Player Matchup

Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BlinkeredRock32
Kali
Level 139
God Stats
0W - 1L
1,669 SR
Queue Stats
41W - 29L
1,671 Elo+
Party 2
Bakasura
Bakasura
Minimumwage1
Bakasura
Level 63
God Stats
0W - 1L
1,803 SR
Queue Stats
1W - 8L
1,229 Elo+
Party 2
Chiron
Chiron
NinjaTroL02
Chiron
Level 126
God Stats
0W - 1L
1,554 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 2
Charybdis
Charybdis
SinFkey
Charybdis
Level 125
God Stats
0W - 1L
1,228 SR
Queue Stats
3W - 4L
1,592 Elo+
Party 2
Team Averages
Level 115
1,551 SR
1,462 Elo+

VS

Team Averages
Level 172
1,473 SR
1,517 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
BrokenCarnage595
Raijin
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,430 Elo+
Party 1
Awilix
Awilix
Galaxy_Dove
Awilix
Level 147
God Stats
2W - 2L
1,569 SR
Queue Stats
90W - 105L
1,515 Elo+
Party 1
Amaterasu
Amaterasu
blue_uproar10
Amaterasu
Level 158
God Stats
1W - 0L
1,297 SR
Queue Stats
7W - 4L
1,592 Elo+
Party 1
Bacchus
Bacchus
o9naquiam
Bacchus
Level 248
God Stats
9W - 5L
1,497 SR
Queue Stats
390W - 421L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 3 / 3
5,261
1,052
2,926
7,330
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 2
5,554
1,111
6,291
6,821
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Minimumwage1
Bakasura
5
0 / 2 / 1
4,488
898
547
2,136
1,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chiron
11
1 / 2 / 2
5,665
1,133
4,123
4,826
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
SinFkey
Charybdis
10
1 / 1 / 2
5,550
1,110
4,186
5,069
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 4
5,717
1,143
3,092
3,371
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 7
6,628
1,326
4,287
4,523
1,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Awilix
12
4 / 0 / 6
6,375
1,275
4,822
6,414
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Amaterasu
blue_uproar10
Amaterasu
11
3 / 1 / 5
6,010
1,202
4,336
6,251
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
o9naquiam
Bacchus
11
2 / 2 / 9
6,372
1,274
3,197
7,032
8,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
3
Kills
11
11
Deaths
4
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
3
0.5
W
Cthulhu
 
Cthulhu
1
0
4
3
L
1
3
2
0.67
W
1
1
7
4.5
W
Awilix
4
0
6
7
L
Bakasura
Minimumwage1
Bakasura
0
2
1
0.25
L
Chiron
1
2
2
1
L
Charybdis
SinFkey
Charybdis
1
1
2
2
W
Amaterasu
blue_uproar10
Amaterasu
3
1
5
5.5
W
Bacchus
o9naquiam
Bacchus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,073
Damage
19,734
26,182
Taken
27,591
16,410
Mitigated
19,790
6,806
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,926
155
158
1,248
7,330
5,898
0
2,063
5,189
3,788
0
W
Cthulhu
 
Cthulhu
3,092
0
891
983
3,371
2,149
0
342
2,984
7,554
0
L
6,291
1,530
0
2,029
6,821
5,147
0
2,059
4,672
0
10,849
W
4,287
69
739
777
4,523
1,538
753
385
3,892
17,239
0
W
Awilix
4,822
2,220
634
942
6,414
3,026
625
679
5,653
0
7,211
L
Bakasura
Minimumwage1
Bakasura
547
203
0
23
2,136
1,095
180
362
1,774
0
609
L
Chiron
4,123
1,165
471
1,197
4,826
2,205
0
3,152
1,595
0
15,281
L
Charybdis
SinFkey
Charybdis
4,186
2,337
52
1,628
5,069
2,065
0
2,940
2,084
0
7,371
W
Amaterasu
blue_uproar10
Amaterasu
4,336
1,492
868
1,881
6,251
4,462
308
763
5,407
0
5,029
W
Bacchus
o9naquiam
Bacchus
3,197
404
1,120
1,297
7,032
8,615
355
757
6,203
6,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,518
Gold Earned
31,102
47
Minions Killed
55
0
Camps Cleared
0
474,780
Distance Traveled
492,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,261
1,052
0
0
0
99,555
0
W
Cthulhu
5,717
1,143
8
2
0
70,366
0
L
Kali
5,554
1,111
7
1
0
104,893
0
W
Raijin
6,628
1,326
31
6
0
109,443
0
W
Awilix
6,375
1,275
6
1
0
118,940
0
L
Bakasura
4,488
898
0
0
0
53,488
0
L
Chiron
5,665
1,133
29
6
0
112,813
0
L
Charybdis
5,550
1,110
11
2
0
104,031
0
W
Amaterasu
6,010
1,202
0
0
0
93,158
0
W
Bacchus
6,372
1,274
10
2
0
100,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role