Player Matchup

Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cpt FoeSkin
Cthulhu
Level 109
God Stats
3W - 1L
1,487 SR
Queue Stats
43W - 42L
1,489 Elo+
Party 3
Cupid
Cupid
FtsbOhemio
Cupid
Level 108
God Stats
1W - 1L
1,807 SR
Queue Stats
90W - 79L
1,533 Elo+
Solo
Athena
Athena
WeLuvEcho
Athena
Level 124
God Stats
0W - 3L
1,117 SR
Queue Stats
75W - 60L
1,472 Elo+
Party 3
Vulcan
Vulcan
justinbustin705
Vulcan
Level 126
God Stats
1W - 1L
1,541 SR
Queue Stats
27W - 35L
1,478 Elo+
Solo
Team Averages
Level 118
1,490 SR
1,494 Elo+

VS

Team Averages
Level 69
1,535 SR
1,514 Elo+
Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
SimplyFound
Awilix
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 49L
1,468 Elo+
Party 1
Tiamat
Tiamat
Snowiestzzz
Tiamat
Level 65
God Stats
12W - 9L
1,611 SR
Queue Stats
64W - 35L
1,578 Elo+
Party 2
Hou Yi
Hou Yi
Whitewolf190766
Hou Yi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,495 Elo+
Solo
Horus
Horus
Zekci
Horus
Level 105
God Stats
2W - 1L
1,566 SR
Queue Stats
136W - 115L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
4 / 0 / 2
5,773
722
3,768
4,664
1,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Cpt FoeSkin
Cthulhu
7
1 / 2 / 0
4,186
523
2,541
6,877
2,629
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
1
0 / 0 / 0
3,093
387
0
0
0
Athena
WeLuvEcho
Athena
9
0 / 2 / 3
4,960
620
2,412
6,909
4,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 2 / 2
5,691
711
5,924
4,711
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
4 / 3 / 0
5,979
747
7,182
7,790
3,920
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
8
0 / 3 / 0
4,719
590
1,846
6,879
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
9
2 / 2 / 0
5,358
670
2,833
5,493
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 1
4,976
622
1,431
2,817
851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
Zekci
Horus
7
0 / 0 / 0
4,400
550
1,177
5,870
3,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
6
6
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
0
2
5
W
Anubis
 
Anubis
4
3
0
1.33
L
Cthulhu
Cpt FoeSkin
Cthulhu
1
2
0
0.5
L
Cupid
0
0
0
0
W
Awilix
0
3
0
0
W
Tiamat
2
2
0
1
L
Athena
WeLuvEcho
Athena
0
2
3
0.75
W
0
0
1
0.5
W
Horus
Zekci
Horus
0
0
0
0
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,645
Damage
14,469
23,161
Taken
28,849
10,574
Mitigated
12,986
4,788
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,768
1,268
0
580
4,664
1,549
0
1,121
3,441
0
26,902
W
Anubis
 
Anubis
7,182
680
0
3,486
7,790
3,920
0
4,559
3,231
37,002
0
L
Cthulhu
Cpt FoeSkin
Cthulhu
2,541
404
0
1,589
6,877
2,629
0
3,321
3,556
17,224
0
L
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
1,846
669
0
0
6,879
2,245
0
1,329
5,486
0
27,373
W
Tiamat
2,833
403
0
1,255
5,493
2,446
0
2,112
3,284
26,388
0
L
Athena
WeLuvEcho
Athena
2,412
696
0
1,869
6,909
4,723
0
4,033
2,864
24,573
0
W
1,431
329
0
1,799
2,817
851
368
272
2,539
0
29,229
W
Horus
Zekci
Horus
1,177
601
263
1,592
5,870
3,524
240
2,318
3,432
0
24,649
L
5,924
3,391
0
750
4,711
1,673
0
1,224
3,285
36,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,703
Gold Earned
25,432
182
Minions Killed
255
0
Camps Cleared
0
729,349
Distance Traveled
849,942
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,773
722
51
6
0
209,990
0
W
Anubis
5,979
747
53
7
0
146,989
0
L
Cthulhu
4,186
523
24
3
0
165,859
0
L
Cupid
3,093
387
0
0
0
0
0
W
Awilix
4,719
590
46
6
0
207,688
0
W
Tiamat
5,358
670
65
8
0
164,681
0
L
Athena
4,960
620
42
5
0
166,345
0
W
Hou Yi
4,976
622
56
7
0
157,508
0
W
Horus
4,400
550
35
4
0
173,076
2
L
Vulcan
5,691
711
65
8
0
187,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role