Player Matchup

Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Andrez1097
Jormungandr
Level 71
God Stats
1W - 1L
1,292 SR
Queue Stats
3W - 7L
1,153 Elo+
Party 2
Izanami
Izanami
JUAN_KB775
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,419 Elo+
Party 2
Guan Yu
Guan Yu
UnrealFiction
Guan Yu
Level 69
God Stats
2W - 1L
1,464 SR
Queue Stats
157W - 142L
1,482 Elo+
Party 1
Poseidon
Poseidon
zeussdragon
Poseidon
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,427 Elo+
Solo
Team Averages
Level 85
1,451 SR
1,396 Elo+

VS

Team Averages
Level 63
1,537 SR
1,465 Elo+
Tyr
Tyr
 
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
D 4mAc2 K 0
Neith
Level 109
God Stats
0W - 1L
1,514 SR
Queue Stats
85W - 71L
1,472 Elo+
Party 3
He Bo
He Bo
DvckMan
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,435 Elo+
Party 3
Nike
Nike
Fw_Goldo
Nike
Level 89
God Stats
1W - 2L
1,673 SR
Queue Stats
95W - 96L
1,442 Elo+
Solo
Terra
Terra
xDdMxKing
Terra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 1 / 16
9,037
753
5,519
6,987
8,402
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Andrez1097
Jormungandr
15
4 / 1 / 11
9,028
752
12,537
12,186
15,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
JUAN_KB775
Izanami
17
2 / 0 / 17
9,600
800
14,276
9,657
5,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Guan Yu
16
6 / 0 / 10
9,041
753
5,251
9,780
7,051
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
zeussdragon
Poseidon
17
7 / 2 / 8
9,763
814
11,713
8,266
3,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 6 / 2
6,868
572
3,219
12,714
13,341
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 2 / 3
8,592
716
11,565
7,994
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
DvckMan
He Bo
14
1 / 4 / 2
7,809
651
6,369
8,625
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
12
2 / 5 / 2
7,835
653
10,844
14,334
12,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
xDdMxKing
Terra
14
0 / 4 / 4
7,554
630
7,262
13,483
11,052
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
21
Kills
4
4
Deaths
21
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
16
10
L
Tyr
 
Tyr
0
6
2
0.17
W
Jormungandr
Andrez1097
Jormungandr
4
1
11
9.5
L
1
2
3
1.25
L
He Bo
DvckMan
He Bo
1
4
2
0.5
L
Nike
2
5
2
0.6
W
Izanami
JUAN_KB775
Izanami
2
0
17
10.5
W
Guan Yu
6
0
10
11
L
Terra
xDdMxKing
Terra
0
4
4
0.5
W
Poseidon
zeussdragon
Poseidon
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,296
Damage
39,259
46,876
Taken
57,150
39,882
Mitigated
43,989
26,189
Healing
14,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,519
778
1,794
1,210
6,987
8,402
134
2,347
4,640
631
6,131
L
Tyr
 
Tyr
3,219
405
744
2,705
12,714
13,341
42
4,758
7,412
0
5,484
W
Jormungandr
Andrez1097
Jormungandr
12,537
1,246
0
1,082
12,186
15,544
0
3,501
8,685
19,916
1,189
L
11,565
1,821
0
1,552
7,994
3,871
0
2,680
5,064
0
36,018
L
He Bo
DvckMan
He Bo
6,369
451
1,299
1,318
8,625
3,461
0
3,709
4,582
17,374
0
L
Nike
10,844
1,407
339
1,943
14,334
12,264
0
4,529
9,503
0
17,315
W
Izanami
JUAN_KB775
Izanami
14,276
9,236
5,506
3,578
9,657
5,201
2,091
1,734
7,923
0
38,379
W
Guan Yu
5,251
560
7,212
4,788
9,780
7,051
98
3,940
5,840
0
9,959
L
Terra
xDdMxKing
Terra
7,262
602
2,267
2,514
13,483
11,052
0
6,597
6,523
10,476
0
W
Poseidon
zeussdragon
Poseidon
11,713
459
616
403
8,266
3,684
1,518
2,109
6,157
27,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,469
Gold Earned
38,658
130
Minions Killed
96
0
Camps Cleared
0
1,166,678
Distance Traveled
977,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,037
753
6
1
0
215,729
0
L
Tyr
6,868
572
3
0
0
210,559
0
W
Jormungandr
9,028
752
20
2
0
241,725
0
L
Neith
8,592
716
53
4
0
188,215
0
L
He Bo
7,809
651
24
2
0
173,582
0
L
Nike
7,835
653
14
1
0
186,759
0
W
Izanami
9,600
800
65
5
0
224,383
0
W
Guan Yu
9,041
753
7
1
0
274,752
0
L
Terra
7,554
630
2
0
0
218,570
0
W
Poseidon
9,763
814
32
3
0
210,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role