Player Matchup

Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DeathbYDCur
Horus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,434 Elo+
Party 2
Nike
Nike
Feedy712
Nike
Level 151
God Stats
1W - 1L
1,701 SR
Queue Stats
60W - 77L
1,429 Elo+
Party 2
Olorun
Olorun
LeSpanks
Olorun
Level 154
God Stats
1W - 3L
1,154 SR
Queue Stats
46W - 58L
1,431 Elo+
Party 2
Thoth
Thoth
aldkjaslkfnnklff
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,498 Elo+
Party 2
Team Averages
Level 124
1,471 SR
1,459 Elo+

VS

Team Averages
Level 155
1,436 SR
1,529 Elo+
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
APJAY
King Arthur
Level 142
God Stats
3W - 3L
1,279 SR
Queue Stats
319W - 305L
1,480 Elo+
Solo
Fenrir
Fenrir
Thorklas
Fenrir
Level 157
God Stats
5W - 3L
1,466 SR
Queue Stats
193W - 168L
1,624 Elo+
Solo
Baron Samedi
Baron Samedi
hannahbit
Baron Samedi
Level 148
God Stats
10W - 5L
1,633 SR
Queue Stats
354W - 326L
1,525 Elo+
Party 1
Raijin
Raijin
valzor
Raijin
Level 198
God Stats
2W - 1L
1,302 SR
Queue Stats
86W - 72L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 3 / 0
5,659
566
3,314
8,791
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 1
5,217
522
1,342
8,639
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
10
1 / 2 / 0
6,095
610
4,105
10,175
7,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
LeSpanks
Olorun
9
1 / 4 / 0
5,210
521
6,310
9,087
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 1
5,442
544
2,507
6,844
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
3 / 1 / 3
5,847
585
5,569
4,493
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
APJAY
King Arthur
13
4 / 0 / 0
7,597
760
9,129
9,712
10,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Thorklas
Fenrir
11
4 / 1 / 3
6,433
643
6,909
11,825
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
hannahbit
Baron Samedi
10
2 / 0 / 4
5,837
584
5,396
4,205
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
valzor
Raijin
12
3 / 1 / 6
7,224
722
5,360
5,085
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
16
16
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
3
0
0.33
W
Ravana
 
Ravana
3
1
3
4.5
W
King Arthur
APJAY
King Arthur
4
0
0
4
L
0
2
1
0.25
L
Nike
1
2
0
0.5
L
Olorun
LeSpanks
Olorun
1
4
0
0.25
W
Fenrir
Thorklas
Fenrir
4
1
3
5.5
L
0
5
1
0.1
W
Baron Samedi
hannahbit
Baron Samedi
2
0
4
4
W
Raijin
valzor
Raijin
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,578
Damage
32,363
43,536
Taken
35,320
20,740
Mitigated
19,848
7,678
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,314
1,119
0
682
8,791
3,091
0
2,652
6,133
0
40,906
W
Ravana
 
Ravana
5,569
1,029
0
1,616
4,493
1,861
294
3,133
1,360
0
28,528
W
King Arthur
APJAY
King Arthur
9,129
1,024
0
3,190
9,712
10,287
0
322
9,390
2,793
55,230
L
1,342
635
160
2,700
8,639
5,737
0
3,909
4,414
0
10,037
L
Nike
4,105
537
0
1,315
10,175
7,246
0
858
9,317
0
40,808
L
Olorun
LeSpanks
Olorun
6,310
3,655
214
2,032
9,087
2,646
0
2,725
6,069
38,440
4,632
W
Fenrir
Thorklas
Fenrir
6,909
1,700
0
2,917
11,825
4,423
0
3,355
8,470
0
44,331
L
2,507
167
0
575
6,844
2,020
0
1,289
5,555
30,115
0
W
Baron Samedi
hannahbit
Baron Samedi
5,396
503
309
1,463
4,205
1,533
568
1,278
2,927
32,146
0
W
Raijin
valzor
Raijin
5,360
290
0
777
5,085
1,744
0
657
4,428
62,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,623
Gold Earned
32,938
298
Minions Killed
379
0
Camps Cleared
0
1,019,422
Distance Traveled
1,110,178
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,659
566
67
7
0
242,445
0
W
Ravana
5,847
585
42
4
0
233,022
1
W
King Arthur
7,597
760
101
10
0
223,384
1
L
Horus
5,217
522
13
1
0
210,525
0
L
Nike
6,095
610
75
8
0
173,378
1
L
Olorun
5,210
521
77
8
0
181,934
4
W
Fenrir
6,433
643
67
7
0
251,328
0
L
Thoth
5,442
544
66
7
0
211,140
1
W
Baron Samedi
5,837
584
64
6
0
207,321
3
W
Raijin
7,224
722
105
11
0
195,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role