Player Matchup

Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Silver II
Centrxe
Nike
Silver II
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,555 MMR
Solo
Cthulhu
Cthulhu
Gold V
Finesse-_-abc
Cthulhu
Gold V
Level 57
God Stats
13W - 5L
1,835 SR
Queue Stats
39W - 40L
1,302 MMR
Party 1
Nemesis
Nemesis
Gold IV
perick87
Nemesis
Gold IV
Level 145
God Stats
2W - 0L
1,707 SR
Queue Stats
251W - 250L
1,530 MMR
Solo
Izanami
Izanami
Gold III
sevensins90
Izanami
Gold III
Level 148
God Stats
7W - 7L
1,541 SR
Queue Stats
133W - 139L
1,528 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,617 SR
1,483 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,488 SR
1,536 MMR
Atlas
Atlas
Bronze III
Aflefle
Atlas
Bronze III
Level 49
God Stats
1W - 2L
1,509 SR
Queue Stats
1W - 2L
1,554 MMR
Solo
Ishtar
Ishtar
Bronze III
SquirlyTacos
Ishtar
Bronze III
Level 119
God Stats
0W - 3L
1,509 SR
Queue Stats
1W - 3L
1,600 MMR
Party 2
Poseidon
Poseidon
Bronze III
TrevTheCrev
Poseidon
Bronze III
Level 114
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Tyr
Tyr
Gold III
ckAndromedAck
Tyr
Gold III
Level 111
God Stats
44W - 49L
1,544 SR
Queue Stats
170W - 179L
1,512 MMR
Solo
Bastet
Bastet
Gold IV
crucialdrifter34
Bastet
Gold IV
Level 118
God Stats
8W - 10L
1,423 SR
Queue Stats
206W - 214L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 2 / 3
7,726
594
8,228
4,900
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
Centrxe
Nike
14
3 / 0 / 4
8,780
675
11,751
11,247
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
13
3 / 0 / 4
8,220
632
7,727
8,905
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
perick87
Nemesis
15
3 / 1 / 4
8,545
657
5,601
11,182
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
sevensins90
Izanami
14
1 / 1 / 1
8,649
665
2,221
4,953
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaThanatosScyllaMaman BrigitteRatatoskr

VS

Bans
JanusAwilixAresIx ChelAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aflefle
Atlas
9
0 / 1 / 2
6,248
481
2,506
8,766
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
13
1 / 1 / 0
7,299
561
4,636
9,261
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
TrevTheCrev
Poseidon
9
0 / 2 / 1
5,940
457
3,466
8,232
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 0
6,073
467
4,992
17,173
10,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 1
7,678
591
7,015
11,232
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
4
4
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
3
1.75
L
Atlas
Aflefle
Atlas
0
1
2
1
W
Nike
Centrxe
Nike
3
0
4
5
W
Cthulhu
3
0
4
5
L
Ishtar
1
1
0
1
L
Poseidon
TrevTheCrev
Poseidon
0
2
1
0.25
L
0
6
0
0
L
3
2
1
1.75
W
Nemesis
perick87
Nemesis
3
1
4
5
W
Izanami
sevensins90
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,528
Damage
22,615
41,187
Taken
54,664
25,686
Mitigated
28,344
10,778
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,228
360
0
294
4,900
2,303
684
2,074
2,826
58,777
977
L
Atlas
Aflefle
Atlas
2,506
1,027
0
1,898
8,766
6,752
0
4,225
4,337
12,018
0
W
Nike
Centrxe
Nike
11,751
1,057
0
3,562
11,247
8,287
0
53
11,194
0
62,211
W
Cthulhu
7,727
27
312
3,667
8,905
8,740
0
2,569
6,336
27,546
0
L
Ishtar
4,636
2,027
0
3,244
9,261
3,827
0
2,448
6,740
0
69,767
L
Poseidon
TrevTheCrev
Poseidon
3,466
253
0
2,124
8,232
3,016
0
5,185
2,715
42,462
0
L
4,992
293
0
3,725
17,173
10,350
0
1,366
14,673
0
36,048
L
7,015
1,897
0
3,273
11,232
4,399
0
1,751
9,218
0
62,133
W
Nemesis
perick87
Nemesis
5,601
2,481
0
716
11,182
4,449
1,761
994
10,188
0
77,631
W
Izanami
sevensins90
Izanami
2,221
1,375
0
2,227
4,953
1,907
3,281
282
4,671
0
75,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,920
Gold Earned
33,238
507
Minions Killed
360
0
Camps Cleared
0
1,401,678
Distance Traveled
1,411,452
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,726
594
104
8
0
266,525
4
L
Atlas
6,248
481
24
2
0
276,753
3
W
Nike
8,780
675
97
7
0
277,366
0
W
Cthulhu
8,220
632
24
2
0
315,932
1
L
Ishtar
7,299
561
117
9
0
255,243
0
L
Poseidon
5,940
457
76
6
0
265,784
0
L
Tyr
6,073
467
57
4
0
308,436
0
L
Bastet
7,678
591
86
7
0
305,236
0
W
Nemesis
8,545
657
127
10
0
306,811
0
W
Izanami
8,649
665
155
12
0
235,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role