Player Matchup

Serqet
Serqet
Gold II
EriayI
Serqet
Gold II
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,726 MMR
Party 1
Athena
Athena
Gold III
HockeySn1per25
Athena
Gold III
Level 131
God Stats
2W - 1L
1,510 SR
Queue Stats
45W - 44L
1,462 MMR
Party 3
Hera
Hera
Platinum V
Oscar579
Hera
Platinum V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 152L
1,643 MMR
Solo
Medusa
Medusa
Platinum IV
RMD Waldo
Medusa
Platinum IV
Level 125
God Stats
24W - 15L
1,671 SR
Queue Stats
113W - 108L
1,825 MMR
Party 3
Surtr
Surtr
Gold I
Rampiore
Surtr
Gold I
Level 87
God Stats
4W - 2L
1,651 SR
Queue Stats
95W - 89L
1,591 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,566 SR
1,649 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,627 SR
1,649 MMR
Kuzenbo
Kuzenbo
Gold V
Dubbendorf
Kuzenbo
Gold V
Level 67
God Stats
2W - 5L
1,499 SR
Queue Stats
20W - 23L
1,533 MMR
Party 2
Tyr
Tyr
Gold II
JBone4Lyfe
Tyr
Gold II
Level 149
God Stats
12W - 11L
1,607 SR
Queue Stats
170W - 161L
1,640 MMR
Solo
Agni
Agni
Gold II
The47thSoul
Agni
Gold II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 96L
1,654 MMR
Solo
Hun Batz
Hun Batz
Gold II
cachajerimys
Hun Batz
Gold II
Level 149
God Stats
1W - 2L
1,816 SR
Queue Stats
76W - 72L
1,655 MMR
Solo
Hachiman
Hachiman
Platinum V
n0fxx
Hachiman
Platinum V
Level 82
God Stats
2W - 2L
1,711 SR
Queue Stats
96W - 109L
1,763 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EriayI
Serqet
12
9 / 0 / 3
7,582
689
9,800
7,424
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 1 / 5
5,914
538
3,917
9,450
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
12
2 / 1 / 4
6,984
635
3,476
4,812
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
RMD Waldo
Medusa
12
3 / 0 / 0
6,750
614
6,309
5,606
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
Rampiore
Surtr
12
2 / 1 / 5
7,208
655
7,444
12,123
7,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AwilixKukulkanCharon

VS

Bans
Ao KuangJanusMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dubbendorf
Kuzenbo
7
0 / 3 / 1
5,315
483
3,669
7,865
6,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 0
5,627
512
8,685
13,314
11,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 0
6,243
568
4,687
8,156
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
cachajerimys
Hun Batz
10
1 / 3 / 1
5,830
530
3,271
8,958
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
n0fxx
Hachiman
10
1 / 2 / 0
5,695
518
3,926
8,366
2,615
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dubbendorf
Kuzenbo
0
3
1
0.17
W
Serqet
EriayI
Serqet
9
0
3
10.5
W
0
1
5
2.5
L
0
4
0
0
W
Hera
2
1
4
4
W
Medusa
RMD Waldo
Medusa
3
0
0
3
W
Surtr
Rampiore
Surtr
2
1
5
4.5
L
1
4
0
0.25
L
Hun Batz
cachajerimys
Hun Batz
1
3
1
0.5
L
Hachiman
n0fxx
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,946
Damage
24,238
39,415
Taken
46,659
22,035
Mitigated
26,307
11,226
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dubbendorf
Kuzenbo
3,669
2,012
0
1,805
7,865
6,807
0
2,424
5,222
14,212
0
W
Serqet
EriayI
Serqet
9,800
1,891
0
750
7,424
3,329
0
2,388
5,036
0
46,351
W
3,917
1,043
0
2,374
9,450
6,957
45
2,254
7,196
19,896
0
L
8,685
1,646
0
4,867
13,314
11,550
0
1,021
12,229
4,474
39,068
W
Hera
3,476
743
0
640
4,812
2,011
268
2,575
2,237
57,791
0
W
Medusa
RMD Waldo
Medusa
6,309
2,048
0
2,286
5,606
2,154
0
1,510
4,096
0
53,876
W
Surtr
Rampiore
Surtr
7,444
2,826
0
5,176
12,123
7,584
0
1,161
10,962
581
50,427
L
4,687
186
0
1,269
8,156
2,434
0
1,752
6,069
42,573
0
L
Hun Batz
cachajerimys
Hun Batz
3,271
731
0
590
8,958
2,901
0
1,812
6,930
0
47,977
L
Hachiman
n0fxx
Hachiman
3,926
2,409
0
2,863
8,366
2,615
0
603
7,763
0
37,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,438
Gold Earned
28,710
384
Minions Killed
317
0
Camps Cleared
0
1,219,757
Distance Traveled
1,131,506
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,315
483
17
2
0
237,542
2
W
Serqet
7,582
689
64
6
0
292,825
0
W
Athena
5,914
538
27
2
0
246,931
2
L
Tyr
5,627
512
68
6
0
207,628
2
W
Hera
6,984
635
111
10
0
222,887
3
W
Medusa
6,750
614
102
9
0
227,168
3
W
Surtr
7,208
655
80
7
0
229,946
0
L
Agni
6,243
568
84
8
0
212,845
2
L
Hun Batz
5,830
530
73
7
0
259,317
1
L
Hachiman
5,695
518
75
7
0
214,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role