Player Matchup

Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
KillSwitch00383
Bellona
Level 42
God Stats
3W - 3L
1,465 SR
Queue Stats
25W - 82L
1,220 Elo+
Solo
He Bo
He Bo
Nickesho
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,420 Elo+
Solo
Ishtar
Ishtar
Rickyism
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,354 Elo+
Party 2
Shiva
Shiva
jWeeze
Shiva
Level 86
God Stats
1W - 1L
1,737 SR
Queue Stats
43W - 46L
1,415 Elo+
Party 2
Team Averages
Level 66
1,540 SR
1,382 Elo+

VS

Team Averages
Level 118
1,429 SR
1,480 Elo+
Danzaburou
Danzaburou
JBCincy
Danzaburou
Level 156
God Stats
8W - 11L
1,460 SR
Queue Stats
300W - 311L
1,481 Elo+
Party 1
Cerberus
Cerberus
KeyDawn45474960
Cerberus
Level 108
God Stats
2W - 3L
1,333 SR
Queue Stats
58W - 52L
1,465 Elo+
Solo
Janus
Janus
StinkyKoalas
Janus
Level 104
God Stats
3W - 4L
1,298 SR
Queue Stats
195W - 202L
1,493 Elo+
Party 1
Neith
Neith
StinkyMambas
Neith
Level 106
God Stats
6W - 7L
1,444 SR
Queue Stats
179W - 164L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
Stinkyllamas
Hou Yi
Level 116
God Stats
7W - 5L
1,607 SR
Queue Stats
151W - 174L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 8 / 7
8,068
621
9,903
12,452
5,572
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 5 / 0
6,984
537
2,903
8,692
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Nickesho
He Bo
17
2 / 5 / 9
8,854
681
11,772
10,745
5,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Rickyism
Ishtar
15
2 / 10 / 5
9,234
710
5,230
15,808
8,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
jWeeze
Shiva
19
8 / 4 / 3
11,002
846
19,547
16,218
19,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JBCincy
Danzaburou
18
8 / 2 / 15
11,775
906
7,269
9,766
4,288
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
16
2 / 4 / 22
9,896
761
5,666
17,806
23,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 2 / 17
11,003
846
14,952
11,519
6,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 19
10,456
804
12,845
11,627
5,380
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
16
9 / 2 / 15
11,243
865
15,437
11,268
5,254
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
120
13
Kills
32
32
Deaths
13
24
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
8
7
0.56
W
Danzaburou
JBCincy
Danzaburou
8
2
15
7.75
W
Cerberus
2
4
22
3.25
L
0
5
0
0
L
He Bo
Nickesho
He Bo
2
5
9
1.3
L
Ishtar
Rickyism
Ishtar
2
10
5
0.45
W
8
2
17
8.25
W
5
3
19
4.83
W
Hou Yi
9
2
15
8.25
L
Shiva
jWeeze
Shiva
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,355
Damage
56,169
63,915
Taken
61,986
47,010
Mitigated
44,729
8,874
Healing
22,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,903
1,504
237
156
12,452
5,572
65
6,306
6,146
18,593
0
W
Danzaburou
JBCincy
Danzaburou
7,269
2,482
1,135
2,526
9,766
4,288
2,205
3,839
5,754
0
20,828
W
Cerberus
5,666
360
823
3,350
17,806
23,251
276
5,149
12,148
18,265
0
L
2,903
615
94
682
8,692
8,023
0
1,454
7,238
0
7,643
L
He Bo
Nickesho
He Bo
11,772
866
109
1,026
10,745
5,555
0
4,136
6,609
23,178
0
L
Ishtar
Rickyism
Ishtar
5,230
3,153
327
778
15,808
8,008
0
4,608
11,200
0
11,602
W
14,952
1,136
2,805
2,084
11,519
6,556
1,259
4,317
6,841
34,701
0
W
12,845
5,467
1,375
3,188
11,627
5,380
2,479
5,408
6,034
0
30,534
W
Hou Yi
15,437
7,957
2,203
3,283
11,268
5,254
1,948
2,962
7,935
0
29,124
L
Shiva
jWeeze
Shiva
19,547
2,416
851
4,614
16,218
19,852
0
4,114
12,104
0
32,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,142
Gold Earned
54,373
92
Minions Killed
160
0
Camps Cleared
0
975,530
Distance Traveled
1,179,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,068
621
14
1
0
212,511
0
W
Danzaburou
11,775
906
27
2
0
216,701
0
W
Cerberus
9,896
761
24
2
0
260,927
0
L
Bellona
6,984
537
9
1
0
96,230
0
L
He Bo
8,854
681
33
3
0
208,475
0
L
Ishtar
9,234
710
15
1
0
181,125
0
W
Janus
11,003
846
38
3
0
247,111
0
W
Neith
10,456
804
39
3
0
186,549
0
W
Hou Yi
11,243
865
32
2
0
267,843
0
L
Shiva
11,002
846
21
2
0
277,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role