Player Matchup

Ares
Ares
Greyskarr
Ares
Level 107
God Stats
4W - 16L
1,296 SR
Queue Stats
209W - 203L
1,474 Elo+
Solo
Sol
Sol
Jayden4833
Sol
Level 77
God Stats
13W - 29L
1,322 SR
Queue Stats
279W - 296L
1,482 Elo+
Solo
Xbalanque
Xbalanque
Lazybull81
Xbalanque
Level 119
God Stats
0W - 5L
1,095 SR
Queue Stats
89W - 101L
1,479 Elo+
Solo
Scylla
Scylla
Tophka
Scylla
Level 145
God Stats
5W - 6L
1,346 SR
Queue Stats
5W - 6L
1,391 Elo+
Solo
Kukulkan
Kukulkan
x0crowley0x
Kukulkan
Level 69
God Stats
70W - 54L
1,597 SR
Queue Stats
288W - 281L
1,471 Elo+
Solo
Team Averages
Level 103
1,331 SR
1,459 Elo+

VS

Team Averages
Level 56
1,476 SR
1,474 Elo+
Ao Kuang
Ao Kuang
EuphoricHalogens
Ao Kuang
Level 44
God Stats
11W - 10L
1,411 SR
Queue Stats
19W - 28L
1,354 Elo+
Party 1
Hercules
Hercules
Gold_Thots_YT
Hercules
Level 57
God Stats
1W - 0L
1,256 SR
Queue Stats
42W - 29L
1,529 Elo+
Solo
Jormungandr
Jormungandr
MoreIce91
Jormungandr
Level 46
God Stats
18W - 22L
1,448 SR
Queue Stats
68W - 78L
1,344 Elo+
Solo
Bakasura
Bakasura
Not_TheBadGuy
Bakasura
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 106L
1,421 Elo+
Party 1
Poseidon
Poseidon
leandroxp666
Poseidon
Level 37
God Stats
9W - 0L
1,765 SR
Queue Stats
34W - 22L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 2 / 4
7,859
1,310
7,525
10,325
9,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 1
7,535
1,256
8,664
8,789
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Lazybull81
Xbalanque
12
0 / 6 / 3
6,745
1,124
4,997
10,106
3,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Tophka
Scylla
12
1 / 1 / 3
7,141
1,190
7,080
5,683
2,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
x0crowley0x
Kukulkan
11
0 / 0 / 0
5,944
991
0
0
0
Team 1 Tickets

277

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,262
1,210
4,435
3,244
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Gold_Thots_YT
Hercules
14
3 / 1 / 7
8,204
1,367
10,997
10,516
11,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
MoreIce91
Jormungandr
13
1 / 2 / 5
7,152
1,192
7,421
8,522
7,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Not_TheBadGuy
Bakasura
13
5 / 1 / 4
8,488
1,415
4,904
6,086
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
leandroxp666
Poseidon
12
0 / 0 / 5
7,259
1,210
4,206
4,035
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
4
Kills
12
12
Deaths
4
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Hercules
Gold_Thots_YT
Hercules
3
1
7
6.5
L
Ares
0
2
4
1
L
3
3
1
1.17
L
Xbalanque
Lazybull81
Xbalanque
0
6
3
0.25
W
Jormungandr
MoreIce91
Jormungandr
1
2
5
1.75
W
Bakasura
Not_TheBadGuy
Bakasura
5
1
4
7
L
Scylla
Tophka
Scylla
1
1
3
2.5
W
Poseidon
leandroxp666
Poseidon
0
0
5
2.5
L
Kukulkan
x0crowley0x
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,266
Damage
31,963
34,903
Taken
32,403
19,540
Mitigated
25,080
2,715
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,435
1,639
0
704
3,244
1,644
0
2,520
724
6,689
560
W
Hercules
Gold_Thots_YT
Hercules
10,997
4,341
0
3,653
10,516
11,273
0
7,354
3,162
0
21,094
L
Ares
7,525
1,120
0
741
10,325
9,491
0
4,572
4,482
15,101
0
L
8,664
2,532
0
1,737
8,789
4,034
0
4,487
3,998
20,343
734
L
Xbalanque
Lazybull81
Xbalanque
4,997
3,450
0
237
10,106
3,957
0
3,204
6,148
0
16,326
W
Jormungandr
MoreIce91
Jormungandr
7,421
1,493
0
459
8,522
7,342
0
5,379
3,143
24,193
0
W
Bakasura
Not_TheBadGuy
Bakasura
4,904
3,387
0
1,715
6,086
3,234
0
4,120
1,966
0
12,307
L
Scylla
Tophka
Scylla
7,080
653
0
0
5,683
2,058
0
2,419
2,702
23,094
0
W
Poseidon
leandroxp666
Poseidon
4,206
513
0
0
4,035
1,587
0
3,532
503
15,382
0
L
Kukulkan
x0crowley0x
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,224
Gold Earned
38,365
101
Minions Killed
131
3
Camps Cleared
9
467,406
Distance Traveled
670,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,262
1,210
5
1
3
147,125
0
W
Hercules
8,204
1,367
45
8
0
134,614
0
L
Ares
7,859
1,310
5
1
0
131,863
0
L
Sol
7,535
1,256
18
3
0
127,985
0
L
Xbalanque
6,745
1,124
37
6
2
93,456
0
W
Jormungandr
7,152
1,192
33
6
0
103,647
0
W
Bakasura
8,488
1,415
20
3
3
155,019
0
L
Scylla
7,141
1,190
41
7
1
114,102
0
W
Poseidon
7,259
1,210
28
5
3
130,097
0
L
Kukulkan
5,944
991
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role