Player Matchup

Skadi
Skadi
Jackhajduch
Skadi
Level 72
God Stats
2W - 2L
1,585 SR
Queue Stats
16W - 28L
1,371 Elo+
Party 2
Horus
Horus
JohnSpartan28
Horus
Level 103
God Stats
2W - 5L
1,662 SR
Queue Stats
11W - 23L
1,313 Elo+
Party 2
Tiamat
Tiamat
ohGranzby
Tiamat
Level 129
God Stats
17W - 21L
1,540 SR
Queue Stats
451W - 436L
1,467 Elo+
Solo
Charon
Charon
wrtl99
Charon
Level 118
God Stats
1W - 3L
1,424 SR
Queue Stats
15W - 30L
1,344 Elo+
Party 2
Loki
Loki
ziibbyy
Loki
Level 110
God Stats
1W - 2L
1,792 SR
Queue Stats
84W - 99L
1,504 Elo+
Solo
Team Averages
Level 106
1,601 SR
1,400 Elo+

VS

Team Averages
Level 131
1,552 SR
1,485 Elo+
Kuzenbo
Kuzenbo
ArChAnGeLTyrAeL5
Kuzenbo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,403 Elo+
Solo
Hades
Hades
HuechiMama
Hades
Level 107
God Stats
17W - 19L
1,532 SR
Queue Stats
484W - 520L
1,538 Elo+
Party 1
Loki
Loki
ONIxNIMBUS
Loki
Level 146
God Stats
7W - 6L
1,523 SR
Queue Stats
442W - 446L
1,529 Elo+
Party 1
Izanami
Izanami
SlySneakyBear
Izanami
Level 106
God Stats
33W - 16L
1,637 SR
Queue Stats
373W - 355L
1,411 Elo+
Solo
Hera
Hera
Vados1048
Hera
Level 148
God Stats
4W - 1L
1,566 SR
Queue Stats
200W - 201L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,688
335
819
2,730
562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 0
4,787
342
663
3,419
2,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
ohGranzby
Tiamat
10
0 / 3 / 2
5,909
422
1,473
7,989
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
wrtl99
Charon
6
0 / 0 / 0
5,390
385
1,453
6,385
2,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
ziibbyy
Loki
11
0 / 2 / 0
6,363
455
1,162
8,937
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
8,453
604
1,564
5,841
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
13
1 / 0 / 2
9,243
660
2,710
5,218
4,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 2
8,947
639
3,216
11,537
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
13
1 / 0 / 0
8,522
609
1,697
6,752
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
14
2 / 0 / 0
9,050
646
8,213
5,727
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
0
Kills
5
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Hades
1
0
2
2
L
0
0
0
0
L
0
1
0
0
W
1
2
2
1
W
Izanami
1
0
0
1
W
Hera
2
0
0
2
L
Tiamat
ohGranzby
Tiamat
0
3
2
0.33
L
Charon
wrtl99
Charon
0
0
0
0
L
Loki
ziibbyy
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,570
Damage
17,400
29,460
Taken
35,075
11,673
Mitigated
18,667
7,761
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,564
918
0
1,230
5,841
4,879
924
696
4,075
27,539
75
W
Hades
2,710
460
300
2,144
5,218
4,772
1,229
0
5,218
45,650
162
L
819
144
0
0
2,730
562
0
596
2,134
0
11,549
L
663
287
0
410
3,419
2,148
0
1,965
1,454
0
8,779
W
3,216
1,070
0
6,734
11,537
4,337
901
345
11,178
0
69,620
W
Izanami
1,697
961
0
1,900
6,752
2,589
10,226
576
6,176
0
65,937
W
Hera
8,213
2,405
0
691
5,727
2,090
3,343
1,200
4,432
73,559
0
L
Tiamat
ohGranzby
Tiamat
1,473
101
0
808
7,989
3,139
0
4,407
3,582
28,398
0
L
Charon
wrtl99
Charon
1,453
200
1,017
1,542
6,385
2,480
0
3,758
2,627
12,425
0
L
Loki
ziibbyy
Loki
1,162
201
0
3,984
8,937
3,344
0
1,524
7,413
0
42,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,137
Gold Earned
44,215
189
Minions Killed
481
0
Camps Cleared
0
811,667
Distance Traveled
1,336,277
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,453
604
37
3
0
254,088
0
W
Hades
9,243
660
99
7
0
229,391
3
L
Skadi
4,688
335
14
1
0
135,735
2
L
Horus
4,787
342
13
1
0
192,936
3
W
Loki
8,947
639
117
8
0
322,195
0
W
Izanami
8,522
609
118
8
0
250,098
3
W
Hera
9,050
646
110
8
0
280,505
0
L
Tiamat
5,909
422
67
5
0
144,923
3
L
Charon
5,390
385
17
1
0
101,052
1
L
Loki
6,363
455
78
6
0
237,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role