Player Matchup

Ishtar
Ishtar
ArsenaL9502
Ishtar
Level 108
God Stats
8W - 10L
1,462 SR
Queue Stats
112W - 109L
1,499 Elo+
Party 1
Sun Wukong
Sun Wukong
Dr4keSl4yerX10
Sun Wukong
Level 106
God Stats
10W - 7L
1,607 SR
Queue Stats
31W - 33L
1,503 Elo+
Solo
Olorun
Olorun
o47x TeMPer333
Olorun
Level 104
God Stats
6W - 4L
1,543 SR
Queue Stats
75W - 78L
1,476 Elo+
Party 1
Team Averages
Level 106
1,537 SR
1,493 Elo+

VS

Team Averages
Level 86
1,547 SR
1,541 Elo+
Medusa
Medusa
EarlSawyer
Medusa
Level 88
God Stats
5W - 7L
1,770 SR
Queue Stats
117W - 126L
1,471 Elo+
Solo
Kukulkan
Kukulkan
KaChow3394
Kukulkan
Level 48
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 6L
1,585 Elo+
Party 2
Mulan
Mulan
Manerooo
Mulan
Level 122
God Stats
1W - 3L
1,565 SR
Queue Stats
4W - 8L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
2 / 2 / 3
8,483
771
7,878
8,282
3,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Dr4keSl4yerX10
Sun Wukong
12
5 / 0 / 2
9,254
841
4,706
7,007
5,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 6
8,161
742
5,969
6,786
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EarlSawyer
Medusa
9
0 / 2 / 2
7,353
668
3,907
7,106
2,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
KaChow3394
Kukulkan
11
0 / 1 / 3
7,904
719
3,276
4,833
2,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Manerooo
Mulan
11
3 / 4 / 0
8,150
741
7,900
12,844
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
3
3
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
2
3
1.75
W
Sun Wukong
Dr4keSl4yerX10
Sun Wukong
5
0
2
6
L
Medusa
EarlSawyer
Medusa
0
2
2
0.5
L
Kukulkan
KaChow3394
Kukulkan
0
1
3
1.5
L
Mulan
Manerooo
Mulan
3
4
0
0.75
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,553
Damage
15,083
22,075
Taken
24,783
12,004
Mitigated
16,702
6,560
Healing
3,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
7,878
5,318
0
2,751
8,282
3,181
543
1,424
6,559
0
31,300
W
Sun Wukong
Dr4keSl4yerX10
Sun Wukong
4,706
577
235
1,566
7,007
5,882
152
2,030
4,749
0
30,273
L
Medusa
EarlSawyer
Medusa
3,907
798
0
180
7,106
2,587
0
2,175
4,931
0
23,626
L
Kukulkan
KaChow3394
Kukulkan
3,276
281
0
1,103
4,833
2,335
0
1,022
3,811
31,680
0
L
Mulan
Manerooo
Mulan
7,900
710
0
2,688
12,844
11,780
0
3,178
9,666
0
20,727
W
5,969
1,913
244
1,764
6,786
2,941
654
585
6,076
26,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,898
Gold Earned
23,407
121
Minions Killed
111
0
Camps Cleared
0
603,563
Distance Traveled
508,278
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,483
771
51
5
0
198,423
2
W
Sun Wukong
9,254
841
27
2
0
207,784
2
L
Medusa
7,353
668
28
3
0
186,453
6
L
Kukulkan
7,904
719
61
6
0
155,717
0
L
Mulan
8,150
741
22
2
0
166,108
0
W
Olorun
8,161
742
43
4
0
197,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role