Player Matchup

Nu Wa
Nu Wa
Gold II
JeremyrH
Nu Wa
Gold II
Level 121
God Stats
0W - 1L
1,158 SR
Queue Stats
200W - 206L
1,529 MMR
Party 1
Bastet
Bastet
Gold II
SaymonDizz
Bastet
Gold II
Level 175
God Stats
22W - 11L
1,702 SR
Queue Stats
165W - 178L
1,551 MMR
Solo
Amaterasu
Amaterasu
Gold IV
iizu
Amaterasu
Gold IV
Level 124
God Stats
7W - 3L
1,709 SR
Queue Stats
196W - 203L
1,425 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,523 SR
1,502 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,686 SR
1,492 MMR
Freya
Freya
Bronze III
GrandDaddyG
Freya
Bronze III
Level 69
God Stats
3W - 3L
1,693 SR
Queue Stats
4W - 5L
1,560 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Kbeasty02
Tsukuyomi
Bronze III
Level 126
God Stats
2W - 1L
1,562 SR
Queue Stats
5W - 2L
1,467 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
TxGoop
Sun Wukong
Bronze III
Level 128
God Stats
1W - 0L
1,803 SR
Queue Stats
1W - 1L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JeremyrH
Nu Wa
14
0 / 6 / 8
11,118
695
13,826
12,985
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SaymonDizz
Bastet
15
5 / 4 / 4
12,405
775
13,041
13,228
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
iizu
Amaterasu
15
6 / 6 / 3
12,151
759
9,806
19,940
18,547
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesCabrakanKuzenboHorusNe Zha

VS

Bans
Ah PuchAthenaCthulhuGebSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 9
12,917
807
13,761
14,508
4,224
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Kbeasty02
Tsukuyomi
16
5 / 2 / 6
12,620
789
12,954
14,780
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
TxGoop
Sun Wukong
16
6 / 4 / 7
13,262
829
14,509
19,976
18,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
11
Kills
16
16
Deaths
11
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
L
Nu Wa
JeremyrH
Nu Wa
0
6
8
0.67
W
Tsukuyomi
Kbeasty02
Tsukuyomi
5
2
6
4
L
Bastet
SaymonDizz
Bastet
5
4
4
1.75
W
Sun Wukong
TxGoop
Sun Wukong
6
4
7
2.38
L
Amaterasu
iizu
Amaterasu
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,673
Damage
41,224
46,153
Taken
49,264
27,961
Mitigated
27,729
6,223
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,761
4,001
0
2,280
14,508
4,224
815
4,636
9,872
38,752
0
L
Nu Wa
JeremyrH
Nu Wa
13,826
5,280
0
500
12,985
4,168
130
1,713
11,272
55,080
0
W
Tsukuyomi
Kbeasty02
Tsukuyomi
12,954
2,473
0
5,749
14,780
4,962
1,440
4,319
10,461
0
77,653
L
Bastet
SaymonDizz
Bastet
13,041
3,058
0
3,358
13,228
5,246
62
3,665
9,563
0
48,303
W
Sun Wukong
TxGoop
Sun Wukong
14,509
2,152
0
2,846
19,976
18,543
652
5,163
14,813
0
50,679
L
Amaterasu
iizu
Amaterasu
9,806
4,978
0
2,365
19,940
18,547
0
8,796
11,144
0
27,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,674
Gold Earned
38,799
167
Minions Killed
203
0
Camps Cleared
0
820,711
Distance Traveled
803,432
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,917
807
50
3
0
256,506
3
L
Nu Wa
11,118
695
70
4
0
244,229
0
W
Tsukuyomi
12,620
789
110
7
0
284,259
6
L
Bastet
12,405
775
75
5
0
299,939
0
W
Sun Wukong
13,262
829
43
3
0
262,667
1
L
Amaterasu
12,151
759
22
1
0
276,543
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role