Player Matchup

Cabrakan
Cabrakan
AngryBunny80005
Cabrakan
Level 146
God Stats
4W - 1L
1,809 SR
Queue Stats
23W - 14L
1,636 Elo+
Party 2
Medusa
Medusa
HonouredOak
Medusa
Level 132
God Stats
3W - 3L
1,424 SR
Queue Stats
211W - 190L
1,533 Elo+
Party 2
Ravana
Ravana
Whitedangler54
Ravana
Level 157
God Stats
7W - 2L
1,796 SR
Queue Stats
352W - 316L
1,563 Elo+
Party 2
Camazotz
Camazotz
biggysed
Camazotz
Level 158
God Stats
3W - 1L
1,637 SR
Queue Stats
316W - 287L
1,589 Elo+
Party 3
Nu Wa
Nu Wa
silva3jy
Nu Wa
Level 157
God Stats
11W - 4L
1,627 SR
Queue Stats
372W - 364L
1,539 Elo+
Party 3
Team Averages
Level 150
1,659 SR
1,572 Elo+

VS

Team Averages
Level 153
1,579 SR
1,559 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Go Lucky Dom
Fenrir
Level 149
God Stats
12W - 15L
1,501 SR
Queue Stats
30W - 41L
1,436 Elo+
Solo
Surtr
Surtr
Lilrobo15
Surtr
Level 120
God Stats
3W - 2L
1,586 SR
Queue Stats
19W - 8L
1,650 Elo+
Party 1
Olorun
Olorun
Vexreal
Olorun
Level 159
God Stats
2W - 1L
1,728 SR
Queue Stats
36W - 17L
1,622 Elo+
Party 1
Janus
Janus
Ðrizzy
Janus
Level 195
God Stats
1W - 3L
1,578 SR
Queue Stats
18W - 11L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
1 / 0 / 6
6,400
533
1,202
6,161
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
12
2 / 0 / 4
7,152
596
5,282
6,243
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
5 / 0 / 2
7,354
613
4,837
3,326
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Camazotz
biggysed
Camazotz
12
0 / 1 / 0
6,489
541
4,199
10,695
6,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
silva3jy
Nu Wa
12
0 / 0 / 1
6,802
567
3,279
3,626
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 0 / 1
7,533
628
6,290
8,301
7,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
9
1 / 0 / 0
5,633
469
577
5,759
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Lilrobo15
Surtr
8
0 / 2 / 0
5,611
468
1,515
4,923
2,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Vexreal
Olorun
11
0 / 4 / 0
6,202
517
3,425
7,913
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Ðrizzy
Janus
11
0 / 2 / 0
6,234
520
3,603
4,527
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
1
1
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
1
0.5
W
Cabrakan
1
0
6
4
L
Fenrir
1
0
0
1
W
Medusa
2
0
4
4
L
Surtr
Lilrobo15
Surtr
0
2
0
0
L
Olorun
Vexreal
Olorun
0
4
0
0
W
5
0
2
6
W
Camazotz
biggysed
Camazotz
0
1
0
0
W
Nu Wa
silva3jy
Nu Wa
0
0
1
0.5
L
Janus
Ðrizzy
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,799
Damage
15,410
30,051
Taken
31,423
17,742
Mitigated
15,726
11,498
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,290
1,288
0
2,868
8,301
7,222
0
516
7,785
0
62,229
W
Cabrakan
1,202
153
0
2,709
6,161
5,889
0
2,449
3,643
9,563
0
L
Fenrir
577
185
0
3,746
5,759
2,167
0
807
4,952
0
27,550
W
Medusa
5,282
1,656
0
2,205
6,243
2,452
508
2,252
3,961
0
63,388
L
Surtr
Lilrobo15
Surtr
1,515
523
0
786
4,923
2,769
0
1,596
3,327
148
13,022
L
Olorun
Vexreal
Olorun
3,425
1,917
60
2,088
7,913
2,261
0
841
7,072
50,744
0
W
4,837
1,738
0
1,113
3,326
1,404
0
736
2,520
0
61,387
W
Camazotz
biggysed
Camazotz
4,199
997
0
4,846
10,695
6,795
0
0
10,695
470
48,081
W
Nu Wa
silva3jy
Nu Wa
3,279
381
0
625
3,626
1,202
0
1,905
1,566
63,725
0
L
Janus
Ðrizzy
Janus
3,603
82
0
250
4,527
1,307
0
887
3,640
54,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,197
Gold Earned
31,213
404
Minions Killed
388
0
Camps Cleared
0
1,257,064
Distance Traveled
1,221,885
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,533
628
101
8
0
196,169
3
W
Cabrakan
6,400
533
22
2
0
256,244
0
L
Fenrir
5,633
469
50
4
0
282,883
0
W
Medusa
7,152
596
91
8
0
230,925
2
L
Surtr
5,611
468
23
2
0
277,106
0
L
Olorun
6,202
517
99
8
0
217,201
1
W
Ravana
7,354
613
92
8
0
287,813
1
W
Camazotz
6,489
541
87
7
0
250,618
6
W
Nu Wa
6,802
567
112
9
0
231,464
3
L
Janus
6,234
520
115
10
0
248,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role