Player Matchup

Yemoja
Yemoja
Bracofii-03
Yemoja
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,968 Elo+
Solo
Aphrodite
Aphrodite
PlaysWithLazers
Aphrodite
Level 48
God Stats
4W - 2L
1,592 SR
Queue Stats
30W - 31L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
kenos9
Kukulkan
Level 26
God Stats
1W - 0L
1,508 SR
Queue Stats
6W - 5L
1,474 Elo+
Party 1
Athena
Athena
mikelstar56
Athena
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,790 Elo+
Party 1
Fafnir
Fafnir
Šentinel
Fafnir
Level 14
God Stats
2W - 0L
1,455 SR
Queue Stats
3W - 1L
1,790 Elo+
Party 1
Team Averages
Level 36
1,511 SR
1,701 Elo+

VS

Team Averages
Level 48
1,573 SR
1,471 Elo+
Baron Samedi
Baron Samedi
LilAllergy
Baron Samedi
Level 65
God Stats
38W - 22L
1,653 SR
Queue Stats
303W - 300L
1,478 Elo+
Solo
Cernunnos
Cernunnos
TLcysxPurple
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,445 Elo+
Party 2
Zeus
Zeus
Ti Kid 97
Zeus
Level 86
God Stats
2W - 8L
1,291 SR
Queue Stats
17W - 18L
1,464 Elo+
Party 2
Vamana
Vamana
TlcysxPink
Vamana
Level 18
God Stats
2W - 1L
1,796 SR
Queue Stats
4W - 8L
1,420 Elo+
Party 2
Loki
Loki
Yutoberker
Loki
Level 43
God Stats
48W - 31L
1,623 SR
Queue Stats
73W - 61L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 3 / 5
9,845
985
10,523
14,453
14,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
PlaysWithLazers
Aphrodite
15
0 / 1 / 6
9,568
957
8,389
9,797
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
kenos9
Kukulkan
16
4 / 0 / 4
10,703
1,070
11,256
4,603
2,561
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
15
2 / 0 / 4
10,870
1,087
6,257
14,078
18,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fafnir
Šentinel
Fafnir
15
1 / 0 / 4
10,969
1,097
8,860
17,065
26,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

283

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LilAllergy
Baron Samedi
15
1 / 2 / 3
9,716
972
13,352
9,845
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
TLcysxPurple
Cernunnos
15
1 / 1 / 0
9,259
926
15,673
12,581
5,604
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
15
1 / 1 / 1
9,556
956
14,683
7,425
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
TlcysxPink
Vamana
15
0 / 2 / 1
9,015
902
7,977
9,815
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 1
9,457
946
5,712
8,634
4,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
9
Kills
4
4
Deaths
9
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
3
5
1.5
L
Baron Samedi
LilAllergy
Baron Samedi
1
2
3
1.25
W
Aphrodite
PlaysWithLazers
Aphrodite
0
1
6
3
L
Cernunnos
TLcysxPurple
Cernunnos
1
1
0
1
L
Zeus
1
1
1
1.5
L
Vamana
TlcysxPink
Vamana
0
2
1
0.25
L
1
3
1
0.5
W
Kukulkan
kenos9
Kukulkan
4
0
4
6
W
Athena
2
0
4
4
W
Fafnir
Šentinel
Fafnir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,285
Damage
57,397
59,996
Taken
48,300
68,821
Mitigated
27,896
21,916
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
10,523
3,157
4,785
775
14,453
14,357
0
8,587
5,735
22,690
2,504
L
Baron Samedi
LilAllergy
Baron Samedi
13,352
1,237
1,762
2,711
9,845
5,545
0
9,367
470
27,329
0
W
Aphrodite
PlaysWithLazers
Aphrodite
8,389
1,198
7,407
5,279
9,797
6,643
0
4,674
4,905
42,832
0
L
Cernunnos
TLcysxPurple
Cernunnos
15,673
10,311
0
1,311
12,581
5,604
0
12,137
433
0
28,834
L
Zeus
14,683
1,743
0
109
7,425
3,425
0
7,107
308
35,955
0
L
Vamana
TlcysxPink
Vamana
7,977
2,435
0
784
9,815
8,714
0
9,187
626
0
12,033
L
5,712
608
0
319
8,634
4,608
0
6,954
1,680
134
25,798
W
Kukulkan
kenos9
Kukulkan
11,256
853
0
0
4,603
2,561
0
1,686
2,815
25,621
0
W
Athena
6,257
1,698
0
1,351
14,078
18,670
0
6,067
7,737
16,313
0
W
Fafnir
Šentinel
Fafnir
8,860
3,456
0
2,319
17,065
26,590
0
7,155
9,555
13,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,955
Gold Earned
47,003
197
Minions Killed
184
6
Camps Cleared
5
991,471
Distance Traveled
945,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,845
985
18
2
3
171,373
0
L
Baron Samedi
9,716
972
50
5
2
187,067
0
W
Aphrodite
9,568
957
104
10
0
196,284
0
L
Cernunnos
9,259
926
29
3
1
175,099
0
L
Zeus
9,556
956
52
5
0
177,442
0
L
Vamana
9,015
902
15
2
2
195,216
0
L
Loki
9,457
946
38
4
0
210,259
0
W
Kukulkan
10,703
1,070
45
5
2
192,516
0
W
Athena
10,870
1,087
24
2
0
213,859
0
W
Fafnir
10,969
1,097
6
1
1
217,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role