Player Matchup

Aphrodite
Aphrodite
GhostBoy2
Aphrodite
Level 34
God Stats
3W - 1L
1,861 SR
Queue Stats
16W - 17L
1,553 Elo+
Solo
Xbalanque
Xbalanque
Goroshek08
Xbalanque
Level 16
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Arachne
Arachne
Triimark15
Arachne
Level 31
God Stats
6W - 7L
1,604 SR
Queue Stats
30W - 49L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
VASILISK-0
Cthulhu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Janus
Janus
Voltagemonster6
Janus
Level 32
God Stats
5W - 7L
1,689 SR
Queue Stats
33W - 62L
1,351 Elo+
Party 1
Team Averages
Level 29
1,676 SR
1,453 Elo+

VS

Team Averages
Level 58
1,549 SR
1,483 Elo+
Agni
Agni
Brnois
Agni
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 73L
1,457 Elo+
Party 2
Mulan
Mulan
KerriganRush
Mulan
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 10L
1,526 Elo+
Solo
Cerberus
Cerberus
Snornk
Cerberus
Level 25
God Stats
10W - 1L
1,500 SR
Queue Stats
52W - 50L
1,428 Elo+
Party 2
Izanami
Izanami
mushroom06
Izanami
Level 45
God Stats
16W - 9L
1,713 SR
Queue Stats
161W - 139L
1,496 Elo+
Party 4
Awilix
Awilix
mustacheman7
Awilix
Level 114
God Stats
14W - 12L
1,533 SR
Queue Stats
211W - 194L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GhostBoy2
Aphrodite
15
0 / 5 / 1
8,686
483
9,302
17,378
11,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Goroshek08
Xbalanque
9
0 / 8 / 0
6,366
354
4,647
14,291
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Triimark15
Arachne
13
1 / 7 / 0
7,800
433
4,208
20,845
6,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
VASILISK-0
Cthulhu
9
0 / 4 / 0
6,905
384
6,787
17,422
11,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 0
7,726
429
2,826
8,296
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Brnois
Agni
16
2 / 0 / 10
10,381
577
8,285
5,671
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 2
10,072
560
10,434
15,723
12,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Snornk
Cerberus
14
2 / 0 / 10
9,743
541
6,486
13,251
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
mushroom06
Izanami
16
4 / 0 / 5
9,868
548
7,424
6,841
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
18
17 / 0 / 5
12,060
670
22,147
13,981
6,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
59
1
Kills
27
28
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Agni
Brnois
Agni
2
0
10
7
L
Aphrodite
GhostBoy2
Aphrodite
0
5
1
0.1
L
Xbalanque
Goroshek08
Xbalanque
0
8
0
0
W
2
1
2
3
W
Cerberus
Snornk
Cerberus
2
0
10
7
L
Arachne
Triimark15
Arachne
1
7
0
0.14
L
Cthulhu
VASILISK-0
Cthulhu
0
4
0
0
L
0
4
0
0
W
Izanami
mushroom06
Izanami
4
0
5
6.5
W
Awilix
17
0
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,770
Damage
54,776
78,232
Taken
55,467
35,535
Mitigated
36,424
20,890
Healing
18,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Brnois
Agni
8,285
445
0
750
5,671
2,256
510
3,135
2,536
67,289
0
L
Aphrodite
GhostBoy2
Aphrodite
9,302
1,043
504
9,175
17,378
11,346
207
2,220
14,990
66,604
0
L
Xbalanque
Goroshek08
Xbalanque
4,647
2,458
0
770
14,291
3,797
136
2,954
11,337
0
29,113
W
10,434
2,605
0
4,402
15,723
12,874
0
7,098
8,625
0
62,261
W
Cerberus
Snornk
Cerberus
6,486
485
0
4,527
13,251
11,628
178
4,195
9,056
26,470
0
L
Arachne
Triimark15
Arachne
4,208
2,938
0
5,120
20,845
6,744
0
2,079
18,703
0
62,200
L
Cthulhu
VASILISK-0
Cthulhu
6,787
277
1,220
2,766
17,422
11,014
0
5,604
11,818
28,320
0
L
2,826
172
0
1,335
8,296
2,634
0
1,914
6,382
53,824
0
W
Izanami
mushroom06
Izanami
7,424
6,070
0
3,541
6,841
3,156
3,439
2,371
4,470
0
93,387
W
Awilix
22,147
7,197
0
5,520
13,981
6,510
384
3,404
10,577
0
114,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,483
Gold Earned
52,124
376
Minions Killed
557
0
Camps Cleared
0
1,688,861
Distance Traveled
1,831,613
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,381
577
131
7
0
380,090
0
L
Aphrodite
8,686
483
118
7
0
304,218
9
L
Xbalanque
6,366
354
47
3
0
331,529
0
W
Mulan
10,072
560
94
5
0
282,459
5
W
Cerberus
9,743
541
31
2
0
368,039
0
L
Arachne
7,800
433
75
4
0
361,550
1
L
Cthulhu
6,905
384
34
2
0
362,376
2
L
Janus
7,726
429
102
6
0
329,188
1
W
Izanami
9,868
548
157
9
0
336,353
6
W
Awilix
12,060
670
144
8
0
464,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role