Player Matchup

Neith
Neith
CoDustyGamer
Neith
Level 100
God Stats
2W - 1L
1,719 SR
Queue Stats
134W - 129L
1,544 Elo+
Party 2
Vulcan
Vulcan
FaTAL winKy
Vulcan
Level 148
God Stats
0W - 1L
1,669 SR
Queue Stats
50W - 39L
1,597 Elo+
Party 1
Surtr
Surtr
Jayrod92345
Surtr
Level 143
God Stats
9W - 14L
1,462 SR
Queue Stats
280W - 246L
1,528 Elo+
Solo
Sylvanus
Sylvanus
wooloo117
Sylvanus
Level 80
God Stats
19W - 23L
1,478 SR
Queue Stats
79W - 83L
1,540 Elo+
Party 2
Kali
Kali
xXSpr1ngXx8609
Kali
Level 138
God Stats
1W - 4L
1,222 SR
Queue Stats
70W - 80L
1,480 Elo+
Party 1
Team Averages
Level 122
1,510 SR
1,538 Elo+

VS

Team Averages
Level 138
1,475 SR
1,540 Elo+
Anubis
Anubis
Mk4_ToyotaSupra
Anubis
Level 139
God Stats
80W - 65L
1,598 SR
Queue Stats
362W - 357L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
SUP3RO23
Tsukuyomi
Level 127
God Stats
3W - 8L
1,280 SR
Queue Stats
174W - 153L
1,538 Elo+
Solo
Atlas
Atlas
SuperStudMuffn97
Atlas
Level 152
God Stats
8W - 10L
1,491 SR
Queue Stats
250W - 217L
1,559 Elo+
Solo
Nu Wa
Nu Wa
UHD530
Nu Wa
Level 127
God Stats
15W - 10L
1,500 SR
Queue Stats
413W - 400L
1,557 Elo+
Solo
Anhur
Anhur
WingNuutzz
Anhur
Level 147
God Stats
22W - 22L
1,504 SR
Queue Stats
472W - 461L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
8,397
494
10,255
12,429
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
16
2 / 3 / 0
9,421
554
11,649
9,659
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 8 / 2
9,210
542
9,785
22,063
15,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
wooloo117
Sylvanus
14
1 / 4 / 3
7,952
468
5,293
15,704
11,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 1
7,813
460
3,720
12,052
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 5
10,710
630
12,966
11,780
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
SUP3RO23
Tsukuyomi
16
3 / 1 / 7
10,119
595
15,192
14,486
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 1 / 5
8,578
505
6,024
13,293
12,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
UHD530
Nu Wa
16
5 / 3 / 4
9,935
584
7,869
10,088
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
16
4 / 2 / 3
10,020
589
10,459
15,030
6,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
22
22
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Vulcan
2
3
0
0.67
L
2
8
2
0.38
W
8
1
5
10.5
W
Tsukuyomi
SUP3RO23
Tsukuyomi
3
1
7
6.5
W
2
1
5
4.5
W
Nu Wa
UHD530
Nu Wa
5
3
4
2.33
W
Anhur
4
2
3
2.75
L
Sylvanus
wooloo117
Sylvanus
1
4
3
0.63
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,702
Damage
52,510
71,907
Taken
64,677
37,064
Mitigated
40,204
16,500
Healing
21,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,255
4,270
0
2,317
12,429
3,602
914
2,741
9,634
0
67,260
L
Vulcan
11,649
3,303
0
1,370
9,659
3,097
0
6,263
3,344
90,357
0
L
9,785
2,334
0
5,211
22,063
15,008
0
4,588
16,319
1,049
76,694
W
12,966
576
0
8,731
11,780
6,267
0
3,122
8,611
119,464
2,395
W
Tsukuyomi
SUP3RO23
Tsukuyomi
15,192
3,266
0
5,531
14,486
11,115
269
1,182
12,546
0
75,832
W
6,024
1,705
0
1,445
13,293
12,674
97
5,057
8,089
25,282
0
W
Nu Wa
UHD530
Nu Wa
7,869
2,247
0
605
10,088
4,136
501
7,012
3,076
58,746
0
W
Anhur
10,459
5,883
0
5,118
15,030
6,012
397
1,548
13,431
0
79,145
L
Sylvanus
wooloo117
Sylvanus
5,293
1,367
607
3,915
15,704
11,689
0
7,839
7,813
32,842
13,781
L
3,720
1,788
0
3,080
12,052
3,668
0
4,745
7,216
0
41,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,793
Gold Earned
49,362
496
Minions Killed
564
0
Camps Cleared
0
1,514,441
Distance Traveled
1,664,521
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,397
494
107
6
0
312,301
1
L
Vulcan
9,421
554
134
8
0
351,646
3
L
Surtr
9,210
542
120
7
0
321,415
0
W
Anubis
10,710
630
168
10
0
348,815
1
W
Tsukuyomi
10,119
595
118
7
0
354,332
5
W
Atlas
8,578
505
22
1
0
351,259
3
W
Nu Wa
9,935
584
122
7
0
282,671
0
W
Anhur
10,020
589
134
8
0
327,444
3
L
Sylvanus
7,952
468
73
4
0
298,709
0
L
Kali
7,813
460
62
4
0
230,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role