Player Matchup

Atlas
Atlas
Bimboide
Atlas
Level 159
God Stats
9W - 7L
1,511 SR
Queue Stats
365W - 315L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
Dany316
Baron Samedi
Level 155
God Stats
4W - 3L
1,550 SR
Queue Stats
291W - 278L
1,518 Elo+
Party 1
Chiron
Chiron
Mondoe Duke
Chiron
Level 139
God Stats
2W - 3L
1,429 SR
Queue Stats
102W - 80L
1,507 Elo+
Party 3
Poseidon
Poseidon
juen123
Poseidon
Level 120
God Stats
2W - 5L
1,306 SR
Queue Stats
75W - 73L
1,526 Elo+
Party 1
Ratatoskr
Ratatoskr
srkgjas
Ratatoskr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 64L
1,500 Elo+
Party 3
Team Averages
Level 133
1,459 SR
1,525 Elo+

VS

Team Averages
Level 123
1,554 SR
1,491 Elo+
Tiamat
Tiamat
 
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
CornGuyyy
Cthulhu
Level 67
God Stats
10W - 5L
1,594 SR
Queue Stats
191W - 183L
1,463 Elo+
Party 2
Nemesis
Nemesis
Itz Lord Grim
Nemesis
Level 156
God Stats
88W - 46L
1,618 SR
Queue Stats
586W - 551L
1,518 Elo+
Solo
Mulan
Mulan
MercenaryStyle
Mulan
Level 139
God Stats
27W - 28L
1,557 SR
Queue Stats
375W - 347L
1,484 Elo+
Party 4
Neith
Neith
Zarukko
Neith
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bimboide
Atlas
8
0 / 0 / 3
5,093
566
3,670
6,903
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Dany316
Baron Samedi
10
4 / 2 / 1
6,166
685
5,243
5,926
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
10
3 / 0 / 0
6,060
673
4,812
7,576
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
juen123
Poseidon
8
0 / 0 / 1
5,004
556
3,814
3,512
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
srkgjas
Ratatoskr
10
1 / 0 / 0
5,235
582
1,593
6,921
2,343
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 0 / 0
5,137
571
3,060
4,685
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CornGuyyy
Cthulhu
8
0 / 3 / 0
4,932
548
2,972
8,195
5,690
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
8
0 / 3 / 2
4,850
539
3,583
7,549
3,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
2 / 1 / 0
5,465
607
3,890
7,201
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Zarukko
Neith
8
0 / 1 / 0
5,090
566
5,691
6,090
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
2
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
W
Atlas
Bimboide
Atlas
0
0
3
1.5
L
Cthulhu
CornGuyyy
Cthulhu
0
3
0
0
W
Baron Samedi
Dany316
Baron Samedi
4
2
1
2.25
L
Nemesis
0
3
2
0.33
L
2
1
0
2
W
Chiron
3
0
0
3
L
Neith
Zarukko
Neith
0
1
0
0
W
Poseidon
juen123
Poseidon
0
0
1
0.5
W
Ratatoskr
srkgjas
Ratatoskr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
19,196
30,838
Taken
33,720
13,462
Mitigated
16,868
10,838
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,060
153
0
1,127
4,685
2,670
0
2,366
2,129
30,543
0
W
Atlas
Bimboide
Atlas
3,670
846
0
2,829
6,903
5,179
0
2,705
4,094
12,808
0
L
Cthulhu
CornGuyyy
Cthulhu
2,972
567
0
1,534
8,195
5,690
0
3,823
4,188
16,069
0
W
Baron Samedi
Dany316
Baron Samedi
5,243
738
229
2,214
5,926
2,243
0
513
4,861
30,624
0
L
Nemesis
3,583
563
0
2,958
7,549
3,030
0
3,028
4,208
0
25,110
L
3,890
882
0
547
7,201
2,842
0
2,104
5,003
0
32,933
W
Chiron
4,812
2,624
176
3,038
7,576
2,528
0
193
7,383
0
44,526
L
Neith
Zarukko
Neith
5,691
3,042
0
2,216
6,090
2,636
0
625
5,465
0
42,133
W
Poseidon
juen123
Poseidon
3,814
489
0
1,232
3,512
1,169
0
1,905
1,457
35,720
0
W
Ratatoskr
srkgjas
Ratatoskr
1,593
469
0
1,120
6,921
2,343
0
396
6,489
0
44,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,558
Gold Earned
25,474
323
Minions Killed
271
0
Camps Cleared
0
966,525
Distance Traveled
936,002
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,137
571
78
9
0
184,050
0
W
Atlas
5,093
566
21
2
0
202,962
0
L
Cthulhu
4,932
548
23
3
0
173,214
0
W
Baron Samedi
6,166
685
69
8
0
170,073
1
L
Nemesis
4,850
539
33
4
0
177,216
0
L
Mulan
5,465
607
59
7
0
221,493
2
W
Chiron
6,060
673
80
9
0
184,237
0
L
Neith
5,090
566
78
9
0
180,029
2
W
Poseidon
5,004
556
81
9
0
195,476
1
W
Ratatoskr
5,235
582
72
8
0
213,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role