Player Matchup

Cabrakan
Cabrakan
Adeptchrome
Cabrakan
Level 63
God Stats
0W - 1L
1,576 SR
Queue Stats
67W - 75L
1,465 Elo+
Party 2
Ix Chel
Ix Chel
StartUser
Ix Chel
Level 125
God Stats
4W - 5L
1,515 SR
Queue Stats
135W - 125L
1,519 Elo+
Party 2
Martichoras
Martichoras
ninshuashurah
Martichoras
Level 149
God Stats
3W - 8L
1,372 SR
Queue Stats
106W - 114L
1,499 Elo+
Party 2
Team Averages
Level 112
1,488 SR
1,494 Elo+

VS

Team Averages
Level 137
1,477 SR
1,473 Elo+
Jormungandr
Jormungandr
DiamondSpark
Jormungandr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,400 Elo+
Party 1
Hun Batz
Hun Batz
Smooken
Hun Batz
Level 153
God Stats
4W - 1L
1,432 SR
Queue Stats
132W - 105L
1,573 Elo+
Solo
Hou Yi
Hou Yi
TylerDarkness
Hou Yi
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Adeptchrome
Cabrakan
11
0 / 5 / 3
9,513
634
3,864
19,373
26,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
StartUser
Ix Chel
13
2 / 5 / 1
10,365
691
14,994
15,281
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
ninshuashurah
Martichoras
13
2 / 3 / 1
10,406
694
10,996
11,194
5,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DiamondSpark
Jormungandr
13
0 / 3 / 10
10,641
709
7,433
13,349
17,551
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
Smooken
Hun Batz
15
2 / 1 / 7
11,555
770
12,415
16,934
14,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
11 / 0 / 2
13,546
903
22,499
12,416
5,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
13
13
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Adeptchrome
Cabrakan
0
5
3
0.3
W
Jormungandr
DiamondSpark
Jormungandr
0
3
10
1.67
W
Hun Batz
Smooken
Hun Batz
2
1
7
5.5
L
Ix Chel
StartUser
Ix Chel
2
5
1
0.5
W
11
0
2
12
L
Martichoras
ninshuashurah
Martichoras
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,854
Damage
42,347
45,848
Taken
42,699
39,004
Mitigated
38,095
6,965
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Adeptchrome
Cabrakan
3,864
458
0
0
19,373
26,007
0
2,843
16,530
8,271
0
W
Jormungandr
DiamondSpark
Jormungandr
7,433
1,689
0
2,061
13,349
17,551
390
5,630
7,719
28,906
0
W
Hun Batz
Smooken
Hun Batz
12,415
2,706
0
2,752
16,934
14,734
399
8,080
8,854
0
47,630
L
Ix Chel
StartUser
Ix Chel
14,994
2,092
3,698
2,788
15,281
7,014
0
2,877
12,404
51,089
0
W
22,499
14,605
0
6,380
12,416
5,810
2,244
5,930
6,486
0
95,271
L
Martichoras
ninshuashurah
Martichoras
10,996
2,794
0
479
11,194
5,983
0
1,825
9,369
0
51,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,284
Gold Earned
35,742
136
Minions Killed
198
0
Camps Cleared
0
738,850
Distance Traveled
800,759
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,513
634
8
1
0
227,152
0
W
Jormungandr
10,641
709
31
2
0
259,167
0
W
Hun Batz
11,555
770
54
4
0
283,647
1
L
Ix Chel
10,365
691
62
4
0
271,063
0
W
Hou Yi
13,546
903
113
8
0
257,945
0
L
Martichoras
10,406
694
66
4
0
240,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role