Player Matchup

Gilgamesh
Gilgamesh
JinnaSeo
Gilgamesh
Level 106
God Stats
1W - 2L
1,474 SR
Queue Stats
119W - 133L
1,389 Elo+
Solo
The Morrigan
The Morrigan
NachumTheBeggar
The Morrigan
Level 127
God Stats
1W - 3L
1,407 SR
Queue Stats
640W - 692L
1,324 Elo+
Solo
Sobek
Sobek
Seanmaster121
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 120L
1,414 Elo+
Party 1
Yu Huang
Yu Huang
anamolyalbatross
Yu Huang
Level 107
God Stats
4W - 3L
1,537 SR
Queue Stats
184W - 203L
1,496 Elo+
Solo
Bacchus
Bacchus
issues21
Bacchus
Level 133
God Stats
5W - 2L
1,770 SR
Queue Stats
342W - 345L
1,491 Elo+
Party 1
Team Averages
Level 108
1,538 SR
1,423 Elo+

VS

Team Averages
Level 138
1,547 SR
1,474 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Dhynah
Kuzenbo
Level 109
God Stats
1W - 0L
1,737 SR
Queue Stats
4W - 3L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JinnaSeo
Gilgamesh
11
1 / 5 / 3
6,683
608
5,144
9,587
6,345
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
NachumTheBeggar
The Morrigan
14
3 / 4 / 2
7,794
709
9,026
7,719
3,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 4
6,875
625
4,867
19,536
17,835
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 4 / 4
9,154
832
13,580
10,018
4,330
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
issues21
Bacchus
16
1 / 3 / 7
8,513
774
6,323
11,743
16,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
4 / 1 / 11
9,961
906
7,436
13,785
12,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
 
Vulcan
16
5 / 0 / 8
9,368
852
20,020
5,770
2,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
 
Charon
15
6 / 4 / 10
8,921
811
13,271
10,056
6,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
 
Jormungandr
16
3 / 2 / 10
8,871
806
4,405
14,565
7,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Dhynah
Kuzenbo
13
2 / 3 / 10
8,158
742
5,438
12,103
11,833
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
10
Kills
20
20
Deaths
10
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
1
11
9.5
W
Vulcan
 
Vulcan
5
0
8
9
W
Charon
 
Charon
6
4
10
2.75
W
Jormungandr
 
Jormungandr
3
2
10
4
W
Kuzenbo
Dhynah
Kuzenbo
2
3
10
2.33
L
Gilgamesh
JinnaSeo
Gilgamesh
1
5
3
0.5
L
The Morrigan
NachumTheBeggar
The Morrigan
3
4
2
1
L
0
4
4
0.5
L
5
4
4
1.75
L
Bacchus
issues21
Bacchus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,940
Damage
50,570
58,603
Taken
56,279
48,888
Mitigated
41,942
15,262
Healing
22,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,436
712
341
4,960
13,785
12,657
216
9,131
4,654
14,974
0
W
Vulcan
 
Vulcan
20,020
11,670
1,391
940
5,770
2,745
90
4,314
1,456
46,745
0
W
Charon
 
Charon
13,271
2,445
1,978
1,612
10,056
6,813
623
5,857
4,199
20,849
0
W
Jormungandr
 
Jormungandr
4,405
1,178
841
5,981
14,565
7,894
641
9,692
4,873
23,738
0
W
Kuzenbo
Dhynah
Kuzenbo
5,438
2,129
1,046
3,532
12,103
11,833
451
5,994
6,109
9,891
0
L
Gilgamesh
JinnaSeo
Gilgamesh
5,144
1,132
378
467
9,587
6,345
0
8,988
599
0
7,972
L
The Morrigan
NachumTheBeggar
The Morrigan
9,026
1,267
448
970
7,719
3,421
0
6,990
729
26,146
0
L
4,867
570
611
6,505
19,536
17,835
0
15,839
3,697
9,929
0
L
13,580
823
512
1,119
10,018
4,330
0
8,717
1,301
29,132
0
L
Bacchus
issues21
Bacchus
6,323
630
1,183
3,069
11,743
16,957
0
10,036
1,707
15,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,019
Gold Earned
45,279
111
Minions Killed
128
0
Camps Cleared
0
959,249
Distance Traveled
1,111,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,961
906
14
1
0
218,111
0
W
Vulcan
9,368
852
66
6
0
261,998
0
W
Charon
8,921
811
10
1
0
200,888
0
W
Jormungandr
8,871
806
34
3
0
209,941
0
W
Kuzenbo
8,158
742
4
0
0
220,473
0
L
Gilgamesh
6,683
608
8
1
0
151,100
0
L
The Morrigan
7,794
709
44
4
0
188,168
0
L
Sobek
6,875
625
6
1
0
204,922
0
L
Yu Huang
9,154
832
41
4
0
197,057
0
L
Bacchus
8,513
774
12
1
0
218,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role