Player Matchup

Surtr
Surtr
 
Surtr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Cool Gamer2702
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,220 Elo+
Party 1
Heimdallr
Heimdallr
Limp_Branch
Heimdallr
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 88L
1,516 Elo+
Solo
Neith
Neith
TTV baby1438
Neith
Level 29
God Stats
0W - 1L
1,300 SR
Queue Stats
4W - 5L
1,470 Elo+
Party 1
Ne Zha
Ne Zha
TrollRezGames
Ne Zha
Level 28
God Stats
7W - 5L
1,615 SR
Queue Stats
148W - 102L
1,615 Elo+
Solo
Team Averages
Level 27
1,483 SR
1,464 Elo+

VS

Team Averages
Level 45
1,488 SR
1,462 Elo+
Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
GarbageCan12
Merlin
Level 18
God Stats
1W - 1L
1,309 SR
Queue Stats
41W - 54L
1,383 Elo+
Solo
Neith
Neith
MistyAcid14
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,322 Elo+
Solo
Kuzenbo
Kuzenbo
QQguizi
Kuzenbo
Level 63
God Stats
2W - 1L
1,630 SR
Queue Stats
106W - 77L
1,554 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Shadowcrow101
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 36L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
0 / 3 / 5
7,651
696
7,071
18,915
15,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 9 / 3
7,354
669
4,224
15,529
11,289
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Limp_Branch
Heimdallr
15
1 / 5 / 7
8,503
773
14,722
11,974
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 7 / 3
7,899
718
8,339
12,071
5,052
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
10 / 4 / 3
10,944
995
25,361
12,041
7,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
9 / 1 / 17
10,332
939
16,709
12,205
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
14
6 / 3 / 10
8,577
780
8,643
8,915
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 3 / 14
9,563
869
15,374
16,561
8,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
QQguizi
Kuzenbo
15
3 / 3 / 20
8,930
812
5,729
14,923
22,483
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
Shadowcrow101
Kumbhakarna
15
4 / 3 / 16
9,677
880
10,563
17,425
23,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
13
Kills
28
28
Deaths
13
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
5
0.83
W
Charybdis
 
Charybdis
9
1
17
17.5
L
0
9
3
0.17
W
Merlin
6
3
10
3.67
L
Heimdallr
Limp_Branch
Heimdallr
1
5
7
0.9
W
6
3
14
4.33
W
Kuzenbo
QQguizi
Kuzenbo
3
3
20
4.33
W
Kumbhakarna
Shadowcrow101
Kumbhakarna
4
3
16
4
L
2
7
3
0.5
L
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,717
Damage
57,018
70,530
Taken
70,029
44,822
Mitigated
65,512
17,782
Healing
30,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,071
2,076
700
7,422
18,915
15,822
0
7,947
10,968
530
14,494
W
Charybdis
 
Charybdis
16,709
8,033
1,868
3,266
12,205
6,756
916
8
12,197
0
38,503
L
4,224
1,161
508
479
15,529
11,289
26
4,367
11,162
0
5,733
W
Merlin
8,643
642
517
2,042
8,915
4,221
120
95
8,820
14,053
0
L
Heimdallr
Limp_Branch
Heimdallr
14,722
5,918
664
2,205
11,974
5,400
0
4,204
7,770
0
31,158
W
15,374
5,906
1,167
7,047
16,561
8,868
384
108
16,453
0
33,816
W
Kuzenbo
QQguizi
Kuzenbo
5,729
2,316
2,773
2,344
14,923
22,483
258
102
14,821
9,134
0
W
Kumbhakarna
Shadowcrow101
Kumbhakarna
10,563
1,825
5,097
4,090
17,425
23,184
230
131
17,294
17,991
0
L
8,339
1,868
254
1,341
12,071
5,052
0
4,639
7,432
0
18,290
L
25,361
3,665
512
3,697
12,041
7,259
0
3,778
8,263
0
40,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,351
Gold Earned
47,079
118
Minions Killed
146
0
Camps Cleared
0
1,032,194
Distance Traveled
1,202,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,651
696
17
2
0
206,055
0
W
Charybdis
10,332
939
64
6
0
225,518
0
L
Nemesis
7,354
669
8
1
0
211,090
0
W
Merlin
8,577
780
21
2
0
221,515
0
L
Heimdallr
8,503
773
40
4
0
196,414
0
W
Neith
9,563
869
47
4
0
261,925
0
W
Kuzenbo
8,930
812
2
0
0
262,749
0
W
Kumbhakarna
9,677
880
12
1
0
230,837
0
L
Neith
7,899
718
31
3
0
195,126
0
L
Ne Zha
10,944
995
22
2
0
223,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role