Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ACLEP
Ravana
Level 225
God Stats
0W - 4L
1,196 SR
Queue Stats
904W - 951L
1,552 Elo+
Solo
Chiron
Chiron
Adaptyin
Chiron
Level 143
God Stats
2W - 2L
1,605 SR
Queue Stats
218W - 199L
1,538 Elo+
Solo
Bacchus
Bacchus
SgtDewDew41
Bacchus
Level 146
God Stats
3W - 4L
1,562 SR
Queue Stats
84W - 90L
1,528 Elo+
Solo
Team Averages
Level 151
1,473 SR
1,524 Elo+

VS

Team Averages
Level 129
1,511 SR
1,518 Elo+
Cliodhna
Cliodhna
Bulgren
Cliodhna
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
GanjaHawk
Yemoja
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,434 Elo+
Solo
Rama
Rama
HollowHeart0
Rama
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,555 Elo+
Party 1
Cerberus
Cerberus
TitoKayakSOB
Cerberus
Level 135
God Stats
2W - 0L
1,689 SR
Queue Stats
99W - 88L
1,519 Elo+
Solo
Nox
Nox
ujhjd
Nox
Level 131
God Stats
1W - 1L
1,365 SR
Queue Stats
77W - 59L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 2 / 3
7,844
784
6,919
11,131
6,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
 
Yemoja
14
0 / 2 / 3
7,117
712
2,207
7,627
4,045
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
ACLEP
Ravana
11
1 / 3 / 3
6,976
698
4,173
7,041
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Adaptyin
Chiron
16
2 / 1 / 2
8,295
830
16,194
10,124
5,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
SgtDewDew41
Bacchus
10
0 / 2 / 2
6,929
693
6,035
8,246
9,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bulgren
Cliodhna
13
1 / 2 / 7
8,502
850
12,444
8,745
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yemoja
GanjaHawk
Yemoja
13
0 / 1 / 6
7,405
741
2,432
5,271
4,482
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 4
9,318
932
11,750
9,260
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
TitoKayakSOB
Cerberus
13
1 / 2 / 5
8,242
824
6,753
13,323
16,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
ujhjd
Nox
15
2 / 0 / 6
8,611
861
5,622
5,928
3,119
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
5
Kills
10
10
Deaths
5
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
3
1.75
L
Yemoja
 
Yemoja
0
2
3
0.75
L
Ravana
ACLEP
Ravana
1
3
3
0.83
L
Chiron
Adaptyin
Chiron
2
1
2
3
W
Cliodhna
Bulgren
Cliodhna
1
2
7
2.25
W
Yemoja
GanjaHawk
Yemoja
0
1
6
3
W
6
0
4
8
L
Bacchus
SgtDewDew41
Bacchus
0
2
2
0.5
W
Cerberus
TitoKayakSOB
Cerberus
1
2
5
1.75
W
Nox
ujhjd
Nox
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,528
Damage
39,001
44,169
Taken
42,527
27,900
Mitigated
32,850
20,822
Healing
25,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,919
2,849
22
192
11,131
6,372
0
3,741
7,390
0
18,977
L
Yemoja
 
Yemoja
2,207
1,247
10,161
2,690
7,627
4,045
0
3,900
3,727
6,374
0
L
Ravana
ACLEP
Ravana
4,173
55
474
270
7,041
3,377
0
1,774
5,267
0
6,928
L
Chiron
Adaptyin
Chiron
16,194
7,436
1,086
2,881
10,124
5,093
0
3,205
6,905
0
37,299
W
Cliodhna
Bulgren
Cliodhna
12,444
1,333
1,873
3,211
8,745
4,497
90
2,064
6,681
0
18,409
W
Yemoja
GanjaHawk
Yemoja
2,432
219
6,976
1,351
5,271
4,482
243
1,818
3,453
11,349
0
W
11,750
9,476
645
2,151
9,260
4,564
1,502
1,346
7,914
0
31,660
L
Bacchus
SgtDewDew41
Bacchus
6,035
236
119
2,927
8,246
9,013
0
2,187
6,059
11,714
0
W
Cerberus
TitoKayakSOB
Cerberus
6,753
158
2,469
4,306
13,323
16,188
22
2,215
11,108
10,505
0
W
Nox
ujhjd
Nox
5,622
398
1,034
1,318
5,928
3,119
564
799
5,129
16,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,161
Gold Earned
42,078
107
Minions Killed
123
0
Camps Cleared
0
835,531
Distance Traveled
1,056,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,844
784
26
3
0
182,240
0
L
Yemoja
7,117
712
3
0
0
183,034
0
L
Ravana
6,976
698
10
1
0
147,968
0
L
Chiron
8,295
830
51
5
0
170,823
0
W
Cliodhna
8,502
850
10
1
0
218,472
0
W
Yemoja
7,405
741
10
1
0
184,525
0
W
Rama
9,318
932
60
6
0
204,056
0
L
Bacchus
6,929
693
17
2
0
151,466
0
W
Cerberus
8,242
824
16
2
0
214,889
0
W
Nox
8,611
861
27
3
0
234,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role