Player Matchup

Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Luce4
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,324 Elo+
Solo
Maui
Maui
Ragnaröк
Maui
Level 160
God Stats
3W - 0L
1,587 SR
Queue Stats
95W - 58L
1,619 Elo+
Solo
Chang'e
Chang'e
S3NGL
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,452 Elo+
Solo
Team Averages
Level 99
1,517 SR
1,479 Elo+

VS

Team Averages
Level 123
1,429 SR
1,495 Elo+
Ix Chel
Ix Chel
LordCalle33
Ix Chel
Level 65
God Stats
1W - 4L
1,283 SR
Queue Stats
104W - 109L
1,425 Elo+
Solo
Ares
Ares
TranceTroll
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,383 Elo+
Solo
Cliodhna
Cliodhna
Wonderpony
Cliodhna
Level 172
God Stats
4W - 4L
1,592 SR
Queue Stats
169W - 123L
1,638 Elo+
Solo
Ah Puch
Ah Puch
Марине
Ah Puch
Level 125
God Stats
2W - 8L
1,274 SR
Queue Stats
361W - 357L
1,508 Elo+
Solo
Skadi
Skadi
斷水流丶大師兄
Skadi
Level 143
God Stats
9W - 8L
1,494 SR
Queue Stats
464W - 464L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
12 / 1 / 7
8,717
1,245
10,853
5,297
3,559
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
 
Khepri
11
0 / 2 / 17
7,133
1,019
3,787
9,681
8,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Luce4
Cerberus
12
2 / 1 / 14
7,399
1,057
3,660
9,235
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 0 / 17
7,812
1,116
5,207
10,681
13,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
S3NGL
Chang'e
13
3 / 0 / 15
7,178
1,025
6,766
6,689
4,374
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LordCalle33
Ix Chel
10
0 / 5 / 1
5,779
826
4,082
6,176
2,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
0 / 4 / 1
5,265
752
2,034
9,205
4,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cliodhna
Wonderpony
Cliodhna
10
2 / 2 / 0
5,840
834
4,860
4,353
1,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Марине
Ah Puch
11
0 / 4 / 2
5,897
842
11,925
5,875
2,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 1
5,979
854
6,847
5,836
2,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
7
19
Kills
2
4
Deaths
19
70
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
12
1
7
15.5
W
Khepri
 
Khepri
0
2
17
4.25
L
Ix Chel
LordCalle33
Ix Chel
0
5
1
0.1
W
Cerberus
Luce4
Cerberus
2
1
14
9
W
2
0
17
10.5
W
Chang'e
S3NGL
Chang'e
3
0
15
10.5
L
0
4
1
0.13
L
Cliodhna
Wonderpony
Cliodhna
2
2
0
1
L
Ah Puch
Марине
Ah Puch
0
4
2
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,273
Damage
29,748
41,583
Taken
31,445
40,300
Mitigated
13,771
25,518
Healing
2,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,853
1,446
665
593
5,297
3,559
1,432
2,171
3,126
22,348
0
W
Khepri
 
Khepri
3,787
210
2,299
1,775
9,681
8,977
767
4,354
5,327
6,993
0
L
Ix Chel
LordCalle33
Ix Chel
4,082
439
466
115
6,176
2,666
0
6,016
160
9,881
0
W
Cerberus
Luce4
Cerberus
3,660
356
262
1,971
9,235
9,976
418
3,541
5,694
7,014
0
W
5,207
706
1,552
2,696
10,681
13,414
349
4,288
6,393
13,341
0
W
Chang'e
S3NGL
Chang'e
6,766
1,078
10,314
3,391
6,689
4,374
1,306
3,687
3,002
12,843
0
L
2,034
142
0
937
9,205
4,680
0
8,614
591
2,542
0
L
Cliodhna
Wonderpony
Cliodhna
4,860
168
0
491
4,353
1,852
0
4,140
213
0
7,972
L
Ah Puch
Марине
Ah Puch
11,925
135
0
259
5,875
2,312
0
5,762
113
21,978
0
L
6,847
1,075
176
305
5,836
2,261
0
5,741
95
0
14,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,239
Gold Earned
28,760
96
Minions Killed
63
0
Camps Cleared
0
703,508
Distance Traveled
563,842
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,717
1,245
35
5
0
122,701
0
W
Khepri
7,133
1,019
5
1
0
142,262
2
L
Ix Chel
5,779
826
11
2
0
118,657
0
W
Cerberus
7,399
1,057
16
2
0
152,156
0
W
Maui
7,812
1,116
22
3
0
148,026
0
W
Chang'e
7,178
1,025
18
3
0
138,363
0
L
Ares
5,265
752
1
0
0
119,251
0
L
Cliodhna
5,840
834
8
1
0
92,666
0
L
Ah Puch
5,897
842
23
3
0
115,272
0
L
Skadi
5,979
854
20
3
0
117,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role