebegames
Chiron
Level 27
God Stats
2W - 1L
1,769 SR
Queue Stats
82W - 34L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GeminiJester
Nemesis
13
0 / 6 / 5
7,406
741
4,875
12,157
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 6 / 2
8,159
816
7,795
14,997
6,063
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SublimeShaggy
Danzaburou
13
0 / 7 / 3
7,349
735
4,222
10,761
4,777
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
gamedawg60
Erlang Shen
13
2 / 5 / 2
7,647
765
8,630
13,638
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 3 / 2
8,796
880
3,311
13,115
12,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 1 / 17
9,090
909
4,595
12,170
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Awptio
Discordia
16
7 / 1 / 11
9,257
926
18,878
3,428
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
CrystalPug
Poseidon
15
0 / 0 / 8
8,197
820
7,934
5,098
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GwizzlyBear
Sun Wukong
16
9 / 3 / 10
10,076
1,008
10,481
12,084
11,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
ztebegames
Chiron
17
9 / 1 / 9
9,865
987
13,254
9,207
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
5
Kills
27
27
Deaths
6
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
17
10.5
W
Discordia
Awptio
Discordia
7
1
11
12.5
W
Poseidon
CrystalPug
Poseidon
0
0
8
4
L
Nemesis
GeminiJester
Nemesis
0
6
5
0.42
W
Sun Wukong
GwizzlyBear
Sun Wukong
9
3
10
4.67
L
1
6
2
0.33
L
Danzaburou
SublimeShaggy
Danzaburou
0
7
3
0.21
L
Erlang Shen
gamedawg60
Erlang Shen
2
5
2
0.6
L
2
3
2
1
W
Chiron
ztebegames
Chiron
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,833
Damage
55,142
64,668
Taken
41,987
34,967
Mitigated
31,529
8,986
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,595
1,803
0
1,354
12,170
12,501
165
2,061
10,109
6,721
0
W
Discordia
Awptio
Discordia
18,878
337
0
313
3,428
1,258
156
552
2,876
30,429
0
W
Poseidon
CrystalPug
Poseidon
7,934
856
0
0
5,098
2,138
758
2,233
2,865
23,454
0
L
Nemesis
GeminiJester
Nemesis
4,875
1,676
0
333
12,157
5,566
0
6,078
5,705
0
13,242
W
Sun Wukong
GwizzlyBear
Sun Wukong
10,481
2,284
0
1,972
12,084
11,331
153
2,780
9,304
0
28,394
L
7,795
732
0
3,809
14,997
6,063
0
7,252
7,293
28,942
0
L
Danzaburou
SublimeShaggy
Danzaburou
4,222
2,434
0
481
10,761
4,777
102
3,454
7,091
0
19,167
L
Erlang Shen
gamedawg60
Erlang Shen
8,630
4,543
0
2,214
13,638
6,458
0
6,141
7,218
0
13,896
L
3,311
529
1,244
905
13,115
12,103
0
6,675
5,954
10,701
0
W
Chiron
ztebegames
Chiron
13,254
6,175
739
2,414
9,207
4,301
524
3,480
5,727
0
44,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,357
Gold Earned
46,485
111
Minions Killed
227
0
Camps Cleared
0
976,627
Distance Traveled
1,125,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,090
909
4
0
0
218,935
0
W
Discordia
9,257
926
30
3
0
236,054
0
W
Poseidon
8,197
820
55
6
0
235,033
0
L
Nemesis
7,406
741
12
1
0
220,784
0
W
Sun Wukong
10,076
1,008
55
6
0
226,618
0
L
Ah Puch
8,159
816
38
4
0
178,130
0
L
Danzaburou
7,349
735
36
4
0
174,608
0
L
Erlang Shen
7,647
765
13
1
0
213,137
0
L
Maui
8,796
880
12
1
0
189,968
0
W
Chiron
9,865
987
83
8
0
209,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role