Player Matchup

Skadi
Skadi
AgustinSR2005
Skadi
Level 82
God Stats
2W - 4L
1,419 SR
Queue Stats
36W - 54L
1,417 Elo+
Party 1
Bastet
Bastet
BANDIDO9997
Bastet
Level 129
God Stats
7W - 4L
1,669 SR
Queue Stats
225W - 245L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
I-JuaN-KilleRS-I
Baron Samedi
Level 124
God Stats
6W - 6L
1,511 SR
Queue Stats
66W - 86L
1,440 Elo+
Party 1
Scylla
Scylla
peneson
Scylla
Level 16
God Stats
2W - 4L
1,464 SR
Queue Stats
13W - 18L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
sonpene
Sylvanus
Level 17
God Stats
4W - 4L
1,695 SR
Queue Stats
26W - 45L
1,448 Elo+
Party 1
Team Averages
Level 74
1,552 SR
1,445 Elo+

VS

Team Averages
Level 69
1,623 SR
1,497 Elo+
Nike
Nike
Doooookie
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,409 Elo+
Party 2
Awilix
Awilix
JN0VA
Awilix
Level 131
God Stats
7W - 3L
1,727 SR
Queue Stats
14W - 14L
1,469 Elo+
Party 2
Hachiman
Hachiman
PepperyPewbs
Hachiman
Level 8
God Stats
5W - 3L
1,785 SR
Queue Stats
15W - 13L
1,655 Elo+
Party 3
Geb
Geb
TheyThemGod
Geb
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 21L
1,371 Elo+
Party 2
Vulcan
Vulcan
iChasm
Vulcan
Level 166
God Stats
2W - 3L
1,602 SR
Queue Stats
101W - 86L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,803
437
3,478
7,470
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bastet
9
0 / 1 / 1
5,067
461
2,810
6,552
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
I-JuaN-KilleRS-I
Baron Samedi
8
0 / 3 / 0
5,105
464
1,629
7,455
3,937
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
peneson
Scylla
10
1 / 2 / 1
5,532
503
967
4,431
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
sonpene
Sylvanus
12
4 / 2 / 0
6,427
584
8,759
10,990
7,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
2 / 2 / 1
5,957
542
5,657
10,682
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
JN0VA
Awilix
10
2 / 3 / 2
5,995
545
3,074
8,259
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
PepperyPewbs
Hachiman
11
5 / 0 / 1
6,871
625
5,747
5,204
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 6
6,219
565
5,065
5,409
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
iChasm
Vulcan
13
2 / 1 / 4
7,345
668
5,468
3,408
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
11
11
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Bastet
0
1
1
0.5
W
Nike
2
2
1
1.25
L
Baron Samedi
I-JuaN-KilleRS-I
Baron Samedi
0
3
0
0
W
Awilix
JN0VA
Awilix
2
3
2
1
W
Hachiman
PepperyPewbs
Hachiman
5
0
1
5.5
W
0
0
6
3
W
Vulcan
iChasm
Vulcan
2
1
4
4
L
Scylla
peneson
Scylla
1
2
1
0.75
L
Sylvanus
sonpene
Sylvanus
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,643
Damage
25,011
36,898
Taken
32,962
17,431
Mitigated
14,080
12,645
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,478
1,101
0
805
7,470
2,288
0
3,198
4,272
0
35,798
L
Bastet
2,810
581
0
2,363
6,552
2,054
0
325
6,227
0
33,231
W
Nike
5,657
806
0
2,825
10,682
4,624
0
5,340
4,585
0
27,501
L
Baron Samedi
I-JuaN-KilleRS-I
Baron Samedi
1,629
155
327
2,050
7,455
3,937
0
3,436
4,019
15,081
0
W
Awilix
JN0VA
Awilix
3,074
1,092
62
1,119
8,259
2,569
0
2,815
5,223
0
33,383
W
Hachiman
PepperyPewbs
Hachiman
5,747
3,685
0
2,784
5,204
1,915
791
744
4,460
0
43,296
W
5,065
506
0
2,113
5,409
3,712
168
885
4,524
21,760
0
W
Vulcan
iChasm
Vulcan
5,468
1,497
0
840
3,408
1,260
743
593
2,815
62,778
0
L
Scylla
peneson
Scylla
967
245
0
430
4,431
1,324
0
3,574
857
32,227
0
L
Sylvanus
sonpene
Sylvanus
8,759
2,562
168
6,502
10,990
7,828
0
0
10,990
38,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,934
Gold Earned
32,387
228
Minions Killed
312
0
Camps Cleared
0
950,256
Distance Traveled
1,156,365
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,803
437
51
5
0
184,619
1
L
Bastet
5,067
461
55
5
0
207,216
3
W
Nike
5,957
542
46
4
0
229,840
0
L
Baron Samedi
5,105
464
22
2
0
209,843
5
W
Awilix
5,995
545
50
5
0
260,855
0
W
Hachiman
6,871
625
88
8
0
191,898
1
W
Geb
6,219
565
17
2
0
239,086
0
W
Vulcan
7,345
668
111
10
0
234,686
0
L
Scylla
5,532
503
55
5
0
190,137
1
L
Sylvanus
6,427
584
45
4
0
158,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role