Player Matchup

Ne Zha
Ne Zha
Dolfincito
Ne Zha
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 24L
1,546 Elo+
Party 3
Zeus
Zeus
Lito_Diamond
Zeus
Level 29
God Stats
1W - 0L
1,410 SR
Queue Stats
26W - 34L
1,407 Elo+
Party 1
Kali
Kali
OOCalmNova
Kali
Level 126
God Stats
2W - 1L
1,569 SR
Queue Stats
78W - 73L
1,523 Elo+
Party 1
Achilles
Achilles
Tece21
Achilles
Level 26
God Stats
6W - 4L
1,314 SR
Queue Stats
41W - 23L
1,548 Elo+
Party 3
Tyr
Tyr
WhoHaWho
Tyr
Level 99
God Stats
5W - 2L
1,741 SR
Queue Stats
486W - 405L
1,571 Elo+
Solo
Team Averages
Level 80
1,507 SR
1,519 Elo+

VS

Team Averages
Level 114
1,605 SR
1,541 Elo+
Athena
Athena
 
Athena
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
DropAWP
Surtr
Level 129
God Stats
4W - 10L
1,345 SR
Queue Stats
191W - 155L
1,562 Elo+
Party 4
Baron Samedi
Baron Samedi
Nasty_Nate__42
Baron Samedi
Level 136
God Stats
64W - 31L
1,710 SR
Queue Stats
623W - 595L
1,526 Elo+
Solo
Cliodhna
Cliodhna
Panuramix
Cliodhna
Level 147
God Stats
9W - 5L
1,701 SR
Queue Stats
214W - 185L
1,573 Elo+
Party 4
Medusa
Medusa
jiffygoldbloom
Medusa
Level 139
God Stats
4W - 2L
1,770 SR
Queue Stats
99W - 100L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dolfincito
Ne Zha
10
3 / 0 / 5
6,258
569
7,261
6,418
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 1 / 1
6,697
609
3,440
4,521
1,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 1 / 4
6,941
631
7,625
10,245
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Tece21
Achilles
9
3 / 4 / 6
5,611
510
5,896
7,320
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 1 / 0
7,481
680
10,422
13,958
8,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 3 / 2
5,279
480
2,180
8,457
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
DropAWP
Surtr
11
1 / 4 / 0
6,270
570
8,387
14,540
8,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Nasty_Nate__42
Baron Samedi
12
3 / 2 / 0
6,532
594
4,483
7,384
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Panuramix
Cliodhna
10
0 / 2 / 2
5,815
529
3,041
9,825
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 5 / 2
5,524
502
5,961
9,572
2,766
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
7
7
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
2
0.67
W
Ne Zha
Dolfincito
Ne Zha
3
0
5
5.5
L
Surtr
DropAWP
Surtr
1
4
0
0.25
W
2
1
1
2.5
L
Baron Samedi
Nasty_Nate__42
Baron Samedi
3
2
0
1.5
W
4
1
4
6
L
Cliodhna
Panuramix
Cliodhna
0
2
2
0.5
W
Achilles
Tece21
Achilles
3
4
6
1.5
W
4
1
0
4
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,644
Damage
24,052
42,462
Taken
49,778
21,596
Mitigated
25,075
15,410
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,180
889
0
1,695
8,457
6,197
0
0
8,049
9,349
0
W
Ne Zha
Dolfincito
Ne Zha
7,261
2,078
0
1,648
6,418
2,392
0
709
5,709
0
39,656
L
Surtr
DropAWP
Surtr
8,387
2,260
0
4,311
14,540
8,506
0
0
14,540
1,131
47,690
W
3,440
412
0
963
4,521
1,465
610
1,113
3,408
49,037
0
L
Baron Samedi
Nasty_Nate__42
Baron Samedi
4,483
455
143
1,277
7,384
3,934
0
2,075
5,223
47,571
0
W
7,625
4,435
0
3,324
10,245
4,206
0
2,842
7,403
0
46,030
L
Cliodhna
Panuramix
Cliodhna
3,041
825
0
4,452
9,825
3,672
0
1,365
8,460
0
44,798
W
Achilles
Tece21
Achilles
5,896
1,228
27
1,154
7,320
4,565
0
1,999
5,321
0
16,046
W
10,422
1,666
0
8,294
13,958
8,968
0
449
13,509
0
60,328
L
5,961
2,851
0
2,474
9,572
2,766
0
0
9,341
0
35,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,988
Gold Earned
29,420
329
Minions Killed
315
0
Camps Cleared
0
1,154,256
Distance Traveled
1,065,970
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,279
480
16
1
0
201,723
1
W
Ne Zha
6,258
569
60
5
0
234,903
0
L
Surtr
6,270
570
83
8
0
214,919
3
W
Zeus
6,697
609
85
8
0
213,068
2
L
Baron Samedi
6,532
594
78
7
0
206,862
2
W
Kali
6,941
631
61
6
0
262,017
0
L
Cliodhna
5,815
529
82
7
0
256,692
0
W
Achilles
5,611
510
13
1
0
221,271
0
W
Tyr
7,481
680
110
10
0
222,997
0
L
Medusa
5,524
502
56
5
0
185,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role