Player Matchup

Cupid
Cupid
GeneKelly52
Cupid
Level 158
God Stats
1W - 0L
1,477 SR
Queue Stats
194W - 151L
1,574 Elo+
Party 3
Jormungandr
Jormungandr
Goodfellas945
Jormungandr
Level 126
God Stats
5W - 2L
1,428 SR
Queue Stats
64W - 71L
1,417 Elo+
Party 1
Ares
Ares
Matty_Mo_3
Ares
Level 156
God Stats
3W - 2L
1,545 SR
Queue Stats
116W - 97L
1,592 Elo+
Party 3
Baron Samedi
Baron Samedi
SmellNoEvil6672
Baron Samedi
Level 129
God Stats
9W - 13L
1,432 SR
Queue Stats
64W - 70L
1,408 Elo+
Party 1
Mercury
Mercury
ThatGuyUno
Mercury
Level 148
God Stats
3W - 0L
1,784 SR
Queue Stats
191W - 187L
1,456 Elo+
Solo
Team Averages
Level 143
1,533 SR
1,489 Elo+

VS

Team Averages
Level 100
1,651 SR
1,537 Elo+
Cupid
Cupid
Funand1nterat1ve
Cupid
Level 79
God Stats
4W - 4L
1,740 SR
Queue Stats
98W - 83L
1,572 Elo+
Party 2
Erlang Shen
Erlang Shen
ReaperVein
Erlang Shen
Level 93
God Stats
1W - 2L
1,530 SR
Queue Stats
215W - 204L
1,501 Elo+
Solo
Pele
Pele
Red_Tien
Pele
Level 152
God Stats
0W - 2L
1,562 SR
Queue Stats
420W - 399L
1,547 Elo+
Solo
Janus
Janus
SlideIntoAction
Janus
Level 68
God Stats
4W - 2L
1,846 SR
Queue Stats
51W - 47L
1,524 Elo+
Party 2
Bacchus
Bacchus
xxtentacionjf696
Bacchus
Level 109
God Stats
11W - 9L
1,578 SR
Queue Stats
46W - 38L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,635
603
4,992
8,418
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
Goodfellas945
Jormungandr
12
2 / 0 / 0
6,880
625
3,074
6,131
4,970
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
5 / 2 / 5
7,142
649
8,111
11,385
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
SmellNoEvil6672
Baron Samedi
11
4 / 3 / 1
6,788
617
6,129
7,432
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
ThatGuyUno
Mercury
12
5 / 1 / 3
7,327
666
4,933
9,014
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,537
594
8,496
8,028
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
ReaperVein
Erlang Shen
9
0 / 1 / 0
5,108
464
1,942
6,109
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
11
5 / 5 / 0
6,577
598
4,007
9,706
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 4
5,713
519
5,137
8,742
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 4
5,860
533
5,214
10,721
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
17
Kills
8
8
Deaths
18
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
1
2
4
1.5
W
Jormungandr
Goodfellas945
Jormungandr
2
0
0
2
W
5
2
5
3.75
L
Erlang Shen
ReaperVein
Erlang Shen
0
1
0
0
L
Pele
5
5
0
1
L
0
6
4
0.33
W
Baron Samedi
SmellNoEvil6672
Baron Samedi
4
3
1
1.5
W
Mercury
ThatGuyUno
Mercury
5
1
3
6.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,239
Damage
24,796
42,380
Taken
43,306
24,395
Mitigated
21,601
9,669
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,496
4,866
26
3,258
8,028
2,629
19
1,274
6,754
0
46,486
W
4,992
3,293
346
3,785
8,418
3,152
0
1,349
7,069
0
43,541
W
Jormungandr
Goodfellas945
Jormungandr
3,074
856
0
1,153
6,131
4,970
637
0
6,131
47,908
0
W
8,111
1,080
0
2,398
11,385
9,326
0
4,219
6,968
19,148
0
L
Erlang Shen
ReaperVein
Erlang Shen
1,942
681
0
2,940
6,109
2,500
0
2,512
3,597
0
27,295
L
Pele
4,007
1,025
0
724
9,706
3,534
0
3,205
6,441
0
38,329
L
5,137
282
0
870
8,742
2,986
0
4,938
3,644
30,886
0
W
Baron Samedi
SmellNoEvil6672
Baron Samedi
6,129
491
146
1,302
7,432
3,510
0
3,268
3,878
42,404
0
W
Mercury
ThatGuyUno
Mercury
4,933
3,348
0
539
9,014
3,437
0
963
7,983
0
56,656
L
5,214
513
0
2,464
10,721
9,952
0
5,082
5,556
17,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,772
Gold Earned
29,795
343
Minions Killed
253
0
Camps Cleared
0
1,145,765
Distance Traveled
1,045,468
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,537
594
70
6
0
195,191
0
W
Cupid
6,635
603
80
7
0
214,882
1
W
Jormungandr
6,880
625
80
7
0
198,936
0
W
Ares
7,142
649
11
1
0
232,558
3
L
Erlang Shen
5,108
464
39
4
0
190,979
2
L
Pele
6,577
598
61
6
0
223,844
1
L
Janus
5,713
519
61
6
0
219,912
0
W
Baron Samedi
6,788
617
84
8
0
210,713
4
W
Mercury
7,327
666
88
8
0
288,676
0
L
Bacchus
5,860
533
22
2
0
215,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role