Player Matchup

Neith
Neith
Im0nPoint
Neith
Level 108
God Stats
7W - 1L
1,837 SR
Queue Stats
285W - 272L
1,496 Elo+
Party 3
Chang'e
Chang'e
Jackaverted
Chang'e
Level 279
God Stats
39W - 18L
1,752 SR
Queue Stats
1,388W - 900L
1,579 Elo+
Party 1
Bastet
Bastet
MR2Talented
Bastet
Level 148
God Stats
4W - 4L
1,424 SR
Queue Stats
109W - 113L
1,504 Elo+
Party 3
Nemesis
Nemesis
Splotchy___Sack
Nemesis
Level 161
God Stats
4W - 1L
1,559 SR
Queue Stats
679W - 492L
1,648 Elo+
Party 1
Achilles
Achilles
gh0stp3wp3w
Achilles
Level 157
God Stats
11W - 12L
1,471 SR
Queue Stats
1,596W - 1,013L
1,584 Elo+
Party 1
Team Averages
Level 171
1,609 SR
1,562 Elo+

VS

Team Averages
Level 149
1,500 SR
1,560 Elo+
Chang'e
Chang'e
Dragoxxxfire
Chang'e
Level 153
God Stats
0W - 2L
1,282 SR
Queue Stats
120W - 120L
1,579 Elo+
Solo
Thanatos
Thanatos
JawV
Thanatos
Level 127
God Stats
1W - 2L
1,507 SR
Queue Stats
86W - 79L
1,584 Elo+
Party 2
Tiamat
Tiamat
Jiren_-0
Tiamat
Level 191
God Stats
13W - 9L
1,605 SR
Queue Stats
935W - 928L
1,557 Elo+
Solo
Neith
Neith
Ntkb
Neith
Level 145
God Stats
2W - 2L
1,729 SR
Queue Stats
176W - 158L
1,551 Elo+
Solo
Agni
Agni
RpR9
Agni
Level 129
God Stats
1W - 4L
1,374 SR
Queue Stats
150W - 148L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Im0nPoint
Neith
20
11 / 2 / 13
13,275
830
20,831
20,281
9,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Jackaverted
Chang'e
19
3 / 2 / 16
11,688
731
17,619
22,127
9,597
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
17
3 / 3 / 14
11,054
691
8,552
14,015
5,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 3 / 20
12,588
787
13,049
30,009
28,010
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
gh0stp3wp3w
Achilles
19
9 / 3 / 14
12,390
774
20,066
26,783
36,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dragoxxxfire
Chang'e
16
3 / 4 / 5
10,629
664
12,156
19,605
23,612
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
JawV
Thanatos
16
2 / 7 / 6
9,509
594
12,459
17,242
9,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Jiren_-0
Tiamat
16
1 / 5 / 4
9,393
587
20,248
15,706
13,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Ntkb
Neith
19
4 / 4 / 6
10,510
657
23,324
17,922
10,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Agni
RpR9
Agni
17
1 / 7 / 3
9,674
605
11,600
15,507
7,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
35
27
Kills
11
13
Deaths
27
77
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dragoxxxfire
Chang'e
3
4
5
1.38
W
Neith
Im0nPoint
Neith
11
2
13
8.75
W
Chang'e
Jackaverted
Chang'e
3
2
16
5.5
L
Thanatos
JawV
Thanatos
2
7
6
0.71
L
Tiamat
Jiren_-0
Tiamat
1
5
4
0.6
W
Bastet
3
3
14
3.33
L
Neith
Ntkb
Neith
4
4
6
1.75
L
Agni
RpR9
Agni
1
7
3
0.36
W
1
3
20
3.67
W
Achilles
gh0stp3wp3w
Achilles
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,117
Damage
79,787
113,215
Taken
85,982
89,132
Mitigated
63,776
65,926
Healing
34,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dragoxxxfire
Chang'e
12,156
390
14,281
8,532
19,605
23,612
0
4,915
14,690
20,028
1,139
W
Neith
Im0nPoint
Neith
20,831
2,343
2,483
5,260
20,281
9,264
4,071
9,533
10,748
0
52,066
W
Chang'e
Jackaverted
Chang'e
17,619
589
28,366
13,237
22,127
9,597
1,351
9,745
12,382
45,513
0
L
Thanatos
JawV
Thanatos
12,459
685
440
3,206
17,242
9,056
0
5,030
12,212
0
16,501
L
Tiamat
Jiren_-0
Tiamat
20,248
899
0
1,909
15,706
13,608
0
2,206
13,500
35,737
0
W
Bastet
8,552
2,099
672
1,552
14,015
5,974
1,853
5,339
8,031
0
18,985
L
Neith
Ntkb
Neith
23,324
5,837
0
4,073
17,922
10,123
0
2,944
14,978
0
46,702
L
Agni
RpR9
Agni
11,600
128
1,609
518
15,507
7,377
0
2,866
12,641
27,234
0
W
13,049
2,850
2,269
6,076
30,009
28,010
720
8,858
21,151
342
18,561
W
Achilles
gh0stp3wp3w
Achilles
20,066
2,466
376
5,635
26,783
36,287
699
9,390
16,164
0
29,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,995
Gold Earned
49,715
168
Minions Killed
148
0
Camps Cleared
0
1,661,928
Distance Traveled
1,326,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,629
664
16
1
0
249,916
0
W
Neith
13,275
830
67
4
0
323,932
0
W
Chang'e
11,688
731
49
3
0
338,909
0
L
Thanatos
9,509
594
8
1
0
261,785
0
L
Tiamat
9,393
587
32
2
0
292,229
0
W
Bastet
11,054
691
18
1
0
362,225
0
L
Neith
10,510
657
49
3
0
263,557
0
L
Agni
9,674
605
43
3
0
259,405
0
W
Nemesis
12,588
787
21
1
0
326,031
0
W
Achilles
12,390
774
13
1
0
310,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role