Player Matchup

Horus
Horus
Gold IV
 
Horus
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Gold IV
Kaweeb3
Rama
Gold IV
Level 106
God Stats
1W - 0L
1,703 SR
Queue Stats
32W - 19L
1,680 MMR
Solo
Yu Huang
Yu Huang
Platinum IV
LocknessT2G
Yu Huang
Platinum IV
Level 158
God Stats
2W - 4L
1,435 SR
Queue Stats
424W - 427L
1,682 MMR
Solo
Chronos
Chronos
Gold IV
Ox_Originx
Chronos
Gold IV
Level 153
God Stats
5W - 2L
1,820 SR
Queue Stats
31W - 30L
1,686 MMR
Solo
Loki
Loki
Platinum II
jabafett
Loki
Platinum II
Level 127
God Stats
8W - 6L
1,616 SR
Queue Stats
181W - 173L
1,753 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,615 SR
1,660 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,546 SR
1,650 MMR
Mercury
Mercury
Platinum IV
 
Mercury
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
Dubbendorf
Ganesha
Gold V
Level 67
God Stats
6W - 4L
1,663 SR
Queue Stats
20W - 23L
1,579 MMR
Party 1
Surtr
Surtr
Platinum IV
Oxsana_
Surtr
Platinum IV
Level 144
God Stats
2W - 4L
1,409 SR
Queue Stats
146W - 151L
1,670 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
UnsealedKey28
Morgan Le Fay
Gold I
Level 105
God Stats
4W - 2L
1,570 SR
Queue Stats
148W - 149L
1,692 MMR
Solo
Sol
Sol
Platinum IV
n0fxx
Sol
Platinum IV
Level 82
God Stats
14W - 12L
1,589 SR
Queue Stats
96W - 109L
1,809 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
4 / 0 / 17
11,509
548
12,221
20,718
22,272
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Kaweeb3
Rama
19
11 / 2 / 7
13,330
635
24,155
17,053
9,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
LocknessT2G
Yu Huang
20
7 / 1 / 7
12,857
612
17,502
13,878
6,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Ox_Originx
Chronos
18
1 / 4 / 7
11,534
549
8,853
20,368
13,137
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
18
8 / 2 / 8
11,817
563
18,483
18,462
8,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CharonKukulkanAo Kuang

VS

Bans
ArachneAchillesSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
2 / 6 / 2
10,067
479
8,324
20,182
8,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Dubbendorf
Ganesha
13
0 / 6 / 5
9,015
429
7,164
25,387
29,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Surtr
Oxsana_
Surtr
15
2 / 5 / 3
10,729
511
16,651
22,431
22,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
UnsealedKey28
Morgan Le Fay
16
4 / 9 / 1
10,361
493
13,945
18,146
8,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
n0fxx
Sol
16
1 / 5 / 0
10,433
497
11,778
15,687
4,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
31
Kills
9
9
Deaths
31
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
17
12.5
L
Mercury
 
Mercury
2
6
2
0.5
L
Ganesha
Dubbendorf
Ganesha
0
6
5
0.42
W
Rama
Kaweeb3
Rama
11
2
7
7.25
W
Yu Huang
LocknessT2G
Yu Huang
7
1
7
10.5
W
Chronos
Ox_Originx
Chronos
1
4
7
1.13
L
Surtr
Oxsana_
Surtr
2
5
3
0.7
L
Morgan Le Fay
UnsealedKey28
Morgan Le Fay
4
9
1
0.5
W
Loki
8
2
8
6
L
Sol
n0fxx
Sol
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,214
Damage
57,862
90,479
Taken
101,833
59,503
Mitigated
74,292
38,737
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,221
4,344
4,283
7,668
20,718
22,272
102
9,481
10,987
0
33,694
L
Mercury
 
Mercury
8,324
4,086
0
901
20,182
8,727
544
3,014
17,168
0
96,844
L
Ganesha
Dubbendorf
Ganesha
7,164
990
0
2,819
25,387
29,982
0
7,019
18,368
28,437
0
W
Rama
Kaweeb3
Rama
24,155
18,758
0
7,027
17,053
9,625
1,493
9,736
7,259
0
141,061
W
Yu Huang
LocknessT2G
Yu Huang
17,502
1,040
0
3,338
13,878
6,139
486
8,163
5,664
124,994
0
W
Chronos
Ox_Originx
Chronos
8,853
2,591
0
9,460
20,368
13,137
3,246
3,440
16,121
100,731
0
L
Surtr
Oxsana_
Surtr
16,651
4,324
0
3,472
22,431
22,463
203
8,179
14,252
1,896
80,073
L
Morgan Le Fay
UnsealedKey28
Morgan Le Fay
13,945
689
0
1,046
18,146
8,268
0
5,381
12,765
76,364
0
W
Loki
18,483
7,032
0
6,961
18,462
8,330
0
5,911
12,514
0
98,546
L
Sol
n0fxx
Sol
11,778
4,333
0
5,698
15,687
4,852
0
2,902
12,785
93,644
4,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,047
Gold Earned
50,605
668
Minions Killed
556
0
Camps Cleared
0
2,122,196
Distance Traveled
1,966,762
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,509
548
22
1
0
437,944
4
L
Mercury
10,067
479
129
6
0
427,579
2
L
Ganesha
9,015
429
0
0
0
396,148
4
W
Rama
13,330
635
195
9
0
382,924
0
W
Yu Huang
12,857
612
205
10
0
418,117
4
W
Chronos
11,534
549
140
7
0
394,266
4
L
Surtr
10,729
511
112
5
0
363,813
2
L
Morgan Le Fay
10,361
493
148
7
0
386,042
3
W
Loki
11,817
563
106
5
0
488,945
3
L
Sol
10,433
497
167
8
0
393,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role