Player Matchup

Chang'e
Chang'e
CthulhuOPmain
Chang'e
Level 88
God Stats
13W - 24L
1,378 SR
Queue Stats
346W - 429L
1,469 Elo+
Solo
Ra
Ra
HBR_Reebar-_-
Ra
Level 113
God Stats
20W - 18L
1,546 SR
Queue Stats
337W - 303L
1,498 Elo+
Party 2
Hachiman
Hachiman
Salsa1
Hachiman
Level 103
God Stats
1W - 2L
1,543 SR
Queue Stats
68W - 65L
1,515 Elo+
Solo
Geb
Geb
Spasm024
Geb
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 98L
1,550 Elo+
Solo
Awilix
Awilix
brown_general01
Awilix
Level 107
God Stats
9W - 8L
1,541 SR
Queue Stats
310W - 283L
1,500 Elo+
Party 2
Team Averages
Level 93
1,501 SR
1,506 Elo+

VS

Team Averages
Level 113
1,578 SR
1,453 Elo+
Arachne
Arachne
BigStepGaming
Arachne
Level 144
God Stats
15W - 8L
1,620 SR
Queue Stats
243W - 213L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
Majestic Ram
Kukulkan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
Ramenpoodles69
Sylvanus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,270 Elo+
Solo
Izanami
Izanami
UncrustableTuna
Izanami
Level 77
God Stats
2W - 3L
1,374 SR
Queue Stats
18W - 23L
1,443 Elo+
Party 1
Nike
Nike
itzkilas
Nike
Level 129
God Stats
13W - 2L
1,899 SR
Queue Stats
293W - 259L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
2 / 4 / 3
7,789
458
8,873
14,846
4,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 3 / 3
9,316
548
5,962
11,198
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Salsa1
Hachiman
16
4 / 4 / 2
9,820
578
15,578
12,937
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 5
8,406
494
5,328
15,540
12,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
8 / 5 / 5
9,712
571
13,319
18,184
7,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
10 / 4 / 4
11,623
684
15,676
22,075
9,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Majestic Ram
Kukulkan
16
3 / 3 / 1
10,178
599
7,335
7,406
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
13
0 / 3 / 5
8,647
509
3,673
16,064
11,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
0 / 4 / 6
9,594
564
7,032
14,583
5,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
17
6 / 3 / 2
11,074
651
15,761
19,106
14,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
17
Kills
19
19
Deaths
17
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
10
4
4
3
L
Chang'e
2
4
3
0.88
L
3
3
3
1.5
W
Kukulkan
Majestic Ram
Kukulkan
3
3
1
1.17
W
Sylvanus
0
3
5
0.83
L
Hachiman
Salsa1
Hachiman
4
4
2
1.25
L
0
3
5
0.83
W
0
4
6
0.75
L
8
5
5
2.1
W
Nike
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,060
Damage
49,477
72,705
Taken
79,234
34,135
Mitigated
43,687
17,561
Healing
27,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
15,676
11,228
0
8,601
22,075
9,455
0
4,031
17,996
0
99,867
L
Chang'e
8,873
621
710
5,652
14,846
4,430
0
0
13,759
44,955
0
L
5,962
458
648
2,398
11,198
5,001
0
4,411
6,731
86,496
0
W
Kukulkan
Majestic Ram
Kukulkan
7,335
867
0
1,150
7,406
2,954
0
1,585
5,821
85,728
0
W
Sylvanus
3,673
1,409
3,472
4,266
16,064
11,026
118
4,530
11,534
26,621
0
L
Hachiman
Salsa1
Hachiman
15,578
11,320
0
5,200
12,937
4,544
844
1,703
11,182
0
79,196
L
5,328
894
0
1,746
15,540
12,370
93
2,108
13,329
40,475
0
W
7,032
4,863
0
3,413
14,583
5,570
1,734
2,213
12,370
0
80,884
L
13,319
4,877
0
1,207
18,184
7,790
0
2,963
15,061
0
76,840
W
Nike
15,761
1,994
0
6,708
19,106
14,682
125
8,376
10,730
177
81,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,043
Gold Earned
51,116
504
Minions Killed
554
0
Camps Cleared
0
1,573,354
Distance Traveled
1,672,911
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,623
684
114
7
0
413,166
1
L
Chang'e
7,789
458
74
4
0
235,037
1
L
Ra
9,316
548
165
10
0
350,954
0
W
Kukulkan
10,178
599
152
9
0
327,251
3
W
Sylvanus
8,647
509
28
2
0
312,228
3
L
Hachiman
9,820
578
129
8
0
287,686
2
L
Geb
8,406
494
42
2
0
343,587
1
W
Izanami
9,594
564
132
8
0
293,754
6
L
Awilix
9,712
571
94
6
0
356,090
0
W
Nike
11,074
651
128
8
0
326,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role