Player Matchup

Gilgamesh
Gilgamesh
DrySnailTrail
Gilgamesh
Level 87
God Stats
1W - 2L
1,320 SR
Queue Stats
37W - 42L
1,306 Elo+
Party 1
Medusa
Medusa
Helnorheaven
Medusa
Level 65
God Stats
4W - 6L
1,406 SR
Queue Stats
114W - 98L
1,471 Elo+
Party 3
Hel
Hel
ScottReb0rn9142
Hel
Level 43
God Stats
4W - 7L
1,345 SR
Queue Stats
99W - 94L
1,465 Elo+
Party 3
Freya
Freya
profdixw33d
Freya
Level 62
God Stats
4W - 2L
1,765 SR
Queue Stats
58W - 62L
1,401 Elo+
Party 3
Ne Zha
Ne Zha
v0idedmind_
Ne Zha
Level 28
God Stats
9W - 12L
1,812 SR
Queue Stats
36W - 42L
1,406 Elo+
Party 1
Team Averages
Level 57
1,530 SR
1,410 Elo+

VS

Team Averages
Level 54
1,527 SR
1,445 Elo+
Chiron
Chiron
Derose8888
Chiron
Level 27
God Stats
0W - 1L
1,631 SR
Queue Stats
10W - 9L
1,488 Elo+
Party 2
Merlin
Merlin
Dragonknight709
Merlin
Level 43
God Stats
1W - 7L
1,197 SR
Queue Stats
60W - 66L
1,477 Elo+
Solo
Bellona
Bellona
MainGodOfWar520
Bellona
Level 52
God Stats
2W - 1L
1,756 SR
Queue Stats
9W - 8L
1,493 Elo+
Party 2
Khepri
Khepri
PimpinPenguin4
Khepri
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,302 Elo+
Party 2
Thanatos
Thanatos
TSL_Dester302
Thanatos
Level 89
God Stats
31W - 25L
1,553 SR
Queue Stats
76W - 89L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrySnailTrail
Gilgamesh
12
3 / 0 / 2
7,898
527
9,272
9,406
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
14
7 / 1 / 2
8,431
562
13,719
9,992
3,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 6
7,321
488
2,899
8,095
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 1
6,957
464
2,897
9,326
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
12
3 / 2 / 4
7,517
501
7,655
15,497
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Derose8888
Chiron
10
0 / 5 / 0
6,264
418
5,476
10,766
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 2
7,773
518
9,593
9,193
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 1
6,359
424
3,279
10,349
8,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 1
5,893
393
1,685
8,467
6,708
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
TSL_Dester302
Thanatos
13
5 / 2 / 1
8,135
542
7,248
14,753
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
8
8
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
Derose8888
Chiron
0
5
0
0
L
3
3
2
1.33
W
Gilgamesh
DrySnailTrail
Gilgamesh
3
0
2
4
W
Medusa
7
1
2
8
L
0
2
1
0.25
L
0
3
1
0.17
W
1
1
6
4
L
Thanatos
TSL_Dester302
Thanatos
5
2
1
2.75
W
1
4
1
0.38
W
Ne Zha
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,442
Damage
27,281
52,316
Taken
53,528
23,980
Mitigated
28,317
19,310
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Derose8888
Chiron
5,476
1,043
358
1,624
10,766
3,527
0
1,072
9,685
0
47,851
L
9,593
322
0
989
9,193
3,412
0
1,434
7,487
59,721
0
W
Gilgamesh
DrySnailTrail
Gilgamesh
9,272
2,441
0
1,569
9,406
8,727
0
1,436
7,854
287
43,211
W
Medusa
13,719
5,720
0
2,675
9,992
3,982
855
1,787
8,119
0
71,216
L
3,279
821
0
2,351
10,349
8,853
205
532
9,202
0
28,724
L
1,685
330
89
109
8,467
6,708
0
1,631
6,796
17,996
0
W
2,899
226
3,276
4,052
8,095
2,618
432
908
7,115
35,031
0
L
Thanatos
TSL_Dester302
Thanatos
7,248
1,339
0
7,753
14,753
5,817
0
1,153
13,312
0
57,712
W
2,897
750
0
1,684
9,326
3,290
347
3,147
5,941
42,433
0
W
Ne Zha
7,655
2,720
0
6,054
15,497
5,363
0
3,210
12,009
0
50,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,124
Gold Earned
34,424
376
Minions Killed
328
0
Camps Cleared
0
1,521,869
Distance Traveled
1,439,292
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,264
418
77
5
0
254,247
4
L
Merlin
7,773
518
99
7
0
258,948
0
W
Gilgamesh
7,898
527
65
4
0
298,926
0
W
Medusa
8,431
562
112
7
0
305,697
0
L
Bellona
6,359
424
39
3
0
306,696
0
L
Khepri
5,893
393
27
2
0
267,354
0
W
Hel
7,321
488
60
4
0
299,158
2
L
Thanatos
8,135
542
86
6
0
352,047
0
W
Freya
6,957
464
71
5
0
292,050
0
W
Ne Zha
7,517
501
68
5
0
326,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role