Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Fiambricio
Cerberus
Level 149
God Stats
10W - 4L
1,755 SR
Queue Stats
591W - 625L
1,463 Elo+
Solo
Sol
Sol
Thundzz
Sol
Level 73
God Stats
1W - 0L
1,766 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
spectro456
Discordia
Level 69
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Odin
Odin
xCyno
Odin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 91
1,563 SR
1,493 Elo+

VS

Team Averages
Level 93
1,485 SR
1,466 Elo+
Yemoja
Yemoja
EnnÐ
Yemoja
Level 141
God Stats
1W - 2L
1,298 SR
Queue Stats
191W - 197L
1,498 Elo+
Solo
Da Ji
Da Ji
WarnninG
Da Ji
Level 54
God Stats
3W - 3L
1,706 SR
Queue Stats
243W - 233L
1,508 Elo+
Solo
Thor
Thor
coronelvermelho
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
jpmtjpmt
Danzaburou
Level 67
God Stats
0W - 1L
1,298 SR
Queue Stats
11W - 19L
1,391 Elo+
Party 1
Xing Tian
Xing Tian
zeper20
Xing Tian
Level 174
God Stats
5W - 1L
1,623 SR
Queue Stats
204W - 220L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 0 / 10
8,248
825
5,918
6,387
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Fiambricio
Cerberus
13
0 / 2 / 9
7,978
798
4,233
11,827
11,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
15
7 / 1 / 8
8,927
893
12,836
10,570
5,021
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
spectro456
Discordia
16
3 / 0 / 9
8,500
850
13,669
5,955
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
xCyno
Odin
14
4 / 1 / 10
8,270
827
6,229
14,290
11,646
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EnnÐ
Yemoja
15
0 / 1 / 4
7,555
756
12,894
8,056
5,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
WarnninG
Da Ji
12
4 / 3 / 0
7,173
717
5,655
6,979
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 6 / 2
6,419
642
4,382
13,086
6,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
jpmtjpmt
Danzaburou
13
0 / 4 / 1
6,711
671
9,089
10,478
5,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
zeper20
Xing Tian
14
0 / 1 / 4
7,449
745
7,723
11,578
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
15
Kills
4
4
Deaths
15
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
10
6
L
Yemoja
EnnÐ
Yemoja
0
1
4
2
W
Cerberus
Fiambricio
Cerberus
0
2
9
2.25
W
Sol
7
1
8
11
L
Da Ji
WarnninG
Da Ji
4
3
0
1.33
L
0
6
2
0.17
L
Danzaburou
jpmtjpmt
Danzaburou
0
4
1
0.13
W
Discordia
spectro456
Discordia
3
0
9
7.5
W
Odin
xCyno
Odin
4
1
10
9
L
Xing Tian
zeper20
Xing Tian
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,885
Damage
39,743
49,029
Taken
50,177
35,111
Mitigated
32,419
23,896
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,918
543
9,470
4,158
6,387
4,146
268
2,462
3,925
23,849
0
L
Yemoja
EnnÐ
Yemoja
12,894
1,516
4,687
2,836
8,056
5,918
48
6,467
1,589
24,687
0
W
Cerberus
Fiambricio
Cerberus
4,233
54
1,436
3,329
11,827
11,260
229
3,224
8,603
8,253
0
W
Sol
12,836
4,430
447
3,242
10,570
5,021
936
6,086
4,484
22,064
0
L
Da Ji
WarnninG
Da Ji
5,655
638
342
658
6,979
3,666
0
5,352
1,627
0
7,528
L
4,382
472
396
2,959
13,086
6,314
0
8,483
4,603
0
8,937
L
Danzaburou
jpmtjpmt
Danzaburou
9,089
1,195
250
1,806
10,478
5,358
0
8,293
2,185
0
19,800
W
Discordia
spectro456
Discordia
13,669
925
478
265
5,955
3,038
324
3,290
2,665
27,314
0
W
Odin
xCyno
Odin
6,229
1,494
396
675
14,290
11,646
99
5,555
8,735
0
8,885
L
Xing Tian
zeper20
Xing Tian
7,723
219
455
3,484
11,578
11,163
0
8,061
3,517
15,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,923
Gold Earned
35,307
130
Minions Killed
76
0
Camps Cleared
0
1,044,468
Distance Traveled
848,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,248
825
39
4
0
218,417
0
L
Yemoja
7,555
756
25
3
0
166,626
0
W
Cerberus
7,978
798
12
1
0
191,968
0
W
Sol
8,927
893
22
2
0
199,299
0
L
Da Ji
7,173
717
9
1
0
106,016
0
L
Thor
6,419
642
9
1
0
181,664
0
L
Danzaburou
6,711
671
22
2
0
177,363
0
W
Discordia
8,500
850
48
5
0
215,554
0
W
Odin
8,270
827
9
1
0
219,230
0
L
Xing Tian
7,449
745
11
1
0
217,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role