Player Matchup

Fenrir
Fenrir
SenPai_TraPanese
Fenrir
Level 76
God Stats
0W - 3L
1,291 SR
Queue Stats
6W - 9L
1,390 Elo+
Party 2
Cerberus
Cerberus
ThunderClucks
Cerberus
Level 48
God Stats
3W - 4L
1,521 SR
Queue Stats
4W - 5L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
iZERHEXi
Danzaburou
Level 59
God Stats
0W - 2L
1,124 SR
Queue Stats
9W - 10L
1,463 Elo+
Party 2
Chang'e
Chang'e
temp-9216948
Chang'e
Level 99
God Stats
0W - 1L
1,589 SR
Queue Stats
38W - 56L
1,404 Elo+
Party 2
Chaac
Chaac
ttv-psychic1up
Chaac
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,353 Elo+
Party 2
Team Averages
Level 65
1,405 SR
1,430 Elo+

VS

Team Averages
Level 78
1,566 SR
1,505 Elo+
Da Ji
Da Ji
AlmighttyK
Da Ji
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,601 Elo+
Party 1
Hera
Hera
Hs Addhesive
Hera
Level 127
God Stats
3W - 1L
1,648 SR
Queue Stats
432W - 417L
1,519 Elo+
Party 1
Chaac
Chaac
IIIITempZIIII
Chaac
Level 47
God Stats
5W - 2L
1,709 SR
Queue Stats
116W - 103L
1,477 Elo+
Solo
Atlas
Atlas
QhQxWR3KAG3
Atlas
Level 106
God Stats
5W - 2L
1,626 SR
Queue Stats
206W - 206L
1,468 Elo+
Solo
Neith
Neith
agletmaker
Neith
Level 100
God Stats
4W - 6L
1,348 SR
Queue Stats
85W - 87L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,216
456
7,015
12,636
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
ThunderClucks
Cerberus
11
0 / 5 / 1
6,823
379
3,178
15,821
13,389
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
iZERHEXi
Danzaburou
12
2 / 4 / 0
7,613
423
6,060
10,970
3,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
temp-9216948
Chang'e
14
0 / 3 / 2
7,957
442
6,105
16,768
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
0 / 4 / 1
8,625
479
3,728
15,480
8,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
4 / 0 / 4
10,818
601
9,956
15,058
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 2 / 5
8,725
485
6,473
8,130
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 3
10,453
581
8,238
8,437
7,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 1
9,611
534
5,609
14,789
14,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
14
5 / 1 / 3
9,585
533
13,064
8,682
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
16
17
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
4
0
4
6
W
0
2
5
1.25
W
1
1
3
2.5
W
6
1
1
6.5
L
3
1
2
4
L
Cerberus
ThunderClucks
Cerberus
0
5
1
0.1
W
Neith
5
1
3
6.5
L
Danzaburou
iZERHEXi
Danzaburou
2
4
0
0.5
L
Chang'e
temp-9216948
Chang'e
0
3
2
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,086
Damage
43,340
71,675
Taken
55,096
36,299
Mitigated
36,979
18,239
Healing
20,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
9,956
2,669
0
9,890
15,058
7,980
0
1,657
13,401
0
120,134
W
6,473
1,707
0
2,090
8,130
3,334
1,038
2,395
5,735
64,646
0
W
8,238
1,234
0
3,300
8,437
7,561
0
0
8,437
0
76,167
W
5,609
1,726
0
2,652
14,789
14,446
302
3,569
11,220
20,252
0
L
7,015
1,001
0
1,030
12,636
5,372
0
2,662
9,974
0
56,457
L
Cerberus
ThunderClucks
Cerberus
3,178
228
140
2,196
15,821
13,389
0
1,925
13,896
44,890
0
W
Neith
13,064
5,595
0
2,624
8,682
3,658
3,316
1,662
7,020
0
80,201
L
Danzaburou
iZERHEXi
Danzaburou
6,060
1,808
165
874
10,970
3,724
0
2,025
8,945
0
45,423
L
Chang'e
temp-9216948
Chang'e
6,105
433
1,178
8,221
16,768
5,509
522
5,470
11,298
59,274
0
L
3,728
310
0
4,435
15,480
8,305
0
0
15,480
0
63,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,234
Gold Earned
49,192
474
Minions Killed
558
0
Camps Cleared
0
1,727,915
Distance Traveled
1,663,505
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,818
601
171
10
0
347,648
0
W
Hera
8,725
485
118
7
0
310,253
2
W
Chaac
10,453
581
128
7
0
344,835
0
W
Atlas
9,611
534
12
1
0
367,632
3
L
Fenrir
8,216
456
70
4
0
396,212
0
L
Cerberus
6,823
379
106
6
0
302,086
0
W
Neith
9,585
533
129
7
0
293,137
4
L
Danzaburou
7,613
423
75
4
0
327,252
3
L
Chang'e
7,957
442
112
6
0
336,206
0
L
Chaac
8,625
479
111
6
0
366,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role