Player Matchup

Charybdis
Charybdis
Silver V
DJ To Nasty5260
Charybdis
Silver V
Level 118
God Stats
12W - 7L
1,608 SR
Queue Stats
73W - 79L
568 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
I_LionRazer_I
Zhong Kui
Silver V
Level 123
God Stats
5W - 2L
1,597 SR
Queue Stats
184W - 196L
605 MMR
Solo
Nemesis
Nemesis
Silver IV
Perseus646
Nemesis
Silver IV
Level 155
God Stats
1W - 0L
1,247 SR
Queue Stats
242W - 274L
751 MMR
Party 1
Janus
Janus
Silver III
TylerZCreator
Janus
Silver III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 197L
818 MMR
Solo
Baron Samedi
Baron Samedi
Bronze II
WDC Goat69
Baron Samedi
Bronze II
Level 119
God Stats
17W - 8L
1,541 SR
Queue Stats
462W - 511L
469 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,499 SR
642 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 103
1,572 SR
675 MMR
Athena
Athena
Bronze V
Bismuth83
Athena
Bronze V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 66L
263 MMR
Solo
Lancelot
Lancelot
Bronze I
BushChemist
Lancelot
Bronze I
Level 125
God Stats
0W - 2L
1,784 SR
Queue Stats
76W - 110L
519 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Final-Funger
Kukulkan
Silver IV
Level 70
God Stats
18W - 15L
1,569 SR
Queue Stats
64W - 75L
785 MMR
Party 2
Medusa
Medusa
Bronze III
Jonnymacks
Medusa
Bronze III
Level 147
God Stats
5W - 5L
1,500 SR
Queue Stats
25W - 32L
1,455 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
Kianoa123
Cu Chulainn
Bronze I
Level 104
God Stats
6W - 5L
1,508 SR
Queue Stats
59W - 79L
355 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DJ To Nasty5260
Charybdis
9
2 / 3 / 3
5,538
554
5,789
6,836
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
I_LionRazer_I
Zhong Kui
11
2 / 1 / 1
6,303
630
9,326
10,608
8,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Perseus646
Nemesis
12
8 / 0 / 2
7,076
708
4,286
7,159
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 3
6,257
626
3,236
5,699
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
WDC Goat69
Baron Samedi
9
2 / 1 / 7
6,104
610
5,124
7,165
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
PersephoneAchillesArachneAo Kuang

VS

Bans
AphroditeThanatosHachimanMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bismuth83
Athena
7
0 / 6 / 2
4,388
439
1,131
10,526
5,905
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lancelot
BushChemist
Lancelot
9
0 / 4 / 2
5,041
504
3,534
9,448
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Final-Funger
Kukulkan
11
1 / 2 / 0
5,841
584
2,868
3,860
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Jonnymacks
Medusa
9
4 / 4 / 0
5,886
589
6,293
7,371
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Kianoa123
Cu Chulainn
10
1 / 2 / 0
6,163
616
7,212
13,494
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
6
6
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
Bismuth83
Athena
0
6
2
0.17
L
Lancelot
BushChemist
Lancelot
0
4
2
0.25
W
Charybdis
DJ To Nasty5260
Charybdis
2
3
3
1.17
L
Kukulkan
Final-Funger
Kukulkan
1
2
0
0.5
W
Zhong Kui
I_LionRazer_I
Zhong Kui
2
1
1
2.5
L
Medusa
Jonnymacks
Medusa
4
4
0
1
L
Cu Chulainn
Kianoa123
Cu Chulainn
1
2
0
0.5
W
Nemesis
Perseus646
Nemesis
8
0
2
9
W
2
1
3
3.5
W
Baron Samedi
WDC Goat69
Baron Samedi
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
21,038
37,467
Taken
44,699
20,545
Mitigated
21,385
14,974
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bismuth83
Athena
1,131
365
0
1,645
10,526
5,905
8
2,169
8,357
11,820
0
L
Lancelot
BushChemist
Lancelot
3,534
271
0
581
9,448
3,738
0
2,433
7,015
0
28,591
W
Charybdis
DJ To Nasty5260
Charybdis
5,789
3,562
0
2,020
6,836
2,366
205
233
6,603
0
38,683
L
Kukulkan
Final-Funger
Kukulkan
2,868
438
0
500
3,860
1,413
0
2,157
1,703
40,689
0
W
Zhong Kui
I_LionRazer_I
Zhong Kui
9,326
1,036
0
7,327
10,608
8,315
580
0
9,725
49,387
0
L
Medusa
Jonnymacks
Medusa
6,293
2,382
0
905
7,371
2,572
378
2,554
4,817
0
35,962
L
Cu Chulainn
Kianoa123
Cu Chulainn
7,212
1,056
0
5,694
13,494
7,757
0
8,373
5,121
0
42,468
W
Nemesis
Perseus646
Nemesis
4,286
975
0
801
7,159
2,567
0
472
6,645
0
50,332
W
3,236
88
0
1,618
5,699
2,089
0
2,441
3,258
42,673
0
W
Baron Samedi
WDC Goat69
Baron Samedi
5,124
624
324
2,884
7,165
5,208
29
736
6,312
20,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,278
Gold Earned
27,319
330
Minions Killed
238
0
Camps Cleared
0
1,033,365
Distance Traveled
1,016,308
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,388
439
15
2
0
178,310
0
L
Lancelot
5,041
504
40
4
0
245,470
0
W
Charybdis
5,538
554
70
7
0
177,037
3
L
Kukulkan
5,841
584
64
6
0
203,416
5
W
Zhong Kui
6,303
630
78
8
0
176,923
0
L
Medusa
5,886
589
56
6
0
179,847
1
L
Cu Chulainn
6,163
616
63
6
0
209,265
1
W
Nemesis
7,076
708
77
8
0
253,864
0
W
Janus
6,257
626
85
9
0
214,114
2
W
Baron Samedi
6,104
610
20
2
0
211,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role