Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ChopperVam
Yu Huang
Level 140
God Stats
3W - 1L
1,810 SR
Queue Stats
196W - 175L
1,591 Elo+
Party 2
Mercury
Mercury
Hacodchopp
Mercury
Level 128
God Stats
4W - 10L
1,381 SR
Queue Stats
113W - 111L
1,554 Elo+
Party 2
Vulcan
Vulcan
Swarmoflemmings
Vulcan
Level 171
God Stats
9W - 11L
1,547 SR
Queue Stats
309W - 312L
1,547 Elo+
Party 1
Maui
Maui
WingWom
Maui
Level 128
God Stats
1W - 4L
1,206 SR
Queue Stats
463W - 444L
1,510 Elo+
Party 1
Team Averages
Level 145
1,489 SR
1,541 Elo+

VS

Team Averages
Level 136
1,508 SR
1,534 Elo+
Surtr
Surtr
FalconX431
Surtr
Level 64
God Stats
29W - 29L
1,512 SR
Queue Stats
164W - 180L
1,530 Elo+
Party 4
Hou Yi
Hou Yi
IntoTheCrypts
Hou Yi
Level 144
God Stats
3W - 1L
1,560 SR
Queue Stats
264W - 230L
1,598 Elo+
Party 3
Ra
Ra
NaFam
Ra
Level 127
God Stats
4W - 6L
1,482 SR
Queue Stats
364W - 317L
1,584 Elo+
Party 3
Da Ji
Da Ji
kasforlife
Da Ji
Level 157
God Stats
5W - 4L
1,486 SR
Queue Stats
436W - 464L
1,504 Elo+
Party 4
Cerberus
Cerberus
xIIDARKUSIIx
Cerberus
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 3 / 0
4,468
447
1,174
4,582
1,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
ChopperVam
Yu Huang
10
1 / 1 / 1
5,370
537
5,010
7,074
4,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Hacodchopp
Mercury
10
2 / 3 / 0
5,395
540
1,639
8,631
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 1
4,987
499
4,396
6,265
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
WingWom
Maui
7
0 / 3 / 1
4,782
478
1,923
9,240
5,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
0 / 2 / 0
5,815
582
5,070
8,548
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 1
6,994
699
4,413
4,322
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ra
11
0 / 1 / 6
6,457
646
4,275
5,498
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
11
9 / 0 / 1
6,815
682
6,878
7,038
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
xIIDARKUSIIx
Cerberus
10
2 / 0 / 6
6,414
641
3,705
8,378
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
15
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
L
Yu Huang
ChopperVam
Yu Huang
1
1
1
1.5
W
Surtr
0
2
0
0
L
Mercury
Hacodchopp
Mercury
2
3
0
0.67
W
4
0
1
4.5
W
Ra
0
1
6
3
L
0
5
1
0.1
L
Maui
WingWom
Maui
0
3
1
0.17
W
Da Ji
9
0
1
9.5
W
Cerberus
xIIDARKUSIIx
Cerberus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,142
Damage
24,341
35,792
Taken
33,784
16,071
Mitigated
17,067
5,388
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,174
1,049
0
384
4,582
1,220
0
464
4,118
0
20,251
L
Yu Huang
ChopperVam
Yu Huang
5,010
395
0
1,852
7,074
4,351
0
775
5,763
39,956
191
W
Surtr
5,070
1,946
0
2,110
8,548
4,576
0
3,278
4,644
1,270
36,857
L
Mercury
Hacodchopp
Mercury
1,639
700
0
1,072
8,631
2,717
0
2,204
6,227
0
35,737
W
4,413
2,276
0
2,355
4,322
1,766
1,194
443
3,879
0
53,653
W
Ra
4,275
482
324
1,962
5,498
2,224
0
3,015
2,483
52,889
0
L
4,396
1,458
0
260
6,265
1,905
0
2,387
3,736
33,355
0
L
Maui
WingWom
Maui
1,923
530
0
1,820
9,240
5,878
0
2,190
6,966
11,259
0
W
Da Ji
6,878
2,083
0
454
7,038
2,835
0
1,656
5,297
0
40,080
W
Cerberus
xIIDARKUSIIx
Cerberus
3,705
133
0
3,324
8,378
5,666
0
2,035
6,343
16,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,002
Gold Earned
32,495
249
Minions Killed
358
0
Camps Cleared
0
878,911
Distance Traveled
1,034,847
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,468
447
49
5
0
115,866
2
L
Yu Huang
5,370
537
64
6
0
158,687
3
W
Surtr
5,815
582
59
6
0
199,303
0
L
Mercury
5,395
540
61
6
0
228,637
1
W
Hou Yi
6,994
699
96
10
0
179,770
0
W
Ra
6,457
646
104
10
0
209,652
0
L
Vulcan
4,987
499
59
6
0
191,385
0
L
Maui
4,782
478
16
2
0
184,336
3
W
Da Ji
6,815
682
62
6
0
238,240
0
W
Cerberus
6,414
641
37
4
0
207,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role