Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BeardedAngel315
Ra
Level 105
God Stats
4W - 5L
1,408 SR
Queue Stats
183W - 201L
1,434 Elo+
Party 1
Horus
Horus
DanKatou
Horus
Level 127
God Stats
8W - 2L
1,803 SR
Queue Stats
135W - 148L
1,378 Elo+
Party 1
Bastet
Bastet
ELFULA
Bastet
Level 132
God Stats
4W - 2L
1,628 SR
Queue Stats
211W - 229L
1,403 Elo+
Party 1
Merlin
Merlin
KINGxDANTEs
Merlin
Level 88
God Stats
1W - 4L
1,350 SR
Queue Stats
102W - 99L
1,371 Elo+
Party 1
Team Averages
Level 117
1,538 SR
1,417 Elo+

VS

Team Averages
Level 113
1,532 SR
1,464 Elo+
Chiron
Chiron
 
Chiron
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Ayy3_pi3rr3
Maui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 267L
1,476 Elo+
Party 2
Nike
Nike
Bigrasta22
Nike
Level 88
God Stats
5W - 7L
1,488 SR
Queue Stats
219W - 261L
1,371 Elo+
Party 2
Anubis
Anubis
OldManWest410
Anubis
Level 137
God Stats
323W - 231L
1,625 SR
Queue Stats
478W - 475L
1,483 Elo+
Party 3
Awilix
Awilix
PizzaBabe94
Awilix
Level 128
God Stats
31W - 29L
1,548 SR
Queue Stats
442W - 443L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
2 / 0 / 2
5,266
527
3,120
3,941
1,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 3
6,013
601
4,191
3,679
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
DanKatou
Horus
10
1 / 0 / 4
5,410
541
2,856
4,117
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
ELFULA
Bastet
11
5 / 0 / 1
6,197
620
5,333
6,944
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
10
1 / 0 / 0
5,361
536
2,919
4,187
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
0 / 1 / 0
4,133
413
1,080
4,268
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
4,362
436
476
4,335
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,618
562
1,535
7,751
5,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,672
567
4,633
7,596
3,342
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
10
0 / 3 / 0
5,226
523
2,844
9,979
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
11
Kills
0
0
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
2
3
L
Chiron
 
Chiron
0
1
0
0
L
0
1
0
0
W
2
0
3
3.5
L
0
3
0
0
W
Horus
DanKatou
Horus
1
0
4
3
W
Bastet
ELFULA
Bastet
5
0
1
5.5
W
Merlin
1
0
0
1
L
0
3
0
0
L
Awilix
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,419
Damage
10,568
22,868
Taken
33,929
9,657
Mitigated
15,504
7,046
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,120
2,254
88
421
3,941
1,579
722
109
3,832
0
20,563
L
Chiron
 
Chiron
1,080
616
120
778
4,268
1,122
0
353
3,915
0
18,558
L
476
111
0
70
4,335
2,481
0
2,138
2,197
13,393
0
W
4,191
616
470
1,477
3,679
1,347
444
770
2,909
41,430
0
L
1,535
25
0
1,334
7,751
5,125
0
0
7,374
0
28,542
W
Horus
DanKatou
Horus
2,856
800
297
1,565
4,117
3,359
0
99
4,018
0
21,453
W
Bastet
ELFULA
Bastet
5,333
2,316
0
1,865
6,944
2,275
0
1,353
5,591
0
32,951
W
Merlin
2,919
87
0
863
4,187
1,097
0
2,778
1,409
34,429
0
L
4,633
265
0
3,561
7,596
3,342
36
2,873
4,723
43,487
0
L
Awilix
2,844
1,400
49
1,690
9,979
3,434
0
1,746
8,154
0
40,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,247
Gold Earned
25,011
242
Minions Killed
244
0
Camps Cleared
0
975,628
Distance Traveled
778,555
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,266
527
36
4
0
154,682
0
L
Chiron
4,133
413
24
2
0
115,141
0
L
Maui
4,362
436
21
2
0
137,759
0
W
Ra
6,013
601
65
7
0
201,474
2
L
Nike
5,618
562
47
5
0
155,317
0
W
Horus
5,410
541
29
3
0
207,440
1
W
Bastet
6,197
620
53
5
0
222,844
1
W
Merlin
5,361
536
59
6
0
189,188
0
L
Anubis
5,672
567
86
9
0
173,892
2
L
Awilix
5,226
523
66
7
0
196,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role