Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Nation585Blood
Arachne
Level 57
God Stats
3W - 1L
1,632 SR
Queue Stats
93W - 100L
1,461 Elo+
Party 1
Athena
Athena
ZoidianKings
Athena
Level 103
God Stats
3W - 2L
1,424 SR
Queue Stats
129W - 89L
1,533 Elo+
Solo
Martichoras
Martichoras
iBanG_QsA-_-
Martichoras
Level 57
God Stats
5W - 4L
1,163 SR
Queue Stats
141W - 134L
1,489 Elo+
Party 1
Ne Zha
Ne Zha
lukaszmaj
Ne Zha
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 141L
1,496 Elo+
Party 1
Team Averages
Level 96
1,444 SR
1,496 Elo+

VS

Team Averages
Level 74
1,454 SR
1,343 Elo+
Geb
Geb
ArtuRedD
Geb
Level 109
God Stats
1W - 2L
1,460 SR
Queue Stats
154W - 167L
1,422 Elo+
Solo
Bacchus
Bacchus
CRISENLLAMAS
Bacchus
Level 65
God Stats
0W - 2L
1,310 SR
Queue Stats
144W - 148L
1,430 Elo+
Solo
Ix Chel
Ix Chel
Leland crazyman
Ix Chel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,036 Elo+
Solo
Lancelot
Lancelot
TIGREBIANCO
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 78L
1,361 Elo+
Solo
Hun Batz
Hun Batz
XxKrampus666
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 1 / 10
7,120
1,017
9,365
7,159
2,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 8
6,995
999
3,886
4,081
2,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
13
4 / 1 / 7
7,811
1,116
5,133
11,442
10,154
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
iBanG_QsA-_-
Martichoras
11
2 / 1 / 7
6,575
939
5,722
4,329
1,892
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
lukaszmaj
Ne Zha
12
2 / 0 / 9
6,653
950
6,601
5,250
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
5,961
852
8,202
10,580
10,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
CRISENLLAMAS
Bacchus
10
0 / 3 / 2
5,938
848
6,886
7,868
9,120
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 1
5,503
786
2,061
2,825
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
TIGREBIANCO
Lancelot
11
2 / 3 / 1
5,946
849
3,234
6,637
3,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
XxKrampus666
Hun Batz
11
1 / 3 / 1
5,651
807
3,766
6,559
3,688
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
13
Kills
3
4
Deaths
13
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
10
7
L
0
3
3
0.5
L
Bacchus
CRISENLLAMAS
Bacchus
0
3
2
0.33
L
0
1
1
0.5
W
3
1
8
7
L
Lancelot
TIGREBIANCO
Lancelot
2
3
1
0.83
L
Hun Batz
XxKrampus666
Hun Batz
1
3
1
0.5
W
Athena
4
1
7
7.5
W
Martichoras
iBanG_QsA-_-
Martichoras
2
1
7
5.5
W
Ne Zha
lukaszmaj
Ne Zha
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,707
Damage
24,149
32,261
Taken
34,469
20,035
Mitigated
27,744
16,670
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,365
379
4,145
2,947
7,159
2,871
228
3,504
3,451
20,655
0
L
8,202
421
600
1,753
10,580
10,246
0
4,645
5,893
18,313
0
L
Bacchus
CRISENLLAMAS
Bacchus
6,886
356
375
1,026
7,868
9,120
0
3,402
4,390
11,802
436
L
2,061
318
162
422
2,825
1,075
0
790
2,035
7,122
0
W
3,886
3,222
941
601
4,081
2,363
680
2,212
1,780
0
7,498
L
Lancelot
TIGREBIANCO
Lancelot
3,234
642
0
312
6,637
3,615
0
3,244
3,393
0
8,745
L
Hun Batz
XxKrampus666
Hun Batz
3,766
361
110
539
6,559
3,688
0
2,417
4,062
0
10,259
W
Athena
5,133
1,185
1,618
2,791
11,442
10,154
325
4,400
6,688
7,032
0
W
Martichoras
iBanG_QsA-_-
Martichoras
5,722
2,232
139
391
4,329
1,892
0
3,120
1,129
0
15,947
W
Ne Zha
lukaszmaj
Ne Zha
6,601
781
2,054
1,043
5,250
2,755
577
2,719
2,500
0
13,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,154
Gold Earned
28,999
78
Minions Killed
67
0
Camps Cleared
0
761,306
Distance Traveled
592,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,120
1,017
26
4
0
146,498
0
L
Geb
5,961
852
16
2
0
132,366
0
L
Bacchus
5,938
848
14
2
0
142,868
0
L
Ix Chel
5,503
786
16
2
0
79,694
0
W
Arachne
6,995
999
15
2
0
162,779
0
L
Lancelot
5,946
849
13
2
0
127,448
0
L
Hun Batz
5,651
807
8
1
0
110,573
0
W
Athena
7,811
1,116
3
0
0
144,744
0
W
Martichoras
6,575
939
26
4
0
139,390
0
W
Ne Zha
6,653
950
8
1
0
167,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role