Player Matchup

Horus
Horus
BATCAN23300
Horus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 67L
1,355 Elo+
Party 1
Sobek
Sobek
Chief Ozs
Sobek
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
Itzcoatl56
Kukulkan
Level 104
God Stats
21W - 28L
1,418 SR
Queue Stats
36W - 62L
1,309 Elo+
Party 1
Team Averages
Level 109
1,473 SR
1,355 Elo+

VS

Team Averages
Level 49
1,610 SR
1,419 Elo+
Bacchus
Bacchus
Cernunos278
Bacchus
Level 43
God Stats
4W - 1L
1,910 SR
Queue Stats
52W - 65L
1,369 Elo+
Solo
Aphrodite
Aphrodite
D to the 33
Aphrodite
Level 47
God Stats
35W - 28L
1,565 SR
Queue Stats
77W - 76L
1,429 Elo+
Solo
Medusa
Medusa
freeman_ace854
Medusa
Level 56
God Stats
2W - 2L
1,356 SR
Queue Stats
93W - 85L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
7,265
660
3,548
10,307
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sobek
Chief Ozs
Sobek
11
0 / 2 / 2
7,358
669
4,609
12,438
12,954
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Itzcoatl56
Kukulkan
12
2 / 2 / 0
8,153
741
11,983
6,713
2,735
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cernunos278
Bacchus
12
3 / 0 / 5
8,414
765
6,366
11,665
15,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
D to the 33
Aphrodite
11
2 / 1 / 5
8,333
758
8,009
8,156
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 5
8,807
801
10,678
8,297
3,637
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
8
8
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Bacchus
Cernunos278
Bacchus
3
0
5
5.5
L
Sobek
Chief Ozs
Sobek
0
2
2
0.5
W
Aphrodite
D to the 33
Aphrodite
2
1
5
4.5
L
Kukulkan
Itzcoatl56
Kukulkan
2
2
0
1
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,140
Damage
25,053
29,458
Taken
28,118
23,097
Mitigated
24,315
4,760
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,548
1,720
543
1,116
10,307
7,408
0
5,950
4,357
0
13,839
W
Bacchus
Cernunos278
Bacchus
6,366
631
0
797
11,665
15,869
72
6,099
5,288
18,038
0
L
Sobek
Chief Ozs
Sobek
4,609
380
293
1,833
12,438
12,954
0
5,470
6,968
17,302
0
W
Aphrodite
D to the 33
Aphrodite
8,009
759
3,038
4,570
8,156
4,809
0
6,656
1,459
33,951
0
L
Kukulkan
Itzcoatl56
Kukulkan
11,983
1,193
209
766
6,713
2,735
0
3,323
3,390
42,330
0
W
10,678
5,679
278
1,647
8,297
3,637
165
4,287
3,850
0
44,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,776
Gold Earned
25,554
105
Minions Killed
127
0
Camps Cleared
0
527,129
Distance Traveled
604,324
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,265
660
24
2
0
143,561
0
W
Bacchus
8,414
765
18
2
0
222,562
0
L
Sobek
7,358
669
24
2
0
203,541
3
W
Aphrodite
8,333
758
55
5
0
188,584
0
L
Kukulkan
8,153
741
57
5
0
180,027
0
W
Medusa
8,807
801
54
5
0
193,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role