Player Matchup

Yu Huang
Yu Huang
Silver IV
Marshmallow 205
Yu Huang
Silver IV
Level 127
God Stats
1W - 4L
1,608 SR
Queue Stats
5W - 17L
1,319 MMR
Solo
Achilles
Achilles
Gold I
UnSmurfTuSerre
Achilles
Gold I
Level 95
God Stats
9W - 10L
1,575 SR
Queue Stats
493W - 461L
1,335 MMR
Solo
Anhur
Anhur
Gold IV
stefus11
Anhur
Gold IV
Level 120
God Stats
1W - 1L
1,443 SR
Queue Stats
26W - 33L
1,462 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,542 SR
1,372 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,497 SR
1,312 MMR
Ra
Ra
Gold V
KeelSilence
Ra
Gold V
Level 159
God Stats
6W - 5L
1,513 SR
Queue Stats
184W - 220L
1,104 MMR
Solo
Horus
Horus
Gold I
Sirpugsalot14
Horus
Gold I
Level 157
God Stats
3W - 4L
1,405 SR
Queue Stats
42W - 54L
1,506 MMR
Party 1
Cerberus
Cerberus
Gold IV
XF4TALSKELEBOB
Cerberus
Gold IV
Level 108
God Stats
5W - 4L
1,574 SR
Queue Stats
53W - 69L
1,325 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
9
0 / 1 / 1
5,651
807
5,107
3,087
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
5
0 / 1 / 0
4,888
698
1,850
3,181
1,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
stefus11
Anhur
8
1 / 3 / 0
5,605
801
1,533
4,725
1,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ne ZhaPersephoneIx ChelThothKuzenbo

VS

Bans
DiscordiaMorgan Le FayHeraKukulkanNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
6,549
936
2,904
2,942
970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 0 / 5
5,850
836
2,290
5,472
3,148
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
8
1 / 1 / 3
5,925
846
3,082
6,828
4,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Yu Huang
0
1
1
0.5
W
0
0
5
2.5
L
Achilles
0
1
0
0
W
Cerberus
1
1
3
2.5
L
Anhur
stefus11
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,490
Damage
8,276
10,993
Taken
15,242
3,849
Mitigated
8,141
2,016
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,904
261
964
1,034
2,942
970
128
1,546
1,324
34,045
0
L
Yu Huang
5,107
422
0
468
3,087
1,066
0
1,321
1,583
24,092
0
W
2,290
634
210
581
5,472
3,148
0
1,357
3,894
0
8,291
L
Achilles
1,850
199
0
1,252
3,181
1,675
0
1,674
1,291
0
2,955
W
Cerberus
3,082
117
0
1,819
6,828
4,023
0
1,964
4,565
13,003
0
L
Anhur
stefus11
Anhur
1,533
858
0
296
4,725
1,108
0
2,902
1,632
0
12,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,144
Gold Earned
18,324
62
Minions Killed
106
0
Camps Cleared
0
274,034
Distance Traveled
414,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,549
936
64
9
0
126,785
0
L
Yu Huang
5,651
807
36
5
0
126,218
0
W
Horus
5,850
836
10
1
0
141,658
0
L
Achilles
4,888
698
2
0
0
41,551
0
W
Cerberus
5,925
846
32
5
0
146,363
0
L
Anhur
5,605
801
24
3
0
106,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role