Player Matchup

Ymir
Ymir
Silver V
A-rod1024
Ymir
Silver V
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 25L
909 MMR
Solo
Kukulkan
Kukulkan
Bronze II
matod123
Kukulkan
Bronze II
Level 128
God Stats
1W - 3L
1,296 SR
Queue Stats
37W - 54L
823 MMR
Party 2
Jing Wei
Jing Wei
Silver V
soft_braba
Jing Wei
Silver V
Level 98
God Stats
0W - 2L
1,706 SR
Queue Stats
7W - 18L
1,148 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,501 SR
960 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,529 SR
862 MMR
Arachne
Arachne
Silver V
Kloxinova
Arachne
Silver V
Level 124
God Stats
12W - 4L
1,629 SR
Queue Stats
51W - 70L
787 MMR
Party 1
Tyr
Tyr
Silver IV
Magnus9085586
Tyr
Silver IV
Level 86
God Stats
3W - 2L
1,358 SR
Queue Stats
26W - 42L
895 MMR
Party 1
Anubis
Anubis
Silver IV
UniversoulDx
Anubis
Silver IV
Level 59
God Stats
11W - 6L
1,600 SR
Queue Stats
49W - 66L
904 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 1 / 4
7,469
747
5,349
10,260
9,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Kukulkan
matod123
Kukulkan
11
5 / 5 / 0
9,072
907
9,773
8,817
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
soft_braba
Jing Wei
9
0 / 5 / 3
7,139
714
2,562
9,724
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
AchillesAphroditeHeraBellona

VS

Bans
BacchusAthenaMedusaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kloxinova
Arachne
11
1 / 2 / 8
8,417
842
10,155
10,795
4,987
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 1 / 7
8,441
844
4,672
9,853
6,445
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
8 / 2 / 2
9,695
970
10,239
6,655
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
11
11
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
4
2
W
Arachne
Kloxinova
Arachne
1
2
8
2.5
W
2
1
7
5.5
W
Anubis
8
2
2
4.5
L
Kukulkan
matod123
Kukulkan
5
5
0
1
L
Jing Wei
soft_braba
Jing Wei
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,684
Damage
25,066
28,801
Taken
27,303
15,745
Mitigated
15,292
1,686
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,349
1,525
0
500
10,260
9,830
0
2,574
7,686
16,632
0
W
Arachne
Kloxinova
Arachne
10,155
6,887
0
4,673
10,795
4,987
0
5,961
4,800
0
36,473
W
4,672
162
257
2,839
9,853
6,445
375
5,816
4,032
0
18,560
W
Anubis
10,239
64
0
2,090
6,655
3,860
383
3,746
2,893
39,828
0
L
Kukulkan
matod123
Kukulkan
9,773
833
0
375
8,817
3,086
240
3,852
4,965
39,401
0
L
Jing Wei
soft_braba
Jing Wei
2,562
1,310
84
727
9,724
2,829
202
4,104
5,620
0
14,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,680
Gold Earned
26,553
112
Minions Killed
117
0
Camps Cleared
0
537,904
Distance Traveled
547,473
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,469
747
20
2
0
190,959
0
W
Arachne
8,417
842
40
4
0
198,858
3
W
Tyr
8,441
844
22
2
0
171,406
0
W
Anubis
9,695
970
55
6
0
177,209
0
L
Kukulkan
9,072
907
62
6
0
161,101
0
L
Jing Wei
7,139
714
30
3
0
185,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role