Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
JefAO
Hercules
Level 185
God Stats
12W - 12L
1,463 SR
Queue Stats
291W - 294L
1,490 Elo+
Party 3
Janus
Janus
Noturno9999
Janus
Level 159
God Stats
1W - 4L
1,633 SR
Queue Stats
86W - 102L
1,473 Elo+
Solo
Ullr
Ullr
WizKhalixa
Ullr
Level 104
God Stats
1W - 2L
1,556 SR
Queue Stats
3W - 14L
1,377 Elo+
Party 1
Thanatos
Thanatos
ortegay
Thanatos
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,277 Elo+
Party 1
Team Averages
Level 117
1,530 SR
1,423 Elo+

VS

Team Averages
Level 125
1,549 SR
1,476 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BatmaxUwU
Ishtar
Level 148
God Stats
6W - 0L
1,748 SR
Queue Stats
32W - 30L
1,506 Elo+
Solo
Bakasura
Bakasura
Hardened
Bakasura
Level 121
God Stats
26W - 15L
1,608 SR
Queue Stats
137W - 136L
1,459 Elo+
Party 2
Nox
Nox
NevesTudao
Nox
Level 89
God Stats
16W - 10L
1,599 SR
Queue Stats
134W - 145L
1,439 Elo+
Party 2
Ravana
Ravana
metallicaghost
Ravana
Level 109
God Stats
8W - 15L
1,289 SR
Queue Stats
201W - 197L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 3 / 0
5,950
541
6,049
13,111
12,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
JefAO
Hercules
9
0 / 0 / 1
5,573
507
2,093
8,277
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 1
5,089
463
2,627
3,007
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,265
479
2,195
8,284
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ortegay
Thanatos
8
1 / 3 / 0
4,993
454
2,218
9,411
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 0 / 3
6,042
549
2,478
5,999
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
BatmaxUwU
Ishtar
12
5 / 0 / 0
7,767
706
9,054
5,995
2,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Hardened
Bakasura
11
1 / 1 / 1
6,337
576
4,496
11,392
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 1
6,522
593
1,943
1,635
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
7,012
637
5,217
8,426
5,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
0
0.67
W
Geb
 
Geb
1
0
3
2.5
W
Ishtar
BatmaxUwU
Ishtar
5
0
0
5
W
Bakasura
Hardened
Bakasura
1
1
1
1.5
L
Hercules
JefAO
Hercules
0
0
1
0.5
W
0
0
1
0.5
L
0
1
1
0.5
L
0
2
0
0
W
1
2
1
0.75
L
Thanatos
ortegay
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,182
Damage
23,188
42,090
Taken
33,447
24,308
Mitigated
18,036
11,182
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,049
1,233
0
2,468
13,111
12,288
0
551
12,120
0
32,530
W
Geb
 
Geb
2,478
165
0
858
5,999
4,683
0
861
5,099
16,040
0
W
Ishtar
BatmaxUwU
Ishtar
9,054
5,949
0
3,811
5,995
2,440
0
581
5,414
0
62,974
W
Bakasura
Hardened
Bakasura
4,496
3,281
0
5,976
11,392
4,755
0
735
10,657
0
30,709
L
Hercules
JefAO
Hercules
2,093
563
0
2,557
8,277
5,709
0
1,953
6,029
0
22,609
W
1,943
417
0
648
1,635
634
765
450
1,185
46,972
0
L
2,627
202
0
41
3,007
795
0
434
2,498
32,481
0
L
2,195
1,379
0
1,940
8,284
2,523
0
317
7,967
0
34,712
W
5,217
1,769
0
4,567
8,426
5,524
409
0
7,869
0
48,275
L
Thanatos
ortegay
Thanatos
2,218
811
0
4,176
9,411
2,993
0
1,166
7,840
0
25,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,870
Gold Earned
33,680
224
Minions Killed
380
0
Camps Cleared
0
1,124,426
Distance Traveled
1,163,240
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,950
541
43
4
0
211,450
4
W
Geb
6,042
549
18
2
0
243,332
5
W
Ishtar
7,767
706
114
10
0
222,111
2
W
Bakasura
6,337
576
83
8
0
266,344
0
L
Hercules
5,573
507
27
2
0
239,849
2
W
Nox
6,522
593
89
8
0
233,629
0
L
Janus
5,089
463
48
4
0
223,009
2
L
Ullr
5,265
479
62
6
0
214,500
0
W
Ravana
7,012
637
76
7
0
197,824
2
L
Thanatos
4,993
454
44
4
0
235,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role