Player Matchup

Janus
Janus
GalacticFlare
Janus
Level 62
God Stats
2W - 1L
1,504 SR
Queue Stats
26W - 27L
1,451 Elo+
Solo
Thanatos
Thanatos
KasO1
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,469 Elo+
Party 1
Guan Yu
Guan Yu
Nomaed98
Guan Yu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 113L
1,400 Elo+
Party 1
Neith
Neith
venomlex41
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
x-Vawp
Yu Huang
Level 92
God Stats
1W - 1L
1,742 SR
Queue Stats
159W - 176L
1,428 Elo+
Party 1
Team Averages
Level 46
1,549 SR
1,450 Elo+

VS

Team Averages
Level 67
1,485 SR
1,419 Elo+
Maman Brigitte
Maman Brigitte
Adri8BM
Maman Brigitte
Level 68
God Stats
74W - 64L
1,516 SR
Queue Stats
275W - 264L
1,473 Elo+
Solo
Fenrir
Fenrir
AlexVCR7
Fenrir
Level 80
God Stats
9W - 7L
1,489 SR
Queue Stats
156W - 168L
1,422 Elo+
Solo
Xbalanque
Xbalanque
GhandiG335
Xbalanque
Level 76
God Stats
12W - 11L
1,472 SR
Queue Stats
285W - 289L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
candelo12
Baron Samedi
Level 46
God Stats
11W - 10L
1,414 SR
Queue Stats
34W - 44L
1,290 Elo+
Solo
Cthulhu
Cthulhu
pepetoni21
Cthulhu
Level 67
God Stats
132W - 118L
1,536 SR
Queue Stats
144W - 139L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,124
510
2,908
7,259
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
KasO1
Thanatos
10
1 / 3 / 0
5,901
492
3,955
10,914
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Nomaed98
Guan Yu
8
0 / 3 / 1
5,508
459
3,020
14,145
10,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
9
0 / 2 / 0
5,411
451
5,103
6,779
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
x-Vawp
Yu Huang
11
1 / 4 / 0
6,361
530
2,951
7,034
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Adri8BM
Maman Brigitte
12
7 / 0 / 2
7,581
632
7,286
7,756
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
AlexVCR7
Fenrir
13
2 / 0 / 2
7,876
656
4,283
6,679
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
GhandiG335
Xbalanque
11
3 / 0 / 2
6,776
565
7,856
5,986
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
candelo12
Baron Samedi
12
0 / 2 / 4
6,243
520
3,949
4,654
2,526
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
pepetoni21
Cthulhu
12
3 / 1 / 3
7,284
607
6,639
12,195
9,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
15
15
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Adri8BM
Maman Brigitte
7
0
2
8
W
Fenrir
AlexVCR7
Fenrir
2
0
2
3
L
1
3
0
0.33
W
Xbalanque
GhandiG335
Xbalanque
3
0
2
4
L
Thanatos
KasO1
Thanatos
1
3
0
0.33
L
Guan Yu
Nomaed98
Guan Yu
0
3
1
0.17
W
Baron Samedi
candelo12
Baron Samedi
0
2
4
1
W
Cthulhu
pepetoni21
Cthulhu
3
1
3
4.5
L
Neith
0
2
0
0
L
Yu Huang
x-Vawp
Yu Huang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,937
Damage
30,013
46,131
Taken
37,270
21,748
Mitigated
20,315
17,204
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Adri8BM
Maman Brigitte
7,286
606
0
3,207
7,756
2,743
278
1,477
6,279
47,552
801
W
Fenrir
AlexVCR7
Fenrir
4,283
568
0
2,844
6,679
3,711
390
1,060
5,619
0
59,387
L
2,908
58
0
1,418
7,259
2,571
0
2,463
4,796
33,368
0
W
Xbalanque
GhandiG335
Xbalanque
7,856
5,031
0
3,067
5,986
1,814
1,227
0
5,986
0
43,539
L
Thanatos
KasO1
Thanatos
3,955
1,521
0
8,682
10,914
4,041
72
2,568
8,346
0
37,079
L
Guan Yu
Nomaed98
Guan Yu
3,020
533
1,339
4,751
14,145
10,155
38
7,171
6,974
0
15,138
W
Baron Samedi
candelo12
Baron Samedi
3,949
562
357
739
4,654
2,526
0
2,694
1,960
36,670
0
W
Cthulhu
pepetoni21
Cthulhu
6,639
554
1,215
3,544
12,195
9,521
491
628
11,567
40,395
0
L
Neith
5,103
2,554
0
514
6,779
2,248
0
2,240
4,539
0
34,428
L
Yu Huang
x-Vawp
Yu Huang
2,951
68
0
500
7,034
2,733
0
3,261
3,773
43,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
35,760
295
Minions Killed
371
0
Camps Cleared
0
1,156,701
Distance Traveled
1,123,763
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
7,581
632
72
6
0
260,489
1
W
Fenrir
7,876
656
112
9
0
235,351
0
L
Janus
6,124
510
68
6
0
232,197
0
W
Xbalanque
6,776
565
71
6
0
202,465
1
L
Thanatos
5,901
492
72
6
0
261,619
1
L
Guan Yu
5,508
459
21
2
0
235,926
0
W
Baron Samedi
6,243
520
54
5
0
202,533
0
W
Cthulhu
7,284
607
62
5
0
222,925
0
L
Neith
5,411
451
60
5
0
217,407
0
L
Yu Huang
6,361
530
74
6
0
209,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role