Player Matchup

Artemis
Artemis
Platinum IV
 
Artemis
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
JDeCoste21
Janus
Gold II
Level 151
God Stats
10W - 18L
1,437 SR
Queue Stats
300W - 292L
1,711 MMR
Solo
King Arthur
King Arthur
Gold V
Kiraaaaaaaaah
King Arthur
Gold V
Level 69
God Stats
1W - 0L
1,758 SR
Queue Stats
4W - 2L
1,666 MMR
Party 2
Ravana
Ravana
Platinum IV
PlayHardGoPr0TTV
Ravana
Platinum IV
Level 159
God Stats
6W - 3L
1,335 SR
Queue Stats
111W - 115L
1,691 MMR
Solo
Bacchus
Bacchus
Gold I
xDiedrich
Bacchus
Gold I
Level 145
God Stats
5W - 5L
1,557 SR
Queue Stats
29W - 21L
1,644 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,517 SR
1,643 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,546 SR
1,683 MMR
Ishtar
Ishtar
Gold I
Dladarll
Ishtar
Gold I
Level 154
God Stats
9W - 13L
1,508 SR
Queue Stats
346W - 331L
1,753 MMR
Party 3
Mercury
Mercury
Gold III
Doodoomastah
Mercury
Gold III
Level 153
God Stats
0W - 2L
1,473 SR
Queue Stats
23W - 18L
1,717 MMR
Party 1
Nu Wa
Nu Wa
Gold II
GoldMouth_X
Nu Wa
Gold II
Level 158
God Stats
22W - 22L
1,607 SR
Queue Stats
632W - 637L
1,581 MMR
Party 3
Yemoja
Yemoja
Gold III
I3AMF
Yemoja
Gold III
Level 162
God Stats
3W - 2L
1,601 SR
Queue Stats
23W - 18L
1,717 MMR
Party 1
Mulan
Mulan
Gold I
Mittt
Mulan
Gold I
Level 139
God Stats
8W - 11L
1,540 SR
Queue Stats
564W - 573L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 0 / 3
9,153
610
6,576
7,152
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
15
2 / 1 / 2
8,627
575
5,613
3,845
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Kiraaaaaaaaah
King Arthur
16
6 / 0 / 3
10,282
685
13,884
12,209
11,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 0 / 3
9,396
626
5,455
4,796
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
xDiedrich
Bacchus
12
1 / 0 / 8
7,906
527
6,606
10,841
10,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
AwilixLokiMaman Brigitte

VS

Bans
GebAthenaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dladarll
Ishtar
12
0 / 4 / 0
6,957
464
3,476
11,764
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Doodoomastah
Mercury
12
1 / 2 / 0
7,238
483
3,528
11,967
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 2 / 1
7,501
500
6,142
8,478
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
I3AMF
Yemoja
10
0 / 3 / 1
6,548
437
2,220
9,705
6,822
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Mittt
Mulan
12
0 / 5 / 0
7,127
475
1,637
12,874
6,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
1
1
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
3
2.5
L
Ishtar
Dladarll
Ishtar
0
4
0
0
L
Mercury
Doodoomastah
Mercury
1
2
0
0.5
L
0
2
1
0.25
L
Yemoja
I3AMF
Yemoja
0
3
1
0.17
W
Janus
2
1
2
3
W
King Arthur
Kiraaaaaaaaah
King Arthur
6
0
3
7.5
L
Mulan
Mittt
Mulan
0
5
0
0
W
6
0
3
7.5
W
Bacchus
xDiedrich
Bacchus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,134
Damage
17,003
38,843
Taken
54,788
29,312
Mitigated
23,708
11,497
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,576
1,951
0
3,948
7,152
3,179
758
923
6,125
0
73,025
L
Ishtar
Dladarll
Ishtar
3,476
1,935
0
2,815
11,764
3,482
0
1,488
10,276
0
48,992
L
Mercury
Doodoomastah
Mercury
3,528
1,160
0
3,102
11,967
4,048
0
2,263
9,622
0
62,662
L
6,142
1,167
0
2,024
8,478
2,966
0
4,244
4,048
65,819
0
L
Yemoja
I3AMF
Yemoja
2,220
283
1,878
1,848
9,705
6,822
0
2,908
6,744
14,125
0
W
Janus
5,613
132
0
952
3,845
1,575
0
1,640
2,043
93,751
0
W
King Arthur
Kiraaaaaaaaah
King Arthur
13,884
2,246
0
1,496
12,209
11,438
229
1,785
10,293
0
85,727
L
Mulan
Mittt
Mulan
1,637
371
0
2,127
12,874
6,390
0
973
11,879
0
44,528
W
5,455
1,162
0
1,708
4,796
2,334
238
631
4,058
0
88,113
W
Bacchus
xDiedrich
Bacchus
6,606
728
0
3,393
10,841
10,786
0
2,688
7,962
16,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,364
Gold Earned
35,371
585
Minions Killed
413
0
Camps Cleared
0
1,620,974
Distance Traveled
1,499,213
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,153
610
133
9
0
272,806
5
L
Ishtar
6,957
464
97
6
0
255,840
1
L
Mercury
7,238
483
89
6
0
374,879
2
L
Nu Wa
7,501
500
128
9
0
251,023
3
L
Yemoja
6,548
437
20
1
0
305,158
0
W
Janus
8,627
575
170
11
0
299,962
0
W
King Arthur
10,282
685
127
8
0
317,667
0
L
Mulan
7,127
475
79
5
0
312,313
4
W
Ravana
9,396
626
138
9
0
380,324
0
W
Bacchus
7,906
527
17
1
0
350,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role