Player Matchup

Chronos
Chronos
AverageWilly19
Chronos
Level 67
God Stats
10W - 4L
1,673 SR
Queue Stats
270W - 289L
1,455 Elo+
Party 1
Khepri
Khepri
Broseph_48
Khepri
Level 32
God Stats
7W - 2L
1,461 SR
Queue Stats
72W - 96L
1,475 Elo+
Party 1
Erlang Shen
Erlang Shen
MisterMondays
Erlang Shen
Level 118
God Stats
12W - 2L
1,795 SR
Queue Stats
211W - 220L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
XGingerMaster
Sun Wukong
Level 128
God Stats
3W - 1L
1,426 SR
Queue Stats
520W - 542L
1,459 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
butla
Ah Muzen Cab
Level 148
God Stats
17W - 7L
1,654 SR
Queue Stats
777W - 771L
1,426 Elo+
Solo
Team Averages
Level 99
1,602 SR
1,454 Elo+

VS

Team Averages
Level 133
1,563 SR
1,507 Elo+
Fafnir
Fafnir
JRWhopper12
Fafnir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 126L
1,554 Elo+
Party 2
Hachiman
Hachiman
Perk Guy
Hachiman
Level 120
God Stats
2W - 2L
1,645 SR
Queue Stats
114W - 86L
1,599 Elo+
Party 2
Zhong Kui
Zhong Kui
SirShandy
Zhong Kui
Level 126
God Stats
5W - 3L
1,645 SR
Queue Stats
225W - 258L
1,473 Elo+
Solo
Charybdis
Charybdis
axeltheflame
Charybdis
Level 201
God Stats
1W - 3L
1,524 SR
Queue Stats
107W - 117L
1,408 Elo+
Solo
Skadi
Skadi
johnhh321
Skadi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
9,116
829
6,722
10,020
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Broseph_48
Khepri
15
2 / 1 / 7
9,059
824
2,629
9,776
7,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
MisterMondays
Erlang Shen
15
3 / 2 / 11
9,626
875
7,164
13,087
12,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
XGingerMaster
Sun Wukong
17
8 / 2 / 5
9,593
872
17,415
13,439
12,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
butla
Ah Muzen Cab
14
1 / 2 / 7
8,510
774
11,248
9,141
5,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
3 / 2 / 5
9,289
844
6,443
10,382
13,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Perk Guy
Hachiman
16
2 / 2 / 6
8,251
750
13,469
9,395
4,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SirShandy
Zhong Kui
12
0 / 5 / 7
7,113
647
9,029
11,543
11,068
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
axeltheflame
Charybdis
13
3 / 6 / 5
7,840
713
7,378
10,104
3,613
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
johnhh321
Skadi
15
1 / 2 / 6
7,743
704
6,964
7,689
4,050
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
17
Kills
9
9
Deaths
17
37
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Khepri
Broseph_48
Khepri
2
1
7
5.5
L
Fafnir
3
2
5
2.75
W
Erlang Shen
MisterMondays
Erlang Shen
3
2
11
4.25
L
Hachiman
Perk Guy
Hachiman
2
2
6
2.5
L
Zhong Kui
SirShandy
Zhong Kui
0
5
7
0.7
W
Sun Wukong
XGingerMaster
Sun Wukong
8
2
5
5.25
L
Charybdis
axeltheflame
Charybdis
3
6
5
0.92
W
Ah Muzen Cab
butla
Ah Muzen Cab
1
2
7
2.25
L
Skadi
johnhh321
Skadi
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,178
Damage
43,283
55,463
Taken
49,113
43,616
Mitigated
37,064
18,308
Healing
17,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,722
3,066
493
1,057
10,020
5,446
1,268
3,612
6,408
23,042
0
W
Khepri
Broseph_48
Khepri
2,629
201
1,816
2,004
9,776
7,962
196
4,012
5,764
7,251
0
L
Fafnir
6,443
1,491
1,233
3,269
10,382
13,934
6
3,175
6,987
8,890
0
W
Erlang Shen
MisterMondays
Erlang Shen
7,164
2,781
1,394
4,228
13,087
12,533
118
2,292
10,795
0
13,774
L
Hachiman
Perk Guy
Hachiman
13,469
4,937
2,476
3,276
9,395
4,399
208
1,742
7,279
0
28,875
L
Zhong Kui
SirShandy
Zhong Kui
9,029
453
1,559
2,441
11,543
11,068
273
2,480
8,605
15,952
0
W
Sun Wukong
XGingerMaster
Sun Wukong
17,415
2,713
464
4,756
13,439
12,552
345
3,785
9,654
0
25,308
L
Charybdis
axeltheflame
Charybdis
7,378
4,172
146
523
10,104
3,613
223
443
9,331
0
15,424
W
Ah Muzen Cab
butla
Ah Muzen Cab
11,248
3,533
815
1,281
9,141
5,123
0
1,771
7,370
0
26,168
L
Skadi
johnhh321
Skadi
6,964
3,249
1,347
913
7,689
4,050
208
1,511
5,997
0
24,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,904
Gold Earned
40,236
122
Minions Killed
128
0
Camps Cleared
0
1,087,394
Distance Traveled
922,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,116
829
56
5
0
210,510
0
W
Khepri
9,059
824
12
1
0
255,763
0
L
Fafnir
9,289
844
2
0
0
200,744
0
W
Erlang Shen
9,626
875
7
1
0
218,734
0
L
Hachiman
8,251
750
46
4
0
181,289
0
L
Zhong Kui
7,113
647
24
2
0
194,306
0
W
Sun Wukong
9,593
872
17
2
0
242,499
0
L
Charybdis
7,840
713
25
2
0
154,928
0
W
Ah Muzen Cab
8,510
774
30
3
0
159,888
0
L
Skadi
7,743
704
31
3
0
190,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role